Results:
1)The publisher and developer don't see a cent. The kid is unaffected.
2)The publisher and developer don't see a cent. The kid got a couple weeks free enjoyment.
I'm not looking to gang up on you, but I see this justification a lot, and I find it deeply disturbing. Player A "doesn't have the money" for a game, so his choice is either not to buy it or to crack it and play it anyway. Either way, the company never sees a cent, so what's the difference, right? Right? It's faulty and short-sighted logic.
Let me add a couple words to your results to try to illustrate the difference:
1)The publisher and developer don't see a cent, and don't deserve a cent because the game wasn't played. Players pay, the company meets its revenue goals, and decide to develop another game. The kid is unaffected.
2)The publisher and developer don't see a cent, although they deserve full payment and rely on full payment from every player to remain in business. The project is unprofitable and future planned projects are scrapped. The kid got a couple weeks free enjoyment.
Copyright infringement is one thing and one thing only: illegal. 100% percent illegal. Whether the laws are just, practical and maximize benefit for humanity, and whether following those laws that you don't agree with is the only "moral", right thing to do - that's a completely different question. A question with much harder to find anwers.
I appreciate your attempt to wax philosophical, but no, some of us find this answer very easy. If a company invests time and money into creating a product, and the business model requires that consumers purchase the product to recoup costs and to create profit (some of which, by the way, is reinvested in the business so that better games can be built), and someone decides to intentionally use the product without paying the price, it's not just illegal. It's WRONG and it's SELF-DEFEATING. If players are going to play without paying, what exactly is a developer's impetus for developing anything new? I hope you like that Infiniti G35 you've copied with your machine, because it's the last new car anybody is ever going to build. Why invest time and money to innovate if there's no chance to recoup the costs let alone make a profit and maybe hand out a raise or two to the hardworking team of designers and developers? You argue like we're not talking about real money owed to real people who have brought us something we enjoy.
I can't believe a gamer, who is interested enough in gaming to participate on the forums as much as you have, would even consider justifying this kind of crime (I'll refrain from calling it theft). I hope you're just playing devil's advocate a bit at our expense and that you'll get a jolly good chuckle when we're all talked out.