Archived from groups: rec.games.roguelike.misc (More info?)
in a break before attempting zot with my demonspawn chaos knight, i've
been playing a series of merfolk ice elementalists. generally i've found
the first few levels fairly easy; freeze and throw frost are pretty
solid spells, it seems.
however, i've been running into trouble around dungeon levels 6-8, when
you start running into undead.
unfortunately, my ice magic by this point isn't high enough to summon
ice beast with any amount of utility, and ice bolt just doesn't really
cut it, half unresistable or not.
(tangentially, i did manage this one time when i found a robe of
archmagi (putting it on to summon, taking it off to get the xp), but that
character died of yak in the lair)
any suggestions? i couple of times i've found books of minor magic and
learnt magic dart, but that seemed pretty ineffectual as well. and
vainly hoping for a ring of ice or staff of cold is putting more faith
in the RNG than it deserves ;-)
--
ru
in a break before attempting zot with my demonspawn chaos knight, i've
been playing a series of merfolk ice elementalists. generally i've found
the first few levels fairly easy; freeze and throw frost are pretty
solid spells, it seems.
however, i've been running into trouble around dungeon levels 6-8, when
you start running into undead.
unfortunately, my ice magic by this point isn't high enough to summon
ice beast with any amount of utility, and ice bolt just doesn't really
cut it, half unresistable or not.
(tangentially, i did manage this one time when i found a robe of
archmagi (putting it on to summon, taking it off to get the xp), but that
character died of yak in the lair)
any suggestions? i couple of times i've found books of minor magic and
learnt magic dart, but that seemed pretty ineffectual as well. and
vainly hoping for a ring of ice or staff of cold is putting more faith
in the RNG than it deserves ;-)
--
ru