infornography42
Distinguished
You can argue against feasibility.
Can you provide an alternative suggestion that you would not veto and would have sufficient effect to get the publishers on board?
Stardock has tried, and they have a small stable of mostly small time developers, but despite the excellent example they provide, the big publishers still aren't willing to consider the low impact DRM approach.
Steam has a fairly well trusted platform for both consumers and developers and has a decently large stable of good sized developers and small time developers alike, but EA and a few others still do not use them or they include their DRM in their distributions on Steam. If even Steam is not good enough for a lot of developers, what kind of solution would you have in mind that might entice them?
Can you provide an alternative suggestion that you would not veto and would have sufficient effect to get the publishers on board?
Stardock has tried, and they have a small stable of mostly small time developers, but despite the excellent example they provide, the big publishers still aren't willing to consider the low impact DRM approach.
Steam has a fairly well trusted platform for both consumers and developers and has a decently large stable of good sized developers and small time developers alike, but EA and a few others still do not use them or they include their DRM in their distributions on Steam. If even Steam is not good enough for a lot of developers, what kind of solution would you have in mind that might entice them?