Hi,
Sorry, this is quite a long post because I spent months trawling the forums and tech-support peeps trying to fix this. I have tried a lot of stuff already and wanted to tell you what so I'm not wasting your time.
I would greatly appreciate some help with this issue. It's like bashing my head off a brick wall.
About 10 months ago I built a new PC:
Intel Core 2 Duo 8600
Asrock Penryn 1600SLI mobo (with Nforce 650i northbridge chip)
4gig dual channel kit of kingston 800mhz DDR2 RAM
Nvidia 9600GT GPU
Samsung 320 gig HDD
750 watt PSU
Usually the Vista 32bit OS but currently Windows 7 beta
The Problem:
I have been getting a CTD with Medieval II with the appcrash error code c0000005. The crash seemed to happen at roughly the 20 minute mark, during the 3D battles. The exact timing of the crash seems random: on a few rare occasions i was able to get th came to go for hours before it crashed (just leaving it to idle on the deployment sequence). After trying all the usual stuff, I figured the game was just poorly coded.
I recently bought Dawn of War II, and the same problem has emmerged. I also noticed the problem on Frontlines Fuel of War and Warhammer Online, again, usually at the 20 minute mark (although since I formatted and installed windows seven DOWII has been working without a crash - I left it running 8 hours, but I've not tested FFOW or Warhammer online yet.) These crashes, like the Medieval II crashes come up on the event viewer as c0000005 appcrashes.
My other games seem to be fine. I've only had one crash on Farcry 2 with the above error, although I've played it a lot. I've not had any crashes with Mass Effect, Stronghold 2 or Doom 3.
Here's what I've tried:
-Monitored the temperatures - the highest I've ever seen my temps go are CPU:47C; MOBO:35C; GPU:67C. Medieval II, however, usually crashes before they reach those temperatures.
-Reinstalling the game
-Formatting hard drive and reinstalling OS
-Running with old Nvidia Drivers/Beta Drivers/Newest Drivers
-Updated BIOS
-Updated Mobo and Soundcard Drivers
-Tried various edditions of DX9, and tried DX10 and the beta for DX11
-Tried running on Windows XP 32bit, Vista Business 32 bit, and Windows 7 32bit Beta
-Tried running without any software installed except Medieval II
-Swapped out the HDD, the GPU and the RAM with known good components
-Tried underclocking the ram
-Tried increasing DRAM voltage
-Tried running the RAM at a 1:1 ratio with CPU frequency (333Mhz)
-Played with and without patches and expansion pack
-Stresstested GPU and CPU (no errors)
-Ran memtest and spinrite (no errors)
-Ran in compatiblilty mode
-Ran in administrator mode
-Ran with the lowest settings and resolution possible
-Ran with the highest settings and resolution possible
None of this has stopped Medieval II from crashing.
My Hypotheses:
c0000005 reffers to a Buffer Overflow does it not? Could it therefore have been Medieval II which was causing the errors in DOWII and FFOW by corrupting the C++ libraries? (not one hundred percent sure what I'm talking about here). When I formatted and installed Windows 7, I installed DOWII before Medieval and now it works without crashing.
In this case is it just poor programming in Medieval II - A memory leak or something getting shut down when it overflows (which would explain why it shuts down roughly at the 20 minute mark but isn't an exact time)?
The only componnents I've not switched out are the CPU and the Mobo. I suspect the northbridge might not be reading the ram properly, causing the c0000005 errors, although I have no idea how to confirm this! Is this possible?
Any sugggestions would be hugely appreciated. I'm already way beyond my computing knowledge here.....
Cheers
Sorry, this is quite a long post because I spent months trawling the forums and tech-support peeps trying to fix this. I have tried a lot of stuff already and wanted to tell you what so I'm not wasting your time.
I would greatly appreciate some help with this issue. It's like bashing my head off a brick wall.
About 10 months ago I built a new PC:
Intel Core 2 Duo 8600
Asrock Penryn 1600SLI mobo (with Nforce 650i northbridge chip)
4gig dual channel kit of kingston 800mhz DDR2 RAM
Nvidia 9600GT GPU
Samsung 320 gig HDD
750 watt PSU
Usually the Vista 32bit OS but currently Windows 7 beta
The Problem:
I have been getting a CTD with Medieval II with the appcrash error code c0000005. The crash seemed to happen at roughly the 20 minute mark, during the 3D battles. The exact timing of the crash seems random: on a few rare occasions i was able to get th came to go for hours before it crashed (just leaving it to idle on the deployment sequence). After trying all the usual stuff, I figured the game was just poorly coded.
I recently bought Dawn of War II, and the same problem has emmerged. I also noticed the problem on Frontlines Fuel of War and Warhammer Online, again, usually at the 20 minute mark (although since I formatted and installed windows seven DOWII has been working without a crash - I left it running 8 hours, but I've not tested FFOW or Warhammer online yet.) These crashes, like the Medieval II crashes come up on the event viewer as c0000005 appcrashes.
My other games seem to be fine. I've only had one crash on Farcry 2 with the above error, although I've played it a lot. I've not had any crashes with Mass Effect, Stronghold 2 or Doom 3.
Here's what I've tried:
-Monitored the temperatures - the highest I've ever seen my temps go are CPU:47C; MOBO:35C; GPU:67C. Medieval II, however, usually crashes before they reach those temperatures.
-Reinstalling the game
-Formatting hard drive and reinstalling OS
-Running with old Nvidia Drivers/Beta Drivers/Newest Drivers
-Updated BIOS
-Updated Mobo and Soundcard Drivers
-Tried various edditions of DX9, and tried DX10 and the beta for DX11
-Tried running on Windows XP 32bit, Vista Business 32 bit, and Windows 7 32bit Beta
-Tried running without any software installed except Medieval II
-Swapped out the HDD, the GPU and the RAM with known good components
-Tried underclocking the ram
-Tried increasing DRAM voltage
-Tried running the RAM at a 1:1 ratio with CPU frequency (333Mhz)
-Played with and without patches and expansion pack
-Stresstested GPU and CPU (no errors)
-Ran memtest and spinrite (no errors)
-Ran in compatiblilty mode
-Ran in administrator mode
-Ran with the lowest settings and resolution possible
-Ran with the highest settings and resolution possible
None of this has stopped Medieval II from crashing.
My Hypotheses:
c0000005 reffers to a Buffer Overflow does it not? Could it therefore have been Medieval II which was causing the errors in DOWII and FFOW by corrupting the C++ libraries? (not one hundred percent sure what I'm talking about here). When I formatted and installed Windows 7, I installed DOWII before Medieval and now it works without crashing.
In this case is it just poor programming in Medieval II - A memory leak or something getting shut down when it overflows (which would explain why it shuts down roughly at the 20 minute mark but isn't an exact time)?
The only componnents I've not switched out are the CPU and the Mobo. I suspect the northbridge might not be reading the ram properly, causing the c0000005 errors, although I have no idea how to confirm this! Is this possible?
Any sugggestions would be hugely appreciated. I'm already way beyond my computing knowledge here.....
Cheers