Blizzard Makes Even More Changes to Diablo 3

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""A chicken, pig or rat", really?? What gives? You couldn't think of animals that would fit? A bat i understand. But how about a wolf / dog, some sort of wildcat or even a bear..A freaking Thylacine (http://en.wikipedia.org/wiki/Thylacine) would be AWESOME and fit just fine...but a chicken??"

The whole point of the companion scroll was just something to pick up gold and STAY OUT OF YOUR WAY. A bear, a wolf, a dog, etc, are all way too big for such an idea.

The way they did it seemed to fit in well when i tried it out. They didn't seem to get in your way at all, neither physically nor visually. Nor did they seem out of place(i never got a chicken or pig heh).
 
"For the time being, they will not be in the initial release of the game."

But we will "release' these removed features a few months after the games release for a 'small' microtransaction fee.....

I was looking forward to the release of D3, but I'm starting to wonder just how much of the game I'm going to get for my $100, and what I'll have to pay for later.

Starcraft 2 (cough)
 
[citation][nom]dsfkjkl2jkls[/nom]""A chicken, pig or rat", really?? What gives? You couldn't think of animals that would fit? A bat i understand. But how about a wolf / dog, some sort of wildcat or even a bear..A freaking Thylacine (http://en.wikipedia.org/wiki/Thylacine) would be AWESOME and fit just fine...but a chicken??"The whole point of the companion scroll was just something to pick up gold and STAY OUT OF YOUR WAY. A bear, a wolf, a dog, etc, are all way too big for such an idea.The way they did it seemed to fit in well when i tried it out. They didn't seem to get in your way at all, neither physically nor visually. Nor did they seem out of place(i never got a chicken or pig heh).[/citation]

Seems to me a raccoon or capuchin monkey would be the ideal pet.
 
But actually, the money laundering scheme is the perfect business model for Activision/Blizzard. The game has been delayed too long, and all the people who grew up with Diablo and Diablo II, should be exactly that by now......grown up. This is exactly why most of us here see into the true nature of what Activision/Blizzard is doing. But it doesn't matter. Blizzard can afford to lose every single one of the loyal people who bought their games in the late 90's and 2000's, because they will simply cram the "latest and greatest" crap down the throats of masses of mindless facebook-using, twitter-lurking, social media-addicted drones with ADHD, who will eat this shit up. Long gone are the days when Blizzard was the company whose games we all loved to introduce to friends.

For me it all started with WOW. First Blizzard game I never played, and I'm sure it was the right decision then, and still is today. Then like someone else mentioned, with the subsequent removal of LAN play from SC II, and the stupid idea of big-brother has to watch you for even single player games, a.k.a. continuous online authentication, it's naive for anyone to think they will not do this to Diablo III. But like I've said before, the even more insidious thing that they will likely do is start free to play online, then superimpose a monthly pricing scheme over the whole thing, and the poor addicts with high level characters will feel like they have no choice but to pay. And pay they will, right into the greedy-ass coffers of Blizzard. Goodbye old friend. It was fun while it lasted. I'll always have the memories of playing Diablo I and Diablo II for the 1st time. Too bad I won't be around for the 3rd.
 
"The game has been delayed too long, and all the people who grew up with Diablo and Diablo II, should be exactly that by now......grown up."

I think you are correct here, except Blizzard I believe had no intention of marketting this to the previous D1 and D2 player base. As you point out that base has grown up and well doesnt exist anymore. Well, not anywhere in the size it once was.

I never did find out or read anywhere credible why Blizzard never continued with the diablo games. D2 held the record for the most sold copies for quite a while. Blizzard would have known this which begs the questions why take over a decade to release what would be a good product. Either way..

"But like I've said before, the even more insidious thing that they will likely do is start free to play online, then superimpose a monthly pricing scheme over the whole thing, and the poor addicts with high level characters will feel like they have no choice but to pay."

I highly doubt it. If Blizzards intentions were for a subsciption based model they would release it as such on day one. There is not one example where Blizzard has done this in the past.

As for the SC2 LAN / Online activation argument, sorry but that's a pretty common thing these days. You might have been suprised about a decade ago, companies started doing stuff like this. And you know crazy stuff like leaving the cd in the drive, atleast they got rid of this.
Look, you have to atleast recognise that companies need to protect the products they make. This is only a guess but if a company that writes computer games finds out more and more people are downloading a version capable of running on LAN only they see it as a lost sale. They do have a right to protect the product.
Online activation doesnt solve the problem, many games have had that cracked too, but why do you have such a problem with online activation. In todays world one could only assume a very very high amount of PC's have an active internet connection. Such you might find times where you don't, but the majority of the time you do. Get over it, it's a stale argument made normally by the pirates who don't wanna pay.
 
Even non-gamers like me can see all this D3 changes are made to create buzz and hype over the product. They had a decade to implement whatever changes they could, the series should be in D6 already!

All this expectation can lead to disasterous results. Even if it's perfect in Blizzard's eyes, it will NEVER be perfect in the eyes of the whole gaming community, and negative reviews spread faster than positive ones.

I bet it'll be a flop. Will fly off the shelves during the 1st week or so... and then disappear.
 
Well, we can see they still in the mid development phase, i just think they announced the release too soon, so people start to get anxious, they are still in development phase, and they are right to not release the game yet, but really, they shouldn't announced that it was coming soon...
 
[citation][nom]HotRoderX[/nom]Maybe its me but the changes seem to be taking the game into a extremely casual realm. That's my biggest gripe with World of Warcraft its more a social simulation then a action game. All aspects of World of Warcraft have been dumbed down to the point where its pretty much impossible to fail. I have not played D3 beta but with core attributes being removed I have to wonder how simple stats are going to be. I know with Mist of Pandora bliz is taking away talent trees. At certain levels the person picks 1 of 3 different skills that do kinda the same thing in different ways. I really hope D3 is not following suit. The game is dumbed down for the mega causal facebook player I will be looking else where for entertainment. I am so tired of blizzard causal crap they keep releasing. I am just waiting for them to put a "I win button" into world of Warcraft so if your having trouble beating something it will auto kill it for you. What I remember of playing Diablo and Diablo 2 (its been many years since) both where challenging fun games that had good stories.[/citation]

They will rename it Diabloville before launch.
 
All we know is that Blizzard wants to release D3 sometimes in the near future. When exactly only God knows.
Hopefully before xmass, maybe 12/12/12? half of which is 6/6/6 that makes sense right?
 
Really sounds to me like they are just stripping stuff to include in a DLC later..
 
[citation][nom]anony9439[/nom]Really sounds to me like they are just stripping stuff to include in a DLC later..[/citation]

Im hoping for a 15$ 0day DLC!
 
[citation][nom]wildkitten[/nom]If you think I'm wrong, why not actually state what you think I'm wrong about.Do you think all these cuts to D3 are good? Do you think Kotick is good for gaming and good for Blizz? And if so, mind explaining how?You want me to tell you what I think of Blizzard? Ok, here goes. I like Blizzard. I have always been a fan of theirs. But when Vivendi bought Activsion and merged the two companies to make Activision Blizzard, they chose the man who was the CEO of Activision and ruined their name to be the CEO of Acitvision Blizzard. He is the person I think is responsible for Blizzard's downfall as of late. I may have issues with the storytelling of Metzen, but that alone would not have led me to leave WoW. But anyone looking at Kotick's history and Blizzard's history, and seeing how things have been since the 2008 merger can not help but see a HUGE difference in how Blizzard has operated.Considering WoW lost 1.7 million subs in just 3 quarters, the first 3 following the release of an expansion, how the comics, the magazine have both been cancelled, how the pre Cataclysm novel sales have been abysmal, it really doesn't appear I am alone.And the reason I care is because I want to return being a Blizzard customer. I want Vivendi to know that as a customer of Blizzard for years, I am dissatisfied with the leadership they placed over Blizzard in Bobby Kotick. I want to be the customer of a company that expands choices for gamers, the way Blizzard had been till the merger. Not a customer of a gaming philosophy that has led to the running into the ground and destroying of great selling franchises like Guitar Hero the way Kotick's mentality ruined that, and other titles.[/citation]

Haven't we already been down this road Wildkitten?

Why are you still slinging doom and gloom from the "wow lost 1.x+ million subscribers after hitting peak subscriber rate of 10mil + and being out for 7+ years."

Please give it a rest, decline in subs and waning interest in an IP that has been the most prevalent in the market since 2004 is to be expected. No matter how good any company is or who leads it, you cannot sustain growth forever, so please quit expecting it.

Not every article about Blizzard requires the obligatory Anti-Kotick rant. Even if you don't agree with blizzard making the changes they made or with the requirements they are implementing to play the game, at least let it be released so you can justify your overt bitterness to all things Kotick.

It almost seams as you want Blizzard to fail so it can justify Kotick as a failure and your talking points would become partially relevant.

So, go back to your Body Type 4 Female Twi'lek Gunslinger and report back when John Riccitiello forces Bioware to implement the Sims into SWTOR as it's first expansion.

Live long and prosper....
 
Now i can see why their chief D3 guy left. They're talking about cutting things to make a "release date" rather than delaying this imaginary release date and making the game better.

Thats funny, because I'm pretty sure there is no PUBLIC RELEASE DATE!! In fact, when questioned, Blizzard reminds the public community that "It will be done when its done" and that they'll take as much time as needed without hindering themselves with "release dates".

It seems that secretly, Blizzard's brass has an internal release date for their D3 development team while still preaching to the public that they're development driven and not business driven.

Sounds like Blizzard execs needs to stop harassing their dev team and allow them to finish. You'd think as a company, they would've learned this already.
 
In my opinion, if you're going to deviate from the successful distinction of a "done when it's done" policy, then let it be publicly known. Post this release date that the developers are being pressured to make. Don't blatantly lie to our faces while having a completely different system behind the scenes
 
I think by cutting so many they are planning for sooner than later release, seems to me they plan releases based on other's release date, look who has announced thier release date and you will know when D3 will be out.
 
wow, those aren't small changes at all. changing stats and how defense armor works? it's like they just started working on this game and can't decide on its basic concepts. then once they figure out the game's DNA, comes another year of play testing and balancing issues and making it fun. Don't expect this game this year, sounds like they aren't even close to done. but if they do release it this year, a lot of *** is gonna be cut/left out, which looks like what they are doing now to meet their internal release date, even though blizzard always says, "it's done when it's done."
 
[citation][nom]Jprobes[/nom]Haven't we already been down this road Wildkitten?Why are you still slinging doom and gloom from the "wow lost 1.x+ million subscribers after hitting peak subscriber rate of 10mil + and being out for 7+ years."Please give it a rest, decline in subs and waning interest in an IP that has been the most prevalent in the market since 2004 is to be expected. No matter how good any company is or who leads it, you cannot sustain growth forever, so please quit expecting it.Not every article about Blizzard requires the obligatory Anti-Kotick rant. Even if you don't agree with blizzard making the changes they made or with the requirements they are implementing to play the game, at least let it be released so you can justify your overt bitterness to all things Kotick.It almost seams as you want Blizzard to fail so it can justify Kotick as a failure and your talking points would become partially relevant. So, go back to your Body Type 4 Female Twi'lek Gunslinger and report back when John Riccitiello forces Bioware to implement the Sims into SWTOR as it's first expansion.Live long and prosper....[/citation]

I love all this talk about how WoW has been out for 7 years and that's why it's lost subs. Of course what's lost is the fact that for 6 years it didn't lose a single net subsciption but then lost massive amounts in 9 months, the first 9 months following a subscription. Also ignores how the outside merchandise has been hurting, a sure sign that the core fan base is leaving, and that fan base has been following the Warcraft storyline for a lot lot longer than 7 years.

And if you don't like the anti Kotick "rant"s, why not explain why you think Kotick is so good? Do you agree with his stance that gamers aren't the real customer, just a resource, and their real customer is their third party partners like how Facebook is with parts of WoW?

And no, I do not want Blizzard to fail. The issue is, for years Blizzard became the huge success they were, and becoming it while releasing very few games in comparision to other's like Activision, because they did things opposite to Kotick's philosophy. They expanded choices for gamers, created wonderful immersive games. However, the fans Blizzard has cultivated will be (and have been) the ones who will not like the direction he has taken the games division.
 
I really really hope they enhance the graphics more, I was disappointed with Starcraft II's graphics, they were amazing a few years before the game was released but now they are just outdated. To me graphics make game play so much better.
 
Im starting to realize what I like and don't like about games and let me tell you I love a game where I'm in full control. You just can't fully control yourself in a game like this. Gone are the days when games were created to help with cordination its all about holding down that W button and bragging about the chests you've opened. But the industry loves rpgs makes them millions. Not an rpg fan anymore too many kids with no honor in them too.
 
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