[citation][nom]anamaniac[/nom]I want something that would put even way SLI GTX 480 4GB to 10FPS on max settings, with a fifth GTX 480 4GB for physics, and a 5GHz hexacore Gulftown with 12GB of DDR3 2333.I would be happy then.The ATi Xenos (GPU inside the Xbox) is a 232 million transistor, 90/65nm 240GFlop processor. 48 shaders at 500MHz.It also has a 90nm 105 million transistor 500MHz 10MB eDRAM at 256GB/s.While it is a specially designed, extremely efficient GPU, I'd compare it to a Radeon 4550 for raw power (half a 4670, quarter a 4870, 1/8 an 5870, 1/16 a 5970).Cryengine 3 looks damned good still on the Xbox 360, so I imagine that spent a stupid amount of time and money just optimizing the engine as much as they could.The PS3 uses essentially a nvidia 7800, at 550MHz, 300 million transistor 90/65nm, with 256MB of GDDR3 128bit 700MHz for 22.4GB/s.Weaksauce.[/citation]
Your info is wrong- the Xbox GPU is more like an HD2600XT imo. That is 3/8 of a 3800, 1/7 of a 4800, 1/13 of a 5800, and 1/27 of a 5900.
I really hope that Crysis 2 can be maxed out by 2 overclocked 5970s (to 5870 levels) @ 1080p. 30" resolutions with 4xAA should still be untouchable for another 2 years IMHO by Crysis traditions. I just hope that the consoles run the pc equivalent of medium/high settings @ 1024x576 (upscaled to 720p) An xbox/ps3 can still look good at those resolutions, and if that is the limit of the consoles, then surely 2560x1600 @ Very High/Ultra High settings will bring any system to its knees.
Quad core optimization would be nice. I would also like it if it was a huge PIG on system RAM but not VRAM since most GPUs only come with 1gb ddr5.