[citation][nom]mazty[/nom]What's fun about being shot in the back 90% of the time in MP? The CoD series is a [removed for content] plague to gaming as it is a bad game in every way. The fact that CoD sells well is as bad as if Uwe Boll films were to be successful.[/citation]
probably because i dont get shot in the back?
these games are made for you to run around constantly, if you are getting shot in the back you are doing something wrong.
[citation][nom]mesab66[/nom]alidan: "i also appreciate when game companies build games for the mid range cards, and dont focus exclusively on the high high end, because they reduce detail through not through hand, but through the pc taking it away, and it always looks like hell when that happens."You misunderstand!......developers should offer significant graphic enhancements for those with higher end cards...the confusion you and some others are having is that just because a lower end card can't cope with maxed out settings dosen't mean that you are getting any less of a gameplay experience! Quite simply, if enough developers did not offer something extra to keep enthusiasts happy then high end cards would never be bought, and the boundaries of graphics would never be pushed. Additionally, game programmers would find themselves in a very dull job.[/citation]
lets say a developer makes a game that requires sli to play.
how do they take detail away from the game?
they dont make lower end models by hand, they feed it through a computer to do it, and it looks like hell.
take a look at witcher 2 on high end setting and on lower end settings, at least with textures, to me, textures are the only part of a game that i need to have maxed. now, if a developer took time to create textures for the lower end, i know they would look very passable, but look at what happes to them when fed through a computer.
now graphical advantages to the high end?
im not saying i want to play a game at 60fps maxed on a 5770
all im saying is i want games to look good and play on lower end hardware.
borderlands 2 is a great example of this
you want a high end card, get one for your game, but know most games will not take advantage of it just because most people will not pay 600$ for a gpu
when new consoles come out, they will be the lowest common denominator and if numbers are to be believed, they will be about as powerfull as next years mid range cards.
a high end gpu gets you a few things, AA, extra graphical touches, tesslation, physics, higher end lighting and shadows, and getting games to go 60fps at 1920x1080+ resolutions
but i never want a high end card being required for what i consider base game play like model detail and textures.