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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
I gave Doom 3 a bit of a slagging when it came out last year,
simply for being a monotonous corridor shooter, for the
shotgun not being fun and the weapons having wimpy
sounds.
Well, I saw a few gameplay mods floating around, including
the Classic Shotgun mod that changes the shotgun to a more
"Doom 1/2" mode (the rate of fire is increased and the spread
is reduced - but reload time is doubled and number of pellets
is reduced to balance it out) and the Trent Reznor Sound Mod,
which gives the weapons a more rocking sound. Taking a break
from Bloodlines (the constant loading is starting to bug me,
especially moving back and forth between areas I know), I decided
to give these a go and indulge in some mindless blasting.
This simple enhancements _really_ have improved the game
for me. Fighting with the shotgun now is a lot more fun when you
know that, if you time it right and get up close, you can kill
some monsters with one shot. Not that it makes things easy -
there's plenty of times where you run out of shots during
a fight and need to switch to another weapon. Here, the
simple expediency of using a 5-mouse button, and mapping
MOUSE2 to MOUSE5 to weapons to help swap quickly
between them, really helps.
And as you progress through the game, the jump-out-of
closers behaviour from many of the monsters becomes
(mercifully) less irritating.
So if like me, you find Doom annoying the first time around,
give some of these mods a try:
http://doom.neoseeker.com/DOOM_3/PC/pages/mods/
--
-pm
"The sea was angry that day, my friends. Like an old man trying
to send back soup in a deli."
I gave Doom 3 a bit of a slagging when it came out last year,
simply for being a monotonous corridor shooter, for the
shotgun not being fun and the weapons having wimpy
sounds.
Well, I saw a few gameplay mods floating around, including
the Classic Shotgun mod that changes the shotgun to a more
"Doom 1/2" mode (the rate of fire is increased and the spread
is reduced - but reload time is doubled and number of pellets
is reduced to balance it out) and the Trent Reznor Sound Mod,
which gives the weapons a more rocking sound. Taking a break
from Bloodlines (the constant loading is starting to bug me,
especially moving back and forth between areas I know), I decided
to give these a go and indulge in some mindless blasting.
This simple enhancements _really_ have improved the game
for me. Fighting with the shotgun now is a lot more fun when you
know that, if you time it right and get up close, you can kill
some monsters with one shot. Not that it makes things easy -
there's plenty of times where you run out of shots during
a fight and need to switch to another weapon. Here, the
simple expediency of using a 5-mouse button, and mapping
MOUSE2 to MOUSE5 to weapons to help swap quickly
between them, really helps.
And as you progress through the game, the jump-out-of
closers behaviour from many of the monsters becomes
(mercifully) less irritating.
So if like me, you find Doom annoying the first time around,
give some of these mods a try:
http://doom.neoseeker.com/DOOM_3/PC/pages/mods/
--
-pm
"The sea was angry that day, my friends. Like an old man trying
to send back soup in a deli."