Antaredja Kartasasmita
Honorable
All you guys bragging about having i5-whatnot, and I'm sitting here in the corner, using my loyal A10-5800k while its trying to survive with 70 C' on gaming mode
somebodyspecial :
As for the state of this game? :From Guru3d's review
"So after testing six cards we immediately halted testing. The game was a mess, the results all over the place with many anomalies and offsets, Ultra Quality settings at Ultra HD would even use up to 6+ GB on the graphics memory. Ultra HD became a stutter-fest especially in-game at road at crossings and with cars passing by."
LOL...Yet another beta game released...
I'm curious what kind of benchmark run they invented. Ours was a surprisingly repeatable, consistent 90-second run. I wouldn't have done this article unless I found a consistent method.
achoo2 :Please show us the effect of moving from 4GB->8GB->16GB4GB-8GB-16GB has zero effect in this game. System RAM rarely affects frame rates, it usually affects load times.
Achoo22 :I'm running a HD6850 on an i5 2500. Upgrading to the beta drivers you mentioned in the article and dropping everything to lowest possible settings at 720p while shutting down every nonessential background task made the game playable, but I'm still seeing severe hitching. Especially while driving, the action periodically grinds almost to a complete standstill. I notice that when this happens, my HD activity light is glowing like the sun and firing up resource monitor does show a ton of hard paging faults
Your inability to run it at 720p on low settings smoothly is really disturbing. Even a Radeon 7770/R7 250X could handle 1080p/low details in our tests, and your 6850 should be on par with that at least. Something seems off.
If the RAM solves your problems I'll be surprised, but please let us know if it does. I would have prescribed a better GPU
OK, new RAM is in ($150 from Amazon for 16GB of CAS8 installed one day after being ordered ($3 1-day shipping upgrade) - a shame you guys don't favor them over Newegg)! I'm enormously pleased to state that the game's performance has improved DRAMATICALLY. I jacked my resolution back up to 1600x900 and put all the settings on medium and I can't detect any hitching, stuttering, or even frame rate dips. I'll probably continue inching details upward until I find a ceiling, but for now suffice it to say that the 6GB RAM requirement is legit.
I am happy about the upgrade, but I do wish that I could've seen some more robust benchmark data before making the plunge. There are also rumblings (including official dev. posts recommending SSDs) that the level and texture streaming can cause stuttering in some cases when using slower drives, so I think it would greatly benefit readers for benchmarks to be made from slower, mechanical hard drives. There are plenty of SSD owners reluctant to copy every 20GB game install over. Or you could just rename the piece "Is Your Three Month Old Graphics Card Enough for Watch Dogs?"
texture memory can be adjusted to accommodate whatever memory your card has. If you choose the right amount, it doesn't affect frame rates.
Nobody with 1GB is going to use a 3GB memory setting, and if you have 4GB of onboard RAM, it doesn't make a performance difference to select ultra textures.