Hi all,
I'm new to posting questions on forums so hopefully I did this correctly.
I have what I believe to be a very unique issue where when I launch some of the newer DX12 games after a few minutes in most, I am met with a huge fps drop down to between 1-15fps. During this state my entire computer freezes and the severity of the freeze depends on the game I launched. After about a minute the fps goes back to normal and I can continue playing my games, however my microphone bugs out as a result of this freeze, sometimes disconnecting, other times distorting in discord calls, in which I have to unplug/replug the microphone. This while also paired with my ISP resetting my network in the middle of the night, dc'ing me from my matches, in most cases having to restart the game to connect faster proves to be quite a headache if I am playing a competitive game. I have troubleshooted this many times and searched all over the internet but could not find a solution. I have lived with this issue for over a year and a half now. So I am writing a full report of everything I've tried and recorded.
Specs:
GPU: Zotac 4090 Trinity OC.
CPU: Ryzen 9 7900X.
MOBO: Asus ROG Crosshair X670E HERO.
RAM: DDR5 32GB (don't know the brand but I know the ram works fine).
PSU: Corsair HX850W.
Storage: 2TB M.2. , 256GB M.2. , 2TB Hard drive (The storage is also okay).
Windows 10 and 11.
Monitor: Samsung Odyssey G9
Microphone setup:
Shure SM7B.
Chained to a DBX286s.
Chained to a Scarlett Solo interface.
Games I play this happens in:
The Finals.
Crossout.
Fragpunk.
Dying Light 2.
Meet your maker.
More that I haven't tested yet.
State of computer:
No malware.
All drivers up to date.
Windows up to date.
Bios up to date.
Monitor firmware up to date.
No background programs running whatsoever.
I tried:
Upgrading from Windows 10 to Windows 11.
Turning off the Nvidia app overlay.
Turning off DLSS.
Many different Graphics drivers Studio/Gaming.
Lowest settings for each game.
Enabling or disabling Hardware acceleration in Windows settings.
Disabling Control Flow Guard in Windows Exploit Protection for each program. (Known to create hitching in dx12 games)
Resetting the computer.
Deep cleaning the computer.
Changing thermal paste.
Undervolting the CPU.
Thermal throttle limits on CPU.
Underclocking the GPU.
Custom fan curves on GPU.
Unplugging everything but the keyboard and mouse.
Changing the Nvidia Octopus adapter to a dedicated Corsair double 6 pin.
To note:
Upon building the PC it ran smoothly, I thought a driver/software update caused this at the time.
The APU is not enabled.
This doesn't happen in every DX12 game. For example Marvel Rivals and Once Human, which share the same developers as Fragpunk.
This doesn't happen in Unreal engine directly, which Fragpunk and The Finals is built on.
This doesn't happen in any game that is DX12 but doesn't have the newest nvidia technology such as ray tracing or frame generation.
This doesn't happen in any game that is not DX12 or software like Adobe products.
I never use Frame Generation.
Sometimes I use ray tracing but turned off during testing.
Fragpunk didn't freeze when I first installed it and multiple sessions
Observations:
Temperatures are stable
HWInfo suggests all the power rails are stable.
CPU usage stays at normal values.
Upon launching any game but Fragpunk, in task manager I can see the GPU Copy graph spike up to 100% during the freeze while the 3D graph decreases, following both values going back to normal once the freeze is gone.
When I launch Fragpunk however, the freeze happens instantly and the values stay the same.
Speculations:
I have researched the GPU copy graph and while it may suggest it is a memory leak. I find it unplausible because the RAM and storage usage stays at relatively the same values.
While it may also suggest that there is PSU issue it wouldn't make sense how the games go back to normal at 3840x1080 200 fps + stable.
I don't have any other parts to test with outside of my GTX 1080ti which wouldn't do any justice.
But yea I'm losing my mind just thinking about it if you have any questions I would be more than happy to resolve.
I'm new to posting questions on forums so hopefully I did this correctly.
I have what I believe to be a very unique issue where when I launch some of the newer DX12 games after a few minutes in most, I am met with a huge fps drop down to between 1-15fps. During this state my entire computer freezes and the severity of the freeze depends on the game I launched. After about a minute the fps goes back to normal and I can continue playing my games, however my microphone bugs out as a result of this freeze, sometimes disconnecting, other times distorting in discord calls, in which I have to unplug/replug the microphone. This while also paired with my ISP resetting my network in the middle of the night, dc'ing me from my matches, in most cases having to restart the game to connect faster proves to be quite a headache if I am playing a competitive game. I have troubleshooted this many times and searched all over the internet but could not find a solution. I have lived with this issue for over a year and a half now. So I am writing a full report of everything I've tried and recorded.
Specs:
GPU: Zotac 4090 Trinity OC.
CPU: Ryzen 9 7900X.
MOBO: Asus ROG Crosshair X670E HERO.
RAM: DDR5 32GB (don't know the brand but I know the ram works fine).
PSU: Corsair HX850W.
Storage: 2TB M.2. , 256GB M.2. , 2TB Hard drive (The storage is also okay).
Windows 10 and 11.
Monitor: Samsung Odyssey G9
Microphone setup:
Shure SM7B.
Chained to a DBX286s.
Chained to a Scarlett Solo interface.
Games I play this happens in:
The Finals.
Crossout.
Fragpunk.
Dying Light 2.
Meet your maker.
More that I haven't tested yet.
State of computer:
No malware.
All drivers up to date.
Windows up to date.
Bios up to date.
Monitor firmware up to date.
No background programs running whatsoever.
I tried:
Upgrading from Windows 10 to Windows 11.
Turning off the Nvidia app overlay.
Turning off DLSS.
Many different Graphics drivers Studio/Gaming.
Lowest settings for each game.
Enabling or disabling Hardware acceleration in Windows settings.
Disabling Control Flow Guard in Windows Exploit Protection for each program. (Known to create hitching in dx12 games)
Resetting the computer.
Deep cleaning the computer.
Changing thermal paste.
Undervolting the CPU.
Thermal throttle limits on CPU.
Underclocking the GPU.
Custom fan curves on GPU.
Unplugging everything but the keyboard and mouse.
Changing the Nvidia Octopus adapter to a dedicated Corsair double 6 pin.
To note:
Upon building the PC it ran smoothly, I thought a driver/software update caused this at the time.
The APU is not enabled.
This doesn't happen in every DX12 game. For example Marvel Rivals and Once Human, which share the same developers as Fragpunk.
This doesn't happen in Unreal engine directly, which Fragpunk and The Finals is built on.
This doesn't happen in any game that is DX12 but doesn't have the newest nvidia technology such as ray tracing or frame generation.
This doesn't happen in any game that is not DX12 or software like Adobe products.
I never use Frame Generation.
Sometimes I use ray tracing but turned off during testing.
Fragpunk didn't freeze when I first installed it and multiple sessions
Observations:
Temperatures are stable
HWInfo suggests all the power rails are stable.
CPU usage stays at normal values.
Upon launching any game but Fragpunk, in task manager I can see the GPU Copy graph spike up to 100% during the freeze while the 3D graph decreases, following both values going back to normal once the freeze is gone.
When I launch Fragpunk however, the freeze happens instantly and the values stay the same.
Speculations:
I have researched the GPU copy graph and while it may suggest it is a memory leak. I find it unplausible because the RAM and storage usage stays at relatively the same values.
While it may also suggest that there is PSU issue it wouldn't make sense how the games go back to normal at 3840x1080 200 fps + stable.
I don't have any other parts to test with outside of my GTX 1080ti which wouldn't do any justice.
But yea I'm losing my mind just thinking about it if you have any questions I would be more than happy to resolve.
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