[citation][nom]silversurfernhs[/nom]i have mixed feelings about software versus hardware in older games - what i mean by this is that back in the day everyone was pining for hardware acceleration to run in d3d or glide, and yes everything was smoother, better res, but looking back i almost prefer software rendering at times because games like og carma/ doom/ nukem 3d looked more grungy/ detailed in a way with software.plus it adds to the nostalgia value when playing them now days because sure, you could run zdoom or whatever duke @1920 w AA and blah blah - but when you run it like it was back on the old beige bucket, theres something special about itanybody else share this?[/citation]
But when you were playing carmageddon, need for speed 2 or quake you were already doing so with a 4mb 3dfx card installed. So it's okay to use a glide wrapper or whatever to play them now, cause that's how it looked back then. EVERYBODY had a 3dfx card to accompany their matrox mystique or whatever they had for 2d