CoH vs WoW

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

I went to Frys this weekend and picked up City of Heroes Collector's DVD
Edition for $20. There was supposed to be a $20 rebate and thus I would get
it for free, however, the screwed me (false advertising). The rebate, which
they only showed me AFTER I'd purchased the game, has some "fine print"
that you must purchase Windows XP to get your $20 rebate. Bleh. Last time I
buy something with a rebate from Frys.

Anyway I went ahead and installed it. (Fry's is a 40 minute drive plus
$2 on the toll-way so i'd be wasting about half my money just trying to get
a refund. CoH wasn't the primary reason for going there.)

I've made two characters so far just for shits and giggles. The first one
was a definite throw-away character I made just to see if it were true that
CoH lets you "remake" any of the Marvel characters. I made Wolverine. Well,
I named him "Mutant Weapon X". But he looks just like Logan. And he has the
same powers basically. I played him up to level 5 to get a feel for the
mechanics.

Then I spent some time thinking of a concept and made an energy projector
named "Virtuadept" who is a super-hacker from the future who got caught in
a time travel accident and ended up in the CoH city. He's a blaster with
electricity and energy manipulation. So far I like him but Wolverine is far
more soloable.

Anyway I do not think I'll be subscribing to CoH at this time. It seemed
pretty neat, much better than I actually anticipated, but it seems like
kind of a grind, there doesn't seem to be much flavor to the "missions" (go
here and kill all these thugs. Oh yeah and get a clue.) And with the lack
of tradeskills or even gear there's not really much else to do but kill
stuff for xp. It just doesn't seem to have as much depth as WoW to me.

Anyway, I may play it later. Not sure. I am still kind of ticked that I got
had for $20 when this was supposed to be a "try it free for a month" deal
after the rebate, but oh well. $20 to see the graphics of CoH and the
character designer is probably worth it. The costume/character appearance
designer is by far the best for any MMORPG ever.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

First mistake playing CoH... solo. The game is perfectly soloable don't
get me wrong, but the experience when you group up is 1000% better.
Rays blasting to your left, mental attacks from your left, the
controller freezing mobs in blocks of ice while you pummel the bejesus
out of a villain. An experience hardly forgotten.
Also, missions get much better as you go up. And creating new
characters is probably the best thing there is, you can easily become
an 'alt-oholic', when I left the game to play EQ2 (just because my
guild wanted to, I was still really enjoying my time in CoH), I had
like 2 characters over 30, 6 characters 20-29, 5 more 10-19 and
countless <10 experiments. It's really fun and a very different game
when you play with a new power combination.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <Xns95F7E8EE1547Bknight37m@130.133.1.4>, Knight37 wrote:
> I went to Frys this weekend and picked up City of Heroes
> Collector's DVD Edition for $20. There was supposed to be a $20
> rebate and thus I would get it for free, however, the screwed
> me (false advertising). The rebate, which they only showed me
> AFTER I'd purchased the game, has some "fine print" that you
> must purchase Windows XP to get your $20 rebate. Bleh. Last
> time I buy something with a rebate from Frys.
>
> Anyway I went ahead and installed it. (Fry's is a 40 minute
> drive plus $2 on the toll-way so i'd be wasting about half my
> money just trying to get a refund. CoH wasn't the primary
> reason for going there.)
>
> I've made two characters so far just for shits and giggles. The
> first one was a definite throw-away character I made just to
> see if it were true that CoH lets you "remake" any of the
> Marvel characters. I made Wolverine. Well, I named him "Mutant
> Weapon X". But he looks just like Logan. And he has the same
> powers basically. I played him up to level 5 to get a feel for
> the mechanics.

Petition sent!

Just kidding. In all seriousness, another Wolverine running around
will give some players heartburn. 😉 Expect his costume and name
to be stripped by GMs in the next week or so.

> Then I spent some time thinking of a concept and made an energy
> projector named "Virtuadept" who is a super-hacker from the
> future who got caught in a time travel accident and ended up in
> the CoH city. He's a blaster with electricity and energy
> manipulation. So far I like him but Wolverine is far more
> soloable.

Playing a Blaster is more twitchy and fiddly than Scrapping, in
general. At least, if you don't want to get defeated. However, at
low levels no archtype is any real challenge.

> Anyway I do not think I'll be subscribing to CoH at this time.
> It seemed pretty neat, much better than I actually anticipated,
> but it seems like kind of a grind, there doesn't seem to be
> much flavor to the "missions" (go here and kill all these
> thugs. Oh yeah and get a clue.) And with the lack of
> tradeskills or even gear there's not really much else to do but
> kill stuff for xp. It just doesn't seem to have as much depth
> as WoW to me.
>
> Anyway, I may play it later. Not sure.

A skill-like system is on the way, though it's been delayed
again. PvP for "funzies" is on the near horizon, if you like that
sort of thing.

The early Skull and Hellions missions both have a very cool
looking burning, smoke-filled base. That's 'sposed to HOOK you,
'cause things slow down considerably later on.

Some people just don't get excited by the numerous city-scapes.

--
Neil Cerutti
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
> How many other mmogs let
> you almost completely redo your skill choices not once, but *three*
times
> through the life of a character?

DAoC and WoW for a start. It's one of the requirements I pick for new
games after the fiasco with the balance seesaw in DAoC. CoH took a
*long* time to allow it though, I got bored and quit before they did so
( reasons were not related to re-spec but general apathy with the game
) but it was a big issue with a lot of people for the same reason as
DAoC. WoW having it from release was a good move IMO.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Knight37 <knight37m@email.com>, 9 Feb 2005 04:53:52 GMT, Anno
Domini:

>I went to Frys this weekend and picked up City of Heroes Collector's DVD
>Edition for $20. There was supposed to be a $20 rebate and thus I would get
>it for free, however, the screwed me (false advertising). The rebate, which
>they only showed me AFTER I'd purchased the game, has some "fine print"
>that you must purchase Windows XP to get your $20 rebate. Bleh. Last time I
>buy something with a rebate from Frys.
>
>Anyway I went ahead and installed it. (Fry's is a 40 minute drive plus
>$2 on the toll-way so i'd be wasting about half my money just trying to get
>a refund. CoH wasn't the primary reason for going there.)
>
>I've made two characters so far just for shits and giggles. The first one
>was a definite throw-away character I made just to see if it were true that
>CoH lets you "remake" any of the Marvel characters. I made Wolverine. Well,
>I named him "Mutant Weapon X". But he looks just like Logan. And he has the
>same powers basically. I played him up to level 5 to get a feel for the
>mechanics.
>
>Then I spent some time thinking of a concept and made an energy projector
>named "Virtuadept" who is a super-hacker from the future who got caught in
>a time travel accident and ended up in the CoH city. He's a blaster with
>electricity and energy manipulation. So far I like him but Wolverine is far
>more soloable.
>
>Anyway I do not think I'll be subscribing to CoH at this time. It seemed
>pretty neat, much better than I actually anticipated, but it seems like
>kind of a grind, there doesn't seem to be much flavor to the "missions" (go
>here and kill all these thugs. Oh yeah and get a clue.) And with the lack
>of tradeskills or even gear there's not really much else to do but kill
>stuff for xp. It just doesn't seem to have as much depth as WoW to me.
>
>Anyway, I may play it later. Not sure. I am still kind of ticked that I got
>had for $20 when this was supposed to be a "try it free for a month" deal
>after the rebate, but oh well. $20 to see the graphics of CoH and the
>character designer is probably worth it. The costume/character appearance
>designer is by far the best for any MMORPG ever.

You really need to get to 14th level & your travel power to see how CoH
picks up, K. Also, if you can get into a busy SuperGroup in your timezone it
*really* goes a long way towards showing you one of the greatest strengths
of CoH imo, teaming. I only really started enjoying my blaster after 24th
when I respec'd him into a bit of a powerhouse (I nerfed him a bit with bad
choices up until then, spreading myself too thin). How many other mmogs let
you almost completely redo your skill choices not once, but *three* times
through the life of a character? Or copy him to a test server to do some
'try-b4-u-buy' levelling?

But you're right, after they release City of Villains (PvP) they really need
to start looking at more content like loot, inventory, perhaps weapons &
vehicles; dunno how they'd implement 'tradeskills', but I guess anything is
possible. Hope to see you later then! ;-)

(btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on Virtue -
look me up if you're on that server ;-)

--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
> Virtue - look me up if you're on that server ;-)

Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂

--
chainbreaker

If you need to email, then chainbreaker (naturally) at comcast dot
net--that's "net" not "com"--should do it.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005 06:40:44
-0500, Anno Domini:

>Nostromo wrote:
>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>> Virtue - look me up if you're on that server ;-)
>
>Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂

You wouldn't recognise him nowadays CB 😛 :

http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg

--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
> Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005
> 06:40:44 -0500, Anno Domini:
>
>> Nostromo wrote:
>>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>>> Virtue - look me up if you're on that server ;-)
>>
>> Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂
>
> You wouldn't recognise him nowadays CB 😛 :
>
> http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg

I draw a blank on the link, Nos.

--
chainbreaker
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"chainbreaker" <noone@nowhere.com> once tried to test me with:

> Nostromo wrote:
>> Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005
>> 06:40:44 -0500, Anno Domini:
>>
>>> Nostromo wrote:
>>>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>>>> Virtue - look me up if you're on that server ;-)
>>>
>>> Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂
>>
>> You wouldn't recognise him nowadays CB 😛 :
>>
>> http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg
>
> I draw a blank on the link, Nos.
>

Yah, not a 404 but just a blank page.


--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Knight37 <knight37m@email.com>, 10 Feb 2005 01:44:30 GMT, Anno
Domini:

>"chainbreaker" <noone@nowhere.com> once tried to test me with:
>
>> Nostromo wrote:
>>> Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005
>>> 06:40:44 -0500, Anno Domini:
>>>
>>>> Nostromo wrote:
>>>>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>>>>> Virtue - look me up if you're on that server ;-)
>>>>
>>>> Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂
>>>
>>> You wouldn't recognise him nowadays CB 😛 :
>>>
>>> http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg
>>
>> I draw a blank on the link, Nos.
>>
>
>Yah, not a 404 but just a blank page.

Yeah, sorry guys - it seems browsers don't want to display crops of the
screenies from CoH (I use ACDSee 5.0) no matter how hard I try 🙁

Just rclick, save target as & open it in your own viewer ;-)

--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <ab2m01pn6b8demon6119bkel65f7n00859@4ax.com>, Nostromo wrote:
> Thus spake Knight37 <knight37m@email.com>, 10 Feb 2005 01:44:30 GMT, Anno
> Domini:
>
>>"chainbreaker" <noone@nowhere.com> once tried to test me with:
>>
>>> Nostromo wrote:
>>>> Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005
>>>> 06:40:44 -0500, Anno Domini:
>>>>
>>>>> Nostromo wrote:
>>>>>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>>>>>> Virtue - look me up if you're on that server ;-)
>>>>>
>>>>> Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂
>>>>
>>>> You wouldn't recognise him nowadays CB 😛 :
>>>>
>>>> http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg
>>>
>>> I draw a blank on the link, Nos.
>>>
>>
>>Yah, not a 404 but just a blank page.
>
> Yeah, sorry guys - it seems browsers don't want to display
> crops of the screenies from CoH (I use ACDSee 5.0) no matter
> how hard I try 🙁
>
> Just rclick, save target as & open it in your own viewer ;-)

That doesn't work either. The file got corrupted in transit to
the server, I'm guessing. Make sure you transfer it in binary
mode.

--
Neil Cerutti
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <4tkj015c43d4e6s2u4j5ehn2ho22ajcdfc@4ax.com>, Nostromo wrote:
> choices up until then, spreading myself too thin). How many other mmogs
> let you almost completely redo your skill choices not once, but *three*
> times through the life of a character? Or copy him to a test server to do
> some 'try-b4-u-buy' levelling?

I believe in WoW you can untrain your talents, for a cost, which goes up
each time you do it.

In DAoC, you get to reset one specialization for free at 20 and one at 40.
For most cases, that's enough to fix any mistakes you made. You can use a
full respect stone to respec everything--those are available as tradeable
loot.

DAoC lets you copy to the test server, too, I believe.

--
--Tim Smith
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On 9 Feb 2005 06:21:36 -0800, wolfing1@yahoo.com wrote:

>First mistake playing CoH... solo. The game is perfectly soloable don't
>get me wrong, but the experience when you group up is 1000% better.

Agreed. Playing a group is five times more fun then soloing.

It certainly is a grind. The missions are pretty much the same
througout the game, but getting together in a group and taking down
some missions or hunting, is always a good time for me.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

freshie <freshie@newsguy.NOSPAM.com> writes:

> Agreed. Playing a group is five times more fun then soloing.

A good grouo, yes. A bad group's anti-fun is four times the fun value
in soloing so it evens out.

> It certainly is a grind. The missions are pretty much the same
> througout the game, but getting together in a group and taking down
> some missions or hunting, is always a good time for me.

And the missions, though samey, do a far better job at making you feel
like a real hero than most other MMORPGs.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <uy8dv5mah.fsf@broadpark.no>, Tor Iver Wilhelmsen wrote:
> freshie <freshie@newsguy.NOSPAM.com> writes:
>> Agreed. Playing a group is five times more fun then soloing.
>
> A good grouo, yes. A bad group's anti-fun is four times the fun
> value in soloing so it evens out.

Total spazzes are the only kind of player I just can't stand.
I'll quit right off if I find one on my team.

You can tell who they are because they can't stand still.

>> It certainly is a grind. The missions are pretty much the
>> same througout the game, but getting together in a group and
>> taking down some missions or hunting, is always a good time
>> for me.
>
> And the missions, though samey, do a far better job at making
> you feel like a real hero than most other MMORPGs.

New maps get introduced slowly as you go up, but new A.I. really
doesn't. The peculiarities of certain maps and situations can
require new approaches, but a bludgeoning style barroom brawl
play can actually work fine 80% of the time.

--
Neil Cerutti
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Velk" <velk123@hotmail.com> once tried to test me with:

>
> Nostromo wrote:
>> How many other mmogs let
>> you almost completely redo your skill choices not once, but *three*
> times
>> through the life of a character?
>
> DAoC and WoW for a start. It's one of the requirements I pick for new
> games after the fiasco with the balance seesaw in DAoC. CoH took a
> *long* time to allow it though, I got bored and quit before they did so
> ( reasons were not related to re-spec but general apathy with the game
> ) but it was a big issue with a lot of people for the same reason as
> DAoC. WoW having it from release was a good move IMO.

Anarchy Online also has this ability. Don't know about others. AO didn't
have it on launch, they got it about 6 months after launch tho.


--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Tim Smith <reply_in_group@mouse-potato.com> once tried to test me with:

> In article <4tkj015c43d4e6s2u4j5ehn2ho22ajcdfc@4ax.com>, Nostromo
> wrote:
>> choices up until then, spreading myself too thin). How many other
>> mmogs let you almost completely redo your skill choices not once, but
>> *three* times through the life of a character? Or copy him to a test
>> server to do some 'try-b4-u-buy' levelling?
>
> I believe in WoW you can untrain your talents, for a cost, which goes
> up each time you do it.
>
> In DAoC, you get to reset one specialization for free at 20 and one at
> 40. For most cases, that's enough to fix any mistakes you made. You
> can use a full respect stone to respec everything--those are available
> as tradeable loot.
>
> DAoC lets you copy to the test server, too, I believe.
>

WoW NEEDs a friggin test server. Or several.


--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

freshie <freshie@newsguy.NOSPAM.com> once tried to test me with:

> On 9 Feb 2005 06:21:36 -0800, wolfing1@yahoo.com wrote:
>
>>First mistake playing CoH... solo. The game is perfectly soloable don't
>>get me wrong, but the experience when you group up is 1000% better.
>
> Agreed. Playing a group is five times more fun then soloing.
>
> It certainly is a grind. The missions are pretty much the same
> througout the game, but getting together in a group and taking down
> some missions or hunting, is always a good time for me.

I did group some. I found it was no more compelling grouping in CoH than it
is in WoW or EQ. Groups are way more fun than soloing, agreed, but
sometimes i like to solo to take my time and do my own thing and enjoy the
scenery. You can't do that in a group, it's rush rush rush to the next
objective. Also groups have no interest (so far that i've found) in RPing,
and I like to do that.

I have two new characters:

Salubri is a vampiress defender who heals.
Greensteel is a doom-machine alien-built robot that was taken over by a
smart scientist and reprogrammed to do good.

I'm working on setting up a blog with screenies.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo <nostromo@spamfree.net.au> once tried to test me with:

> Thus spake Knight37 <knight37m@email.com>, 10 Feb 2005 01:44:30 GMT, Anno
> Domini:
>
>>"chainbreaker" <noone@nowhere.com> once tried to test me with:
>>
>>> Nostromo wrote:
>>>> Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005
>>>> 06:40:44 -0500, Anno Domini:
>>>>
>>>>> Nostromo wrote:
>>>>>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>>>>>> Virtue - look me up if you're on that server ;-)
>>>>>
>>>>> Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂
>>>>
>>>> You wouldn't recognise him nowadays CB 😛 :
>>>>
>>>> http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg
>>>
>>> I draw a blank on the link, Nos.
>>>
>>
>>Yah, not a 404 but just a blank page.
>
> Yeah, sorry guys - it seems browsers don't want to display crops of the
> screenies from CoH (I use ACDSee 5.0) no matter how hard I try 🙁
>
> Just rclick, save target as & open it in your own viewer ;-)
>

That didn't work for me. I recommend using ImageShack to host it.
http://imageshack.us/


Here's a link to my new blog with my characters so far:
http://cohadventures.blogspot.com/


--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On 2005-02-12, Knight37 <knight37m@email.com> wrote:

> WoW NEEDs a friggin test server. Or several.

Do I sense your disapproval with Blizzard now? Is this the
beginning of your fall from being a WoW fanboi?

Let the walls around your emotions drop. Feel the passion and let
hate fuel your power.

Join us...
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

shadows <shadows@whitefang.com> once tried to test me with:

> On 2005-02-12, Knight37 <knight37m@email.com> wrote:
>
>> WoW NEEDs a friggin test server. Or several.
>
> Do I sense your disapproval with Blizzard now? Is this the
> beginning of your fall from being a WoW fanboi?
>
> Let the walls around your emotions drop. Feel the passion and let
> hate fuel your power.

I've never been a fanboi. I'm a fan, the game kicks ass. But Blizzard has
never been "great" at customer-oriented stuff, they just make fun games.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Knight37 <knight37m@email.com>, 12 Feb 2005 16:06:53 GMT, Anno
Domini:

>Nostromo <nostromo@spamfree.net.au> once tried to test me with:
>
>> Thus spake Knight37 <knight37m@email.com>, 10 Feb 2005 01:44:30 GMT, Anno
>> Domini:
>>
>>>"chainbreaker" <noone@nowhere.com> once tried to test me with:
>>>
>>>> Nostromo wrote:
>>>>> Thus spake "chainbreaker" <noone@nowhere.com>, Wed, 9 Feb 2005
>>>>> 06:40:44 -0500, Anno Domini:
>>>>>
>>>>>> Nostromo wrote:
>>>>>>> (btw, my main is a 33rd Ice/Fire blaster called "Kelvin Ator" on
>>>>>>> Virtue - look me up if you're on that server ;-)
>>>>>>
>>>>>> Awwwww, and I remember when he was just *thiiiiiss* tall! 🙂
>>>>>
>>>>> You wouldn't recognise him nowadays CB 😛 :
>>>>>
>>>>> http://www.labyrinth.net.au/~nostromo/Kelvin_new.jpg
>>>>
>>>> I draw a blank on the link, Nos.
>>>>
>>>
>>>Yah, not a 404 but just a blank page.
>>
>> Yeah, sorry guys - it seems browsers don't want to display crops of the
>> screenies from CoH (I use ACDSee 5.0) no matter how hard I try 🙁
>>
>> Just rclick, save target as & open it in your own viewer ;-)
>>
>
>That didn't work for me. I recommend using ImageShack to host it.
>http://imageshack.us/
>
>
>Here's a link to my new blog with my characters so far:
>http://cohadventures.blogspot.com/

ah heck, ah heck, ah heck. The file has the correct permissions - you should at
least be able to d/l it if not display inline. WTF?

Can you even see the contents of http://www.labyrinth.net.au/~nostromo/ ?

There are several D2 & CoH screenies & my avatar there. Can you not open
*any* of them? Most strange as I link several forums to the
Nostromo80x80.jpg avatar. ah heck.

--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo <nostromo@spamfree.net.au> once tried to test me with:

>>That didn't work for me. I recommend using ImageShack to host it.
>>http://imageshack.us/
>>
>>
>>Here's a link to my new blog with my characters so far:
>>http://cohadventures.blogspot.com/
>
> ah heck, ah heck, ah heck. The file has the correct permissions - you
> should at least be able to d/l it if not display inline. WTF?

I can defintely download it. I just can't view it.

> Can you even see the contents of
> http://www.labyrinth.net.au/~nostromo/ ?
>
> There are several D2 & CoH screenies & my avatar there. Can you not
> open *any* of them? Most strange as I link several forums to the
> Nostromo80x80.jpg avatar. ah heck.

The Nostromo and the D2 ladder images load fine. Just not the Kelvin ones.
I get this error when trying to view the image in my image viewer (not my
browser, that just has a blank page):

"JPG Decode error! Huffman table 0x00 was not defined"

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
> Can you even see the contents of http://www.labyrinth.net.au/~nostromo/ ?
>
> There are several D2 & CoH screenies & my avatar there. Can you not open
> *any* of them? Most strange as I link several forums to the
> Nostromo80x80.jpg avatar. ah heck.

For me: The directory is accessable; the 3 Kelvin pics do not work; the
avatar and the two D2 ladder pics DO work.

Cheers!
David...
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Knight37 <knight37m@email.com>, 13 Feb 2005 00:22:13 GMT, Anno
Domini:

>Nostromo <nostromo@spamfree.net.au> once tried to test me with:
>
>>>That didn't work for me. I recommend using ImageShack to host it.
>>>http://imageshack.us/
>>>
>>>
>>>Here's a link to my new blog with my characters so far:
>>>http://cohadventures.blogspot.com/
>>
>> ah heck, ah heck, ah heck. The file has the correct permissions - you
>> should at least be able to d/l it if not display inline. WTF?
>
>I can defintely download it. I just can't view it.
>
>> Can you even see the contents of
>> http://www.labyrinth.net.au/~nostromo/ ?
>>
>> There are several D2 & CoH screenies & my avatar there. Can you not
>> open *any* of them? Most strange as I link several forums to the
>> Nostromo80x80.jpg avatar. ah heck.
>
>The Nostromo and the D2 ladder images load fine. Just not the Kelvin ones.
>I get this error when trying to view the image in my image viewer (not my
>browser, that just has a blank page):
>
>"JPG Decode error! Huffman table 0x00 was not defined"

Must be something to do with the screenies from CoH after they're cropped
using ACDSee. ah heck. I'll look at playing around with them later.