Elder Scrolls: Oblivion

Wolfy

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Aug 30, 2003
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Anyone else got or getting this? Initial user reports are good especially the sys reqs.

I'm thinking I'll get it, I just hope it's a little less open ended as Morrowind and a bit more structured. Wolfy isn't fond of do what you like games as they quickly feel pointless.

Importantly I hope they solved my biggest gripe of the first game whereby traders often didn't have the money to buy your loot.
 
Also check out the PC Gaming forum. Lot's of people inquiring there about Oblivion. I'm going to buy it, but not at the moment. Too busy with other stuf and this game is going to take a lot of my time, that's for sure.
 
I plan on playing this one after this summer when the price (hopefully) goes down. I can't see myself playing it non-stop like I did Morrowind since I'm currently playing WoW with my wife. If Oblivion had LAN possibilities, there would be no question--that would be the game for me. I don't need to play with a million other people, and I'm not a fan of $15 per month, but it's really a lot of fun and WoW's graphics (although strange) are very colorful and unique.

I think Oblivion will blow any single-player game out of the water though. The Elder Scrolls folks are well-known for putting together a great product. I may have just changed my own mind... I might get it ASAP! :lol:
 
I loved every single TES game ever released. Each had their downsides, you can't make games that vast and not have any, but those games are the quintessential RPG for me. Everything from the vast, open landscape to the way you advance your skill strikes me the right way.

I'll be buying it as soon as my video card gets here.
 
I have this game and have played it about 20+ hours, it is great. One of the best I'd seen and I have played them all..

After having terrible slowdowns and freezes with my ADM 2400,98 pro, and a gig of high quality ram,I was thinking upgrade. I got lucky and solved it all with a defrag. ..it seems to me the game ended up all over my hard drive. I hope it behaves but time will tell.

Character creation is the best I have ever seen. The facial choises seem to have came from the FBI. I'm guessing if you really know what your doing, you could end up with your own face.

Battle stragery is razor sharp. Grapics are ground breaking. Music fits. I'm having trouble sometimes finding who is attacking me because of the largeness of the field of play(widescreen). Learning when to switch from 3rd person to first person is helping.

Merchant gold has not been a problem for my level 9 character so far. They say that they have fixed all the problems that people were complaining about with earlier Elder Scrolls games, I can't say.

Oblivion is worth every penny I paid for it. My hat is off to Bethesda.

Wolfy,it's about openended as it gets...


StanO
 
Have to say I threw it on there for a quick blast to see what it was like. 5 hours later I was WTF? Where has my afternoon gone?

The game is so far utterly brilliant.

In particular the combat. Annoying part of Morrowind. Standing toe to toe with an enemy and miss hitting them. It was clunky and stupid. Fire an arrow, watch it hit your enemy and you still actually missed..... BAH.

Oblivion is actual get sword and slash your heart out. Get your bow, take aim and watch the arrow stick in your victim and stay there. It's perfect. The start of the game seamlessly gives you a taster of marksmanship, blades and shield and magic and at the end you get to make your choice of what class you will follow.

I was gonna make a long spiel about the game but I'm too busy in work and can't be arsed anymore. All I will say is that so far I'm incredibly impressed.
 
I bought it yesterday and was totally blown away buy the graphics mechanics. My machine is sort of low specs for this (PIV 1.8@2.6 128MB GF6600GT) but still with AA turned off and everything else full 1024x1280 I get a decent frame rate. Luv shooting stuff with my bow and arrows.

Anyone notice a graphics glitch in the town where everybody is invisible ??? Any ideas what is wrong ?
 
This is what I've been wondering...How well the game would run on sub-standard harware. I've been seeing people with 9800Pros and AXP's calling the graphics great, so this gives my A64 @ 2.5ghz, and 6600GT 550/1100 some hope. :lol:

Does anyone else have any reports about the performance of this game on not-exactly-top-of-the-line hardware?
 
Pssht, a good RPG doesn't need graphics. Oblivion just seems to enjoy messing with people.

I think I'll go out and get it, once I get over Empires at War (alas, I'm not the 24/7 games journo that I used to be, and have to ration such things - I can still manage several games at once, just not several all-consuming ones.)

Still, on Xbox 360 the price of the game is about 15 squid short of a hundred euro. Those game price rises we've been writing about do look a lot different when you're confronted with them in-store. Happy me and my PC-playing, though, "only" 55.
 
I could not resist anymore and got it on friday.

Must say it's pretty good. I can't spend as much time on it as I should in order to advance quickly enough but it sure is candy to the eyes. I like the way in which you can customize your character's looks.
 
Besides the price one major reason to buy the PC version over the X-box are the mods.
Check http://www.tessource.net/ for a whole lot of additions and the game has been out for a couple of weeks only!

They even have a topless mod already out, not that I would download something like that (heaven forbid) 😳 .


Now if they only had a topless jiggly mod…………….. 😳 😳 😳
 
Does anyone else have any reports about the performance of this game on not-exactly-top-of-the-line hardware?

My Athlon 2900, 6600GT, and 1Gig of Corsair RAM are collectively running Oblivion just fine. The auto-detect assigned "medium" settings when I first ran the game, but I manually bumped up the resolution to 1280x1024, and I haven't seen a stutter or a hiccup. And the visuals are amazing.

(Oblivion also plays vastly better than Morrowind did, which I would have thought was impossible. Some people have griped about the new system where enemy levels scale throughout the game, but here's the upside: you don't spend the first 12 hours of the game scouring the wilderness around Seyda Neen for rats to fight--and still dying more often than not--the way you had to do in Morrowind.)

I hope you enjoy it.
 
Oblivion runs same as above on oc'd 2600, 1gb ram and 9800XT. Cos the game isn't particularly fast the fps doesn't really affect the game.

In response to the point above tho about scaling it's worth noting the following:

Why bother levelling up when you will always only meet enemies that of of your class and in turn why bother playing the game? 90% of the fun from an rpg is levelling up and returning to an area that before was inaccessible due to the strength of the enemies.

Scaling seems to have pissed off enough people that there are already mods out there switching it off. I personally think scaling is a dumbass of an idea.
 
I have the same settings as you and they are running fine too. Funny how people with more powerful systems are having so much problems. Only real problem I had (i.e. after downloading the oblivion drivers) was a framerate hit when running in the grass. That was solved by downloading the short grass mod. I would suggest that everybody who has problems try it as it made a great difference without taking anything away from gameplay or eyecandy.
 
Why bother levelling up when you will always only meet enemies that of of your class and in turn why bother playing the game? 90% of the fun from an rpg is levelling up and returning to an area that before was inaccessible due to the strength of the enemies.

Scaling seems to have pissed off enough people that there are already mods out there switching it off. I personally think scaling is a dumbass of an idea.

I don't want to hijack the topic, but don't get me wrong: I'd personally have elected not to scale the leveling either, and I agree with your reasons why not. But I think a lot of people found Morrowind so ludicrously difficult during the beginning levels that it's refreshing to begin a game at least standing a chance at winning early combat. Scaling doesn't necessarily mean you're playing the same game throughout ... as you advance in levels, you learn more tricks, which means more opportunity for strategy. For me and the way I play, the Elder Scrolls series is more about exploration, questing, and immersion anyway.
 
I actually love the scaling idea and not because the beginning is easier, but because the middle and end become much more interesting.

The emphasis is now not so much on just raising your level, but raising it efficiently. Things like training the right skills, raising the right attributes (even, especially, the minor ones) and items become much more meaningful. In Morrowind you could eventually kill Vivec with a rusty dagger - something you can't really do in Oblivion (not that I'm high level enough to try anything like that)

My only gripe, a rather large one, is that there isn't enough level range: scaling is good, but there should be more low and high level (comparitevely, say 15-20 levels lower/higher, Gaussian distribution) NPC's. Sometimes, it's nice to just dominate things with one swipe a la rat.