Blizzard Previews Giant Diablo III 1.0.4 Patch

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I really had fun playing D3 until i reached inferno act 2 and saw act3...There the game forces you to become a total nerd freak and be perfect in gameplay to just farm with really low chances some good items that could, with really low to zero chances, be useful to you. Adding the need for different stat balanced gear for different play styles...makes you go insane considering the time you need to farm just to get gear to farm act3 and 4 inferno.
I had total fun with my witch doctor at D3, but considering the stupid chances of good useful items for my class or the auction house, just means that i must farm endlessly for gold or be 100% focused for hours at act 3. I raised magic find near 200% on gear, with items that give me good chance to survive and beat rares on act2 however...the endless hours of farming have tired me.
The hp nerf on groups are welcome, because our friendly runs have ceased because of the op rares we were facing..It wasn't fun to beat these rares at act2-3 inferno. it was lame and tiring..

However now no friend plays...i think D3 took it's eyes out by itself.
 
5/15:8/14 != Four months.

I got D3 on release (with my wow sub) and I've played it about three hours. Too simple, barely any story, about as engaging as Minesweeper. No offline play kills LAN party action which is one area that D1/D2 really shined. As it is now, D3 is like WoW-lite set in the Diablo universe. They're probably going to milk the "fixes" and promise the world with an expansion, that'll have to be purchased of course. Blizz fell on their face this time. Hopefully Vivendi will spin them off.
 
Pre-WoW Blizzard was cool. They made great games that people still play to this day. It's too bad that the very game that made them filthy rich, also caused their company and their games to go downhill.

I'd love to see something like: "the original devs behind such classics as D2 and SC have split off to form their own company."
 
[citation][nom]blackjackcf[/nom]Herp derp, I knew something didn't sound right when I wrote it.Thanks, will be fixed promptly!- Catherine Cai[/citation]

You are welcome!
 
[citation][nom]junixophobia[/nom]I wonder what stupidity they will come up with to incorporate RMAH in SC2 hahaha[/citation]

Rumor has it that Starcraft 3 will include "battle gear" that have small different bonuses for each unit type. They will be sellable in a AH for money. Will allow one "battle gear" for each unit type. For instance +1 range for marines but you can't have +1 speed at the same time. But then again i have a +1 joking enabled on me right now so who knows =)
 
I think the biggest problem is the way they isolated the gamers by forcing random public games instead of being able to choose certain games. Not to mention only 4 players per game. . .
 
[citation][nom]bystander[/nom]The problem isn't their DRM, it's the lack of an end game, besides Inferno. Your character stops progressing in skills and stats at Hell, which doesn't take that long to beat. You get one last difficulty, which becomes nothing but a gear check.Without level progression, without the need to create multiple characters to try something different, without some sort of reward system in place, other than the increasingly rare chance to get something worth using or selling on the AH due to no item ever leaving the ecosystem, making what is considered decent more and more rare, players become bored and or frustrated.Without something to keep people playing, the game becomes old fast. These changes won't keep people playing. It could actually speed people along to quit earlier, because they should more easily beat inferno.[/citation]

There are changes in this patch that will keep players. Specifically changes to magic find and items (lower ilvl items dropping with higher ilvl affixes).

The progression is the same in D3 as it is in D2. Instead of grinding levels, you grind items. No difference.

People complaining/quitting = casuals/people that never played Diablo before.

The only people that have a legitimate complaint about 'endgame' are ones with the best possible items. You are not one of these people. And if PvP patch came out tomorrow, you'd get a bad reality check.
 
[citation][nom]airanp[/nom]They should have just instituted a monthly fee to play instead of having stupidly low drop rates forcing people to use the RMAH giving blizzard their cut of the profits. But then again a monthly fee to play would probably have brought the same results as the current drops rates have on player population.[/citation]

Then again. You might just be an imbecile and don't realize the free gold AH has items far superior to anything you can purchase on RMAH.

Or that good items were much rarer to drop let alone come up for trade in D2.
 
At this stage I really only want two things from Diablo 3:

1. Offline play (which won't happen)
2. Properly randomized dungeons and areas (a few more randomized events won't hurt either)

Really, the true reason Diablo 3 lacks so much replayability is the lack of dungeon/area randomization. Some areas are so hard-coded it makes feel like a counter-strike source map.

I don't want to not know where the next dungeon exit/entrance is either. Put a little arrow on the map so we know where the next location is at all times. Randomization for the sake of making you lost is annoying.

Randomization for the sake of displaying massive, awesome, unique architecture is what I want. I think that's what everyone else wants too. One of the main pluses for Diablo 3 was the awesome architecture. It's really sad that it's not properly randomized.
 
i like diablo3 play it with my friends all the time. am i the only one?
 
[citation][nom]gfhjfghj[/nom]i like diablo3 play it with my friends all the time. am i the only one?[/citation]

You bought it yesterday or somethin? then you would still like it for a week 😛
 
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