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Archived from groups: rec.games.frp.dnd (More info?)

Mere moments before death, Ophidian hastily scrawled:
>Ed Chauvin IV wrote:
>>
>> Nobody who can read and think effectively should have any trouble
>> wrapping their head around 3.x.
>
>Doubtful considering even its writers don't always get it.

What makes you believe they can all think effectively?



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

Ed Chauvin IV wrote:
> Mere moments before death, Ophidian hastily scrawled:
>
>>Ed Chauvin IV wrote:
>>
>>>Nobody who can read and think effectively should have any trouble
>>>wrapping their head around 3.x.
>>
>>Doubtful considering even its writers don't always get it.
>
> What makes you believe they can all think effectively?

I don't.
I believe effective thinking on our part can be hindered by
the ineffective thinking on the authors' parts.
Bad data in, bad data out.
 
Archived from groups: rec.games.frp.dnd (More info?)

Peter Meilinger wrote:
> How in the hell do you get 432 pages of Dummies advice
> for beginning D&D players? I wonder if they just reprinted
> the rulebooks...
>
> A newbies guide for D&D isn't a bad idea at all, really.
> Ideally, though, it would look like GURPS Lite - a much
> shorter and simpler version of the rules - and not a
> 432 page behemoth.
>

I'd say the SRD and the stuff on Wizard's site/EN World is enough to
give people an idea of what the game is about. For free, no less.

> Anyone look at the boxed set beginner's rules that I've
> seen here and there? If it has good rules and advice
> for people completely new to RPGs I might have to pick
> it up.
>
 
Archived from groups: rec.games.frp.dnd (More info?)

Geoff Watson wrote:
> "Rump Ranger" <buttpirate@fadmail.com> wrote in message
> news:1111895834.173963.111000@o13g2000cwo.googlegroups.com...
> >
> > Peter Meilinger wrote:
> > > How in the hell do you get 432 pages of Dummies advice
> > > for beginning D&D players? I wonder if they just reprinted
> > > the rulebooks...
> > >
> I guess it's more 'Roleplaying for Dummies' rather than just
> D&D.
>
> > > A newbies guide for D&D isn't a bad idea at all, really.
> > > Ideally, though, it would look like GURPS Lite - a much
> > > shorter and simpler version of the rules - and not a
> > > 432 page behemoth.
> > >
> >
> > I'd say the SRD and the stuff on Wizard's site/EN World is enough
to
> > give people an idea of what the game is about. For free, no less.
> >
> If you already know about roleplaying in general.
>

There's some good intros out there on the web if one looks. The FAQ
for this group is well written for anyone interested in the game.
 
Archived from groups: rec.games.frp.dnd (More info?)

"Rump Ranger" <buttpirate@fadmail.com> wrote in message
news:1111895834.173963.111000@o13g2000cwo.googlegroups.com...
>
> Peter Meilinger wrote:
> > How in the hell do you get 432 pages of Dummies advice
> > for beginning D&D players? I wonder if they just reprinted
> > the rulebooks...
> >
I guess it's more 'Roleplaying for Dummies' rather than just
D&D.

> > A newbies guide for D&D isn't a bad idea at all, really.
> > Ideally, though, it would look like GURPS Lite - a much
> > shorter and simpler version of the rules - and not a
> > 432 page behemoth.
> >
>
> I'd say the SRD and the stuff on Wizard's site/EN World is enough to
> give people an idea of what the game is about. For free, no less.
>
If you already know about roleplaying in general.

Geoff.