So I had 2080 and I'm fortunate (/ silly enough) to have upgraded to a 3090.
I've noticed a very odd thing happening when playing nearly all games at high (144) fps: Shadow of Tomb Raider & Forza Horizon 4 to name a couple: The amount of stuttering which was noticeable with my 2080 has actually seemed to INCREASE, while playing at the same 1440p resolution with the same visual settings.
The framerate output I have capped at 140fps on my 144hz monitor via nvidia control panel - according to my framerate monitoring tools I'm getting a steady 140fps - but this isn't reflected ingame AT ALL - in fact - its a hell of a lot smoother if I set the framerate to 60fps fixed within the ingame settings.
Now for the BIZARRE thing, If I up the resolution to 2880p, the games run say at around 50 fps fluctuating up and down (with gsync turned on) and it still looks way smoother than it does at 1440p (supposedly running at 140fps).
Got me thinking that my 2080 wasn't hitting that 140fps cap all of the time which makes me think it could be something to do with the cpu or other components becoming the bottleneck at high FPS.
It would be easy to say "well just play at higher resolutions", but that's not the answer I'm looking for. At present I'm only playing on a 1440p monitor, so I want the benefits of high fps rather than rendering out at a needlessly large resolution.
So I really want to find out whether it's a setting or a hardware issue that could be causing this?
My first suspicion was that the CPU (9900k) is bottlenecking at higher FPS, and the frame hitches from the CPU, are for some reason not being smoothed out through Gsync.
However, using Afterburner to monitor my cpu, the temps and workload look fine and are never capping out. (peaking about 60 degrees and 67% workload respectively).
Any help or ideas, or links to some appropriate page will be helpful. But everywhere I look it talks about turning settings down rather than up to improve performance .
Thanks!
I've noticed a very odd thing happening when playing nearly all games at high (144) fps: Shadow of Tomb Raider & Forza Horizon 4 to name a couple: The amount of stuttering which was noticeable with my 2080 has actually seemed to INCREASE, while playing at the same 1440p resolution with the same visual settings.
The framerate output I have capped at 140fps on my 144hz monitor via nvidia control panel - according to my framerate monitoring tools I'm getting a steady 140fps - but this isn't reflected ingame AT ALL - in fact - its a hell of a lot smoother if I set the framerate to 60fps fixed within the ingame settings.
Now for the BIZARRE thing, If I up the resolution to 2880p, the games run say at around 50 fps fluctuating up and down (with gsync turned on) and it still looks way smoother than it does at 1440p (supposedly running at 140fps).
Got me thinking that my 2080 wasn't hitting that 140fps cap all of the time which makes me think it could be something to do with the cpu or other components becoming the bottleneck at high FPS.
It would be easy to say "well just play at higher resolutions", but that's not the answer I'm looking for. At present I'm only playing on a 1440p monitor, so I want the benefits of high fps rather than rendering out at a needlessly large resolution.
So I really want to find out whether it's a setting or a hardware issue that could be causing this?
My first suspicion was that the CPU (9900k) is bottlenecking at higher FPS, and the frame hitches from the CPU, are for some reason not being smoothed out through Gsync.
However, using Afterburner to monitor my cpu, the temps and workload look fine and are never capping out. (peaking about 60 degrees and 67% workload respectively).
Any help or ideas, or links to some appropriate page will be helpful. But everywhere I look it talks about turning settings down rather than up to improve performance .
Thanks!