renz496 :
is SFR really new thing? i thought SFR was there along with AFR since the beginning. also i heard that SFR did not really take off because the poor scaling beat the purpose of going for multi gpu config in the first place
Read the whole article. It specifically says SFR has been around a while, just largely ignored.
sonofhendrix :
Is it just me or does anyone else wonder why they have an utterly useless redundant GPU embedded in their Intel Core processor, which never gets utilized for games or calculations, since 99% of PC enthusiasts have a Video Card.
Because computer enthusiasts make up a very small portion of computer users in general. For every enthusiast or gamer with a discrete cards, tens of normal home and office PCs simply run off the IGPU. Notice that the IGPU is not on any of the -E series chips. It would make some sense to lose the IGPU on the K-series chips, since those are rarely ( if ever, ) used without a discrete card, but that would require making another lithography pattern and production run. The IGPU may be "wasted" space on the K chips, but it does keep production simple and therefore cheaper. And also remember that the QuickSync function introduced in Sandy Bridge was tied to the IGPU, so it was still useful, even on the K chips.
eroshima :
Why does it sound exactly like Lucid tech??? ... Nice to see it being enable on software instead of hardware. Well... kinnda xD
I'm not sure the idea of pooling all graphics resources together was first introduced by Lucid's Hydra. But yes, offering it in software instead of hardware is nice.