Bethesda: Doom 4 Was Sent Back to Drawing Board

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[citation][nom]aggroboy[/nom]What would Doom fans want though... A fast acrobatic gunfight with large number of enemies onscreen? A tense dark corridor survival horror? A scripted story-driven spectacle war shooter?[/citation]

Being a fan of Doom is more about nostalgia than actual gameplay. Doom was fun twenty years ago, but it's garbage by today's standards. The generic concepts of guns, monsters, and space marines are the only things worth keeping.
 
rebuild the game from scratch, its for the best. give me a shooter with lurking enemies in dark corridors, unscripted. a true horror shooter.
 
[citation][nom]aggroboy[/nom]What would Doom fans want though... A fast acrobatic gunfight with large number of enemies onscreen? A tense dark corridor survival horror? A scripted story-driven spectacle war shooter?[/citation]

LOL, you were being sarcastic I think? Regardless you nailed it.
Large open world mob battles en route to a mission, the mission itself becomes a twisted underground scripted "monster in the closet" area.

Yeah.... GTA/Saints Row meets Serious Same/Far Cry meets Doom.
 
Duke Nukem Forever > Aliens: Colonial marines. has everyone forgotten what Duke is all about? Colonial marines however was a huge disappointment and not living up to a standard of Hype the company released with it. And a few patches in and a pay-for DLC and still nothings been fixed about it, but hey my alien has a bunch of different heads to use *roll eyes*.

Scratching the game doesn't automatically mean its going to be bad. I'm sure there are plenty of folks that looked at Rage and wished that was restarted from scratch.
 
[citation][nom]aggroboy[/nom]What would Doom fans want though... A fast acrobatic gunfight with large number of enemies onscreen? A tense dark corridor survival horror?[/citation]

The grandaddy of them all in a nutshell. The original doom had you jump turning corners one minute and dumped you in a horde of monsters the next (at least on the harder difficulties).
 
[citation][nom]notsleep[/nom]please ditch doom and give us elder scrolls 6 and fallout 4. i spend more time with skyrim than any other game.[/citation]

Not the same developer
 
[citation][nom]dark_knight33[/nom]Who cares if they are working on it if they never deliver? Valve has done a great, great job with steam -- far better than I had ever suspected. It's also made them extremely lazy as a development house. The source engine is nearing a decade old. L4D & L4D2 are fun, but not anywhere near HL2 in terms of quality. The Episodes were a good, but also half-assed attempt that was never followed up on. HL & HL2 were great games, but from a completely different era of gaming. The landscape has changed so much, I'm not sure HL3 would be as well received as it would have been say, 4 years ago. Valve needs to either spin off the development house, or Steam, so at least one team can focus on making games again. FWIW, Portal is a fun, but quirky game, and still no where near HL in terms of depth of game play; it's a casual puzzler.[/citation]

Yeah but see this is how Valve works and it works for them. They'll slowly start releasing screenshots (not sure if its on their new engine yet, have to ask), start their hype machine and the finished product will probably deliver more than expected. It's fine to release a game after 9 or 10 years if the game turns out to be amazing. Give it time. Very rarely do they disappoint.
 
doom is a tough one to even begin with. it changed the game back in the day (i can't believe i'm old enough to say that) and it's hard to recapture that in a new game. We are all sick and tired of "take that path, and kill everything you encounter" games, but what do you do? Look at crysis3, all those nice looks, but pretty much one straight path to the big motherf***** at the end... perhaps they should make an rpg instead of a fps, i simply don't know, and i think carmack doesn't know either!
 
just PLEASE dont fill the game full of cut scenes or have a long ass boring intro to set the story. The two things that put me off many new games. I dont want to watch a movie, i want to play the game, and i dont want to have to go through 20 mins of BS intro to play it. Just dump me strait in the action.
 
I believe ID and Bethesda learned after Rage that it is bad practice to release unfinished crap. Even if Doom 4 is much delayed at least I hope they are focusing on making it a good game and not only relying on its fan base to buy it because the title is a fan favorite. It seems like allot of gaming related software companies have half ass management.
 
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