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Archived from groups: rec.games.roguelike.misc (More info?)
I'm playing around with the init.txt file, and i've set
list_order = )|/(!?[":0}%X
in game, the order dosen't change, but in the char dump it's correct,
anyway of fixing this?
also, could you add the item type symbols next to the items?
eg
[ Armour
b - a +0 animal skin (worn)
c - a leather armour
e - a ring mail
in game it shows up as (not in the right order) :
Inventory:
Missiles
h - 2 arrows
Armour
b - a +0 animal skin (worn)
c - a leather armour
e - a ring mail
Comestibles
a - a meat ration
Scrolls
d - a scroll labeled ENOPTI SCHACEKE
g - a scroll labeled APLUOSOENO
Potions
f - an oily white potion
but the dump shows (which is correct):
Inventory:
Missiles
h - 2 arrows
Potions
f - an oily white potion
Scrolls
d - a scroll labeled ENOPTI SCHACEKE
g - a scroll labeled APLUOSOENO
Armour
b - a +0 animal skin (worn)
c - a leather armour
e - a ring mail
Comestibles
a - a meat ration
I'm playing around with the init.txt file, and i've set
list_order = )|/(!?[":0}%X
in game, the order dosen't change, but in the char dump it's correct,
anyway of fixing this?
also, could you add the item type symbols next to the items?
eg
[ Armour
b - a +0 animal skin (worn)
c - a leather armour
e - a ring mail
in game it shows up as (not in the right order) :
Inventory:
Missiles
h - 2 arrows
Armour
b - a +0 animal skin (worn)
c - a leather armour
e - a ring mail
Comestibles
a - a meat ration
Scrolls
d - a scroll labeled ENOPTI SCHACEKE
g - a scroll labeled APLUOSOENO
Potions
f - an oily white potion
but the dump shows (which is correct):
Inventory:
Missiles
h - 2 arrows
Potions
f - an oily white potion
Scrolls
d - a scroll labeled ENOPTI SCHACEKE
g - a scroll labeled APLUOSOENO
Armour
b - a +0 animal skin (worn)
c - a leather armour
e - a ring mail
Comestibles
a - a meat ration