azxcvbnm321
Distinguished
F2P wants social gaming because it increases revenues. Certain people will see others with new or better gear and HAVE to have it--the game becomes a mini-competition as who has the coolest, best stuff. Nothing wrong with that model, but single player is a necessary mode that I hope will never go away.
Like others have said, there are many times where I don't want to behave in a social manner. I don't want to care about what someone else thinks or does or wants. And I don't want someone else there to annoy me or even see what I'm doing. "You know that's not the most efficient run". Yeah I know, I'm not playing right now for efficiency or to be the best. "You know there's a better weapon you could get that costs nearly the same". Yeah I know but I want to use this one. "Damn you really suck at this game, let me show you how to play". No thanks I'm playing for fun, not to compete, I compete every day in work and school.
The guy who does what he wants in a multiplayer game is called an A-hole. However there are moments where we all need to be A-holes and play the way we want without consideration for others. That's what single player is for. And there are many types of games not suited for multiplayer, SimCity, as someone else mentioned, is one of those games. I do not want someone else to mess up my city or interfere with my plans. I don't want to spend time communicating how I want some region to look and then get frustrated when the other guy builds something completely different. These developers really need to stop riding the bandwagon and think about what makes sense.
Like others have said, there are many times where I don't want to behave in a social manner. I don't want to care about what someone else thinks or does or wants. And I don't want someone else there to annoy me or even see what I'm doing. "You know that's not the most efficient run". Yeah I know, I'm not playing right now for efficiency or to be the best. "You know there's a better weapon you could get that costs nearly the same". Yeah I know but I want to use this one. "Damn you really suck at this game, let me show you how to play". No thanks I'm playing for fun, not to compete, I compete every day in work and school.
The guy who does what he wants in a multiplayer game is called an A-hole. However there are moments where we all need to be A-holes and play the way we want without consideration for others. That's what single player is for. And there are many types of games not suited for multiplayer, SimCity, as someone else mentioned, is one of those games. I do not want someone else to mess up my city or interfere with my plans. I don't want to spend time communicating how I want some region to look and then get frustrated when the other guy builds something completely different. These developers really need to stop riding the bandwagon and think about what makes sense.