If they don't make capturing and holding control points the primary way to earn points in conquest, it will be the same old thing. Not bad, just not encouraging the team concept or cooperation all that much. This means a team full of snipers can sit back and shoot, not capture any flags and then get high scores for the round. I think the best thing they could do is encourage the team concept and discourage TDM players from hanging out at the edge of the map sniping when playing a round of conquest unless that sniper is directly supporting teammates at a flag in the process of being defended or captured.
Also, the armor should be something to be feared. I thought the tanks were at the right level in the beta.
I do agree with the horse tweak. You shouldn't have to use all of your ammo to drop one.
I hope they don't mess with the planes too much. That part of the game seems more fun than ever. I think it's due to the slower speeds of the old planes. They seem more suitable for the map size. For example, in BF4 you could fly from one end of a map to the other in a few seconds on some of the smaller maps. In BF1, you spend a lot more time over the map because of the limitation in speed of the plane.