Archived from groups: alt.games.champ-man (
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Mescalito wrote:
> The Wielder of the Scythe <scytheNOSPAMWIBBLE@netvigator.com> wrote in message news:<4204C87A.C5159C45@netvigator.com>...
> > Well, I can't make you a filter for the player search. Reason is, I do not play FM. Even the
> > 0304 is completely toasted now. Sorry.
>
> My two penneth: I personally think FM is the best incarnation so
> far....having started way back on cm1. You can over analyse the AI
> and realism IMHO, and forget that the scope of the game is now very
> impressive (and, dare I say it? FUN).
I am aware of that. But it is the way I play these games. Delving into how the game works by really messing around with it is
part of the fun for me. Sometimes, more fun than playing the game itself. It has its side-effects of course. The more you
know, the less you may find the game attractive. Familiarity does breed contempt.
But I can see the wood from the trees. I do hold CM/FM as still the best around of the genre. I was so hoping CM5 will try to
give SI something to compete against as CM/FM is far too dominant in the field but no luck. No surprise either.
> I think there is alot of rose tinted nostalgia for those old CM
> experiences, probably related more to 'who we were' when we played,
> rather than the outright quality of the older games.
I don't. Certainly do not see the older CMs as flawless, bugless, stonkingly immaculate games. The difference is once SI
decided to use visualisation for the matches, I knew they had to do it right or we would be laughing our arses off when we
saw how stupid the game could be. I was right. We laughed. The AI is not there more than half the time to credit a plausible
realistic football match. When it emulates it well, it does look like football. When it does not, therein lies the rub. It
takes you out of the immersion and you habe to fight the game rather than play it.
The older releases, while full of bugs as well, with limited commentary variety, did offer some 'romance' in your imagining
the proceedings. I think that is one of the major 'rose tints' is. The game now does not quite click with some's fantasies.
It has taken the fantastical element out. Once SI made it a visual game, they raised the bar high for themselves. They may
say it has been very successful so far. People must love it; pointing at sales charts. In that case, I must be one of the
very few who does not think it has been worthwhile. But it is my money. Most of all, my time. I choose how to use both.
Anyway, the reason for why I have been so negative about the game recently is compound. The stupid AI, bugs notwithstanding.
Too many of the things I do not like in the older versions are being carried over continuously throughout new releases. The
things I would like to see are not introduced - SI may have a reputation for listening to their fans but they do so rather
selectively. Naturally, they cannot implement every single fan suggestion but neither do they choose the more obviously good
ones. They tend to pick up on the superficial in my point of view.