[citation][nom]IzzyCraft[/nom]ignorant rage from too many posters here that don't know jack about how to code a game properly so it's lag is unnoticeable over the internet, that or just pissed they wont be able to play over illegal lan networks like garena.[/citation]
I'm a professional game developer, I've made a networking system and your right, it is hard to counter the lag of the internet, on the other hand, HOW OLD is battle net now? and the net is only getting BETTER, meaning LESS lag, so if it worked before, why not now??? and we are not all pissy about not being able to play the game illegally!! I am so sick of ppl thinking that we complain about DRM because we wanna play it illegally, quite the opposite! we complain about DRM because we wanna play it LEGALLY without hindrance after paying them money!!!
LAN support is needed for legal play. every time you go to a proper LAN, the chances are its been organised at a church hall, or a community hall or some place where there is lots of space, and nothing to be broken or stolen. AND THESE PLACES DON'T HAVE NET!! sure you could get wireless net, but the ridiculous costs of downloads mean that even for gaming, the cost of the net is a factor, AND WE SHOULDN'T NEED THE NET!
the problem is they a turning the Internet into an EVEN MORE necessary utility than electricity. I mean, you can use a computer on a UPS or a laptop on battery without the need for electricity, but u'd STILL need the net to play. the problem is, the Internet is not even nearly as mature utility as electricity. Imagine when everywhere there is a power point, there is a net connection, which costs a couple of cents per GB, THEN the internet will be as much a Utility as the other Utilities, and then programs relying on the net will be perfectly fine, but until then, its not fine for something to rely on the net unless it absolutely has to.