Expanded monetary system

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On Wed, 30 Mar 2005 22:43:53 GMT, "Bradd W. Szonye" <bradd+news@szonye.com>
wrote:

>Matthias wrote:
>> Characters lugging around thousands of gold pieces can get cumbersome
>> (and could attract way too much attention in seedy urban areas). The
>> quickest solution is to convert some of it to platinum --
>
>In my experience, most characters quickly convert it to magic items.
>When they're saving up, they convert it to gems or find a safe place to
>store all the gold. Mostly it's a non-issue.
>
>> Some examples:
>>
>> 1 obsidian piece: equivalent to 5 gp
>> 1 carnelian piece: equivalent to 20 gp
>> 1 amethyst piece: equivalent to 50 gp
>> 1 (yellow) topaz piece: equivalent to 200 gp
>> 1 emerald piece: equivalent to 500 gp
>> 1 blue diamond piece: equivalent to 2,000 gp
>
>Too silly. Who would actually set up a "currency" system like this? Note
>that converting wealth to gems /is/ sensible; it's just the attempt to
>make it a formal currency system that's silly.

If you don't like it, don't use it ...

--

Matthias (matthias_mls@yahoo.com)

"Scientists tend to do philosophy about as well as you'd expect philosophers to
do science, the difference being that at least the philosophers usually *know*
when they're out of their depth."
-Jeff Heikkinen
 
Archived from groups: rec.games.frp.dnd (More info?)

Bradd wrote:
>> Too silly. Who would actually set up a "currency" system like this?
>> Note that converting wealth to gems /is/ sensible; it's just the
>> attempt to make it a formal currency system that's silly.

Matthias wrote:
> If you don't like it, don't use it ...

If you don't like criticism, don't use Usenet.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
Archived from groups: rec.games.frp.dnd (More info?)

Mere moments before death, DougL hastily scrawled:
>Plenty of "real" loot, but the completely unguarded 1' deep pile
>of copper covering the floor of a 10' by 10' room was the second
>valuable thing on the 1st level in one dungeon I designed (they
>never found number one). The characters looked at it, the players
>figured out roughly what it was worth (it is about 25 metric
>tonnes) realized that they had no transprotation magic, and left.
>
>But they all thought it was a good joke.
>
>Interestingly the copper was valuable enough in that system
>that they COULD have carried out a substantial sum of money, it
>just didn't seem worth it to them under the circumstances.
>(IIRC one of them even threw in the copper he was carrying
>already, somehow it just didn't seem worth it anymore...)
>
>It was more than enough to buy a good sized castle, they actually
>considered fortifying the entrance, and bringing in work crews
>to try to get it all out. Going to deeper levels and getting
>the more valuable/portable stuff was what they finally settled
>on.

Which is odd. If they were torn between both paths, then the obvious
course would be to fortify the entrance, bring in the work crews and
send in hired swords to bring the loot out.



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

Mere moments before death, Matthias hastily scrawled:
>
>It could be that gold is a metal (possibly one of many) that can't be replicated
>by magic, thus ensuring its usefulness as currency. The same rationale they use
>for "latinum" in the Star Trek: Deep Space 9 series.

DS9 has magic?



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

Mere moments before death, Bradd W. Szonye hastily scrawled:
>Bradd wrote:
>>> Too silly. Who would actually set up a "currency" system like this?
>>> Note that converting wealth to gems /is/ sensible; it's just the
>>> attempt to make it a formal currency system that's silly.
>
>Matthias wrote:
>> If you don't like it, don't use it ...
>
>If you don't like criticism, don't use Usenet.

If youse use use, youse use Usenet.



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

On Wed, 30 Mar 2005 23:51:33 GMT, "Bradd W. Szonye" <bradd+news@szonye.com>
wrote:

>Bradd wrote:
>>> Too silly. Who would actually set up a "currency" system like this?
>>> Note that converting wealth to gems /is/ sensible; it's just the
>>> attempt to make it a formal currency system that's silly.
>
>Matthias wrote:
>> If you don't like it, don't use it ...
>
>If you don't like criticism, don't use Usenet.

If you don't like "silliness", don't read Usenet messages.

--

Matthias (matthias_mls@yahoo.com)

"Scientists tend to do philosophy about as well as you'd expect philosophers to
do science, the difference being that at least the philosophers usually *know*
when they're out of their depth."
-Jeff Heikkinen
 
Archived from groups: rec.games.frp.dnd (More info?)

Craig wrote:
> I gave my players 70,000 copper pieces last week. They were trying to
> work out how to carry it all in their single bag of holding and packs.
> Then some bright spark actually worked out how much it was worth. So
> they left 1400lbs of copper sitting on the beach.
>
> Oh well.
>
> Craig

I remember reading an old module, The Savage Coast. In it is a lost
city with an inner wall with two gated entrances. If the party notices,
the gates are pure copper (highly corroded on the outside, but pure
copper on the inside). Now, to figure out how to get the 2,000lb copper
gates back to the boat...oh, they were worth about 200gp each I believe.
hehehe

Alex
 
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Craig wrote:
> I gave my players 70,000 copper pieces last week. They were trying to
> work out how to carry it all in their single bag of holding and packs.
> Then some bright spark actually worked out how much it was worth. So
> they left 1400lbs of copper sitting on the beach.
>
> Oh well.
>
> Craig

With the exchange rates in D&D, I think it is pretty obvious that it is
never worth your while to loot such a hoard. I don't know any party
that would bother unless they were very very poor and 1st or 2nd level.
But then they wouldn't have the means to pull away more than a
fraction of the coin.

A much more interesting dilema is when the party is presented with a
pile of 70,000sp. Silver is worth 10x copper, but still very little
based on its weight. I think it is very close to the value/weight
cutoff for most groups that they would expend a LOT of thought on
whether and how to take such a treasure. The copper won't take longer
than a few seconds for the group to agree to abandon it. The silver, on
the other hand, might get the party to arguing for five or ten minutes.

Alex
 
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Ed Chauvin IV wrote:
> Yes, but the more I think about it, the more it disrupts my SOD that
> no wizards anywhere in all of D&Dland history have researched just
> such a spell.

I don't think so. If it were researched, I think you'd find it a
prohibitively high level spell. Transmutation spells that create
minerals and metals are very short duration and fairly high level.
/Major Creation/ at 5th level only makes precious metals last 20
min/level. To transform existing material, /Polymorph Any Object/ can
do it permenantly but that's an 8th level spell. I know of no other
spells that can create or alter minerals the way you want, but based on
these examples, you'd be looking at a rather inconvenient spell that few
people could cast.

There is also the DM convenience factor. If the party has to transform
wealth from one for to another there are transaction inefficiencies,
taxes, and all manner of way to reduce their wealth in the process. No
money changer works for free. Jewlers won't give you full value for a
random shiny stone you bring in (there isn't a certification system in
D&D for diamonds). And it's just plain hard to find a buyer on no
notice for three magic two-handed swords so you can give the seller of
the +4 guantlets of ogre power the coin he asked for.

Alex
 
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"Alex Johnson" <compuwiz@psualum.com> wrote in message
news:d2h15g$mdh$1@news01.intel.com...
> Craig wrote:
>> I gave my players 70,000 copper pieces last week. They were trying to
>> work out how to carry it all in their single bag of holding and packs.
>> Then some bright spark actually worked out how much it was worth. So they
>> left 1400lbs of copper sitting on the beach.
>>
>> Oh well.
>>
>> Craig

In my Hack Master campaign all of the characters are still first level and
poor. After a random encounter I decided to give them the treasure mainly in
copper pieces (around 8000). In Hack Master (which is basically 1st edition
AD&D) that's 800 lbs. of copper. The players knew they were close to
leveling and were going to need money to train, so they spent like 1/2 an
hour of game time figuring out what to do with this mass of copper pieces.
They finally decide to buy some empty barrels and bury them around the
countryside some containg coin and some not to deter any thieves.

>
Will Dowie
 
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Mere moments before death, Alex Johnson hastily scrawled:
>Ed Chauvin IV wrote:
>> Yes, but the more I think about it, the more it disrupts my SOD that
>> no wizards anywhere in all of D&Dland history have researched just
>> such a spell.
>
>I don't think so. If it were researched, I think you'd find it a
>prohibitively high level spell. Transmutation spells that create
>minerals and metals are very short duration and fairly high level.
>/Major Creation/ at 5th level only makes precious metals last 20
>min/level. To transform existing material, /Polymorph Any Object/ can
>do it permenantly but that's an 8th level spell. I know of no other
>spells that can create or alter minerals the way you want, but based on
>these examples, you'd be looking at a rather inconvenient spell that few
>people could cast.

It seems like you missed the material component cost in my suggestion.
It would require you to "destroy" 100gp in order to "create" 100gp.
The spell doesn't *really* do anything, it's only useful in a magic
item.



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

Alex Johnson <compuwiz@psualum.com> wrote:
> Ed Chauvin IV wrote:
>> Yes, but the more I think about it, the more it disrupts my SOD that
>> no wizards anywhere in all of D&Dland history have researched just
>> such a spell.
>
> There is also the DM convenience factor. If the party has to
> transform wealth from one for to another there are transaction
> inefficiencies, taxes, and all manner of way to reduce their wealth in
> the process. No money changer works for free.

"You wish an aurum scroll? Certainly, for how much? Ah, very well.
You're aware that there is a two in twenty service fee, plus the
materials cost? Very good. 22025 crowns please, and the scroll will be
delivered to you tomorrow."

> Jewlers won't give you full value for a random shiny stone you bring
> in (there isn't a certification system in D&D for diamonds). And it's
> just plain hard to find a buyer on no notice for three magic
> two-handed swords so you can give the seller of the +4 guantlets of
> ogre power the coin he asked for.

As it should be.

I'm usually willing to gloss over that with the half-price rules. You
take a hit in order to make a quick sale, *if* you're in a place that
can afford the goods.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
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Mere moments before death, Matthias hastily scrawled:
>
>Yeah ... replicators and transporters are basically the same technology, but
>transporters are much more precise in order to reproduce the quantum states of
>the atoms that make up sentient life forms so you're the same at the end of the
>beaming as you were before. Replicators are only good enough to reproduce dead
>organic matter, but they are much more common. Transporters need a special
>compartment and a crewman monitoring each transportation. Replicators can
>function pretty much autonomously.

So, to be completely fair, there's no *real* reason this "latinum"
can't be replicated. You'd just need a replicator with a special
compartment and a crewman monitoring.



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
news:crfs41pptckq4v40u24hihtgabjc34cpf0@4ax.com...
> No, it goes further than that. There have been many substances mentioned
on
> the show that the replicator could not do. The exact nature of latinum is
> pretty vague, except that it is a semi-viscous translucent silver liquid.
I
> don't think anyone would use a replicate-able material as the basis of a
> currency system, given the technology available.

I'm not a trekkie or anything, so maybe you could enlighten me. Under what
circumstances would something be NON-transportable/replicatable?

I mean, it seems to be quite a complicated procedure to transport human
beings, one would think that replicating pretty much ANYTHING would be a
prerequisite for such technology to operate safely and effectively. It just
seems to me that they have full control over matter rearrangement, over
energy rearrangement, and the interaction of the two. Unless there's some
part of physics they are basing this on that is NOT a part of the physics we
understand at the moment, it seems to be sort of locked up.

Like I said, though, i'm no trekkie. I know it's fiction and all that, but
the fans of star trek seem fairly interested in making sure their world is
fairly "plausible", at least as plausible as science fiction can ever be, so
they have an explanation that makes some degree of sense, I'm sure.

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right
 
Archived from groups: rec.games.frp.dnd (More info?)

On Sat, 2 Apr 2005 02:22:55 -0500, "Jeff Goslin" <autockr@comcast.net> wrote:

>"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
>news:crfs41pptckq4v40u24hihtgabjc34cpf0@4ax.com...
>> No, it goes further than that. There have been many substances mentioned
>on
>> the show that the replicator could not do. The exact nature of latinum is
>> pretty vague, except that it is a semi-viscous translucent silver liquid.
>I
>> don't think anyone would use a replicate-able material as the basis of a
>> currency system, given the technology available.
>
>I'm not a trekkie or anything, so maybe you could enlighten me. Under what
>circumstances would something be NON-transportable/replicatable?

It would be because the molecular or atomic configuration of the substance is
strange enough that the emitters that cause the subatomic particles to coalesce
out of the energy beams, simply can't avoid interfering with one another. When
you try to replicate latinum or one of these other 'forbidden' substances, the
replicator always ends up replicating some other material with a composition
similar to latinum.


>I mean, it seems to be quite a complicated procedure to transport human
>beings, one would think that replicating pretty much ANYTHING would be a
>prerequisite for such technology to operate safely and effectively. It just
>seems to me that they have full control over matter rearrangement, over
>energy rearrangement, and the interaction of the two. Unless there's some
>part of physics they are basing this on that is NOT a part of the physics we
>understand at the moment, it seems to be sort of locked up.

As long as the human being doesn't have latinum as part of his physiology, he
can come through just fine. Transporting a human being requires a lot more
information to be stored in order to reproduce them at the other end. There's
much, much less room for transcription errors in replication. If you wanted to
replicate pure diamond, you afford to get a few missing carbon bonds and even a
few non-carbon atoms in the substance. With a human being, if you fail to
replicate the DNA of just one cell precisely, then you've caused genetic damage
and maybe created some mutation. The transporter has to get it right with each
of the trillions of cells of the human body. I have no doubt there's built-in
error correction, where if a particular atoms is mis-replicated or doesn't
reappear at all, the transporter is able to go back and redo it.

Sometimes if there is lots of interference during a beaming-in operation at the
point of origin, the transporter may not be able to correct for transcription
errors, and eventually the process must be aborted or else the object or the
person would appear severely damaged after replication. If even that emergency
cutoff apparatus malfunctions, the transport will complete, and the original
copy of the entity is destroyed and a faulty copy of the entity appears on the
transporter pad, or else the faulty copy vaporizes or collapses into sludge
after the confinement beam shuts off.

You'll also note that transporters take longer to work on human beings, than
ordinary replicators reproduce foodstuffs or other inanimate material. I don't
think the mass of the object has a negligible effect; small children get beamed
out as quickly and reappear as quickly as a tall adult. I figure every atom of a
human being is being disassembled or replicated at the same time. It's just the
amount of information that has to be processed. The effect you see where a
person kind of 'fades' into view in the transporter is the person "flickering"
in and out of existence as the transporter builds the body, detects
transcription errors, vaporizes the body, then tries again until it gets it
right. (Don't ask me why transporters cause people to fade out while they're
beaming out, I haven't figured that out yet. <grin>)


>Like I said, though, i'm no trekkie. I know it's fiction and all that, but
>the fans of star trek seem fairly interested in making sure their world is
>fairly "plausible", at least as plausible as science fiction can ever be, so
>they have an explanation that makes some degree of sense, I'm sure.

Plus, it's fun to try to "fill in the gaps".
--

Matthias (matthias_mls@yahoo.com)

"Scientists tend to do philosophy about as well as you'd expect philosophers to
do science, the difference being that at least the philosophers usually *know*
when they're out of their depth."
-Jeff Heikkinen
 
Archived from groups: rec.games.frp.dnd (More info?)

Ed Chauvin IV wrote:
> Mere moments before death, Matthias hastily scrawled:
>
>>There is an abnormal amount of plothookium in the Star Trek universe, which is
>>responsible for making some substances impossible to manufacture using
>>replication. Whether it requires an impractically high amount of energy, a
>>certain exotic base material, special environmental settings inside the
>>replicator, or whether the chemical formula for replicating latinum is a
>>tightly-guarded trade secret, it's just not doable.
>
> So it's magic?

It's copyright! Ha!

Replicators have built-in copy-protection that can't be removed.
Brilliant, even works in times of dire need. Brilliant!

--
tussock

Aspie at work, sorry in advance.
 
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On Sat, 2 Apr 2005 02:22:55 -0500, "Jeff Goslin" <autockr@comcast.net>
scribed into the ether:

>"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
>news:crfs41pptckq4v40u24hihtgabjc34cpf0@4ax.com...
>> No, it goes further than that. There have been many substances mentioned
>on
>> the show that the replicator could not do. The exact nature of latinum is
>> pretty vague, except that it is a semi-viscous translucent silver liquid.
>I
>> don't think anyone would use a replicate-able material as the basis of a
>> currency system, given the technology available.
>
>I'm not a trekkie or anything, so maybe you could enlighten me. Under what
>circumstances would something be NON-transportable/replicatable?

Whenever the plot calls for it. The only inviolable restriction seems to be
that you can't replicate life, but most other things are open to the whim
of the writer (and precedent, although even that can get ignored from time
to time).

>I mean, it seems to be quite a complicated procedure to transport human
>beings, one would think that replicating pretty much ANYTHING would be a
>prerequisite for such technology to operate safely and effectively.

The transporter and replicator operate on *similar* principles, but are not
the same. Transporters do not disintegrate people and bring them back to
life on the other side. People retain conciousness and awareness while
being transported. Further, if it required being assembled, then you would
be restricted to only transporting to specific locations that had an
assembler.

> It just
>seems to me that they have full control over matter rearrangement, over
>energy rearrangement, and the interaction of the two. Unless there's some
>part of physics they are basing this on that is NOT a part of the physics we
>understand at the moment, it seems to be sort of locked up.

Well, of course they are. I remember seeing a show on just how feasible
various star trek technologies were, and of course the transporter had a
significant chunk of time alloted. One of the people they talked to said
that in order to record the exact position of every subatomic particle
(assuming they haven't found more of them in the next 400 years, a not
unlikely possibility) on known computer technology would involve a stack
of hard drives from the earth to the sun.
 
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"Matthias" <matthias_mls@yahoo.com> wrote in message
news:a0lt41pcp8q8hbl5tdopi7n1ash0lihsqd@4ax.com...
> >I'm not a trekkie or anything, so maybe you could enlighten me. Under
what
> >circumstances would something be NON-transportable/replicatable?
>
> It would be because the molecular or atomic configuration of the substance
is
> strange enough that the emitters that cause the subatomic particles to
coalesce
> out of the energy beams, simply can't avoid interfering with one another.

Yes, I understood that earlier, but what I was saying was that usually the
trekkie guys have some psuedo-science explanation for WHY such things would
happen. What is the property of "latinum" that interferes with these
transporters?

I mean, we know a LOT about the composition of earthly materials, and have
found what we consider to be a mostly comprehensive list of the first X
elements(103??, a few notable exceptions in the pattern aside), and even for
the ones we don't have at the moment, we have a working model of how they
would look and act and behave etc. I have to wonder how complicated a
material could be that could not be replicated/transported in such a device,
given that human flesh, let alone current brain status, would be hard enough
to replicate/transport.

On a side note, what is the provided (scifi) explanation for why a
replicator can't simply replicate a human being(given enough time), but a
transporter can disassemble and reassemble one theoretically perfectly?
Couldn't you just make what amounted to a single station transporter and
replicate people?

> >Like I said, though, i'm no trekkie. I know it's fiction and all that,
but
> >the fans of star trek seem fairly interested in making sure their world
is
> >fairly "plausible", at least as plausible as science fiction can ever be,
so
> >they have an explanation that makes some degree of sense, I'm sure.
>
> Plus, it's fun to try to "fill in the gaps".

I've noted that this is what they often try to do. Unfortunately, your
explanation is probably incomplete or something, because you've only noted
why problems would exist, not the explanations provided that supposedly
solve those problems. I know it's all scifi stuff and all that, but often
the trekkies will provide "explanations" to answer the obvious gaps. What
you've done is describe the gaps, not tell me what the party line on filling
those gaps is. Oh well, just curious anyways. I'm sure there's a website
on this, I just don't really feel like doing pseudoresearch right now.

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right
 
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"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
news😱b0u41dntlskdf8ph6dic4fs50m6ldn2uj@4ax.com...
> Well, of course they are. I remember seeing a show on just how feasible
> various star trek technologies were, and of course the transporter had a
> significant chunk of time alloted. One of the people they talked to said
> that in order to record the exact position of every subatomic particle
> (assuming they haven't found more of them in the next 400 years, a not
> unlikely possibility) on known computer technology would involve a stack
> of hard drives from the earth to the sun.

Well, because of uncertainty, Heisenberg would probably be tempted to say
the stack would be infinitely large. 😉

I can only assume that precise atomic particle location is not a requirement
of such things. Maybe it works like MPG compression or something. 😉

Heck, think about it, instead of recreating the PRECISE flesh of a human
body, maybe they have some "template fleshes" (template bones, eyes, hairs,
blah blah) that are used to 99.99999% approximate the previous incarnation.
At a certain level of precision, the inconsistency just wouldn't matter as
much. And hey, just to make sure everyone can work on transporters, maybe
you put all newborn babies through a transporter to "standardize their
bodies", to make it easier to transport them(so you KNOW what kind of stuff
you're going to be replicating).

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right
 
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On Sun, 3 Apr 2005 03:40:01 -0400, "Jeff Goslin" <autockr@comcast.net> wrote:

>"Matthias" <matthias_mls@yahoo.com> wrote in message
>news:a0lt41pcp8q8hbl5tdopi7n1ash0lihsqd@4ax.com...
>> >I'm not a trekkie or anything, so maybe you could enlighten me. Under
>what
>> >circumstances would something be NON-transportable/replicatable?
>>
>> It would be because the molecular or atomic configuration of the substance
>is
>> strange enough that the emitters that cause the subatomic particles to
>coalesce
>> out of the energy beams, simply can't avoid interfering with one another.
>
>Yes, I understood that earlier, but what I was saying was that usually the
>trekkie guys have some psuedo-science explanation for WHY such things would
>happen. What is the property of "latinum" that interferes with these
>transporters?
>
>I mean, we know a LOT about the composition of earthly materials, and have
>found what we consider to be a mostly comprehensive list of the first X
>elements(103??, a few notable exceptions in the pattern aside), and even for
>the ones we don't have at the moment, we have a working model of how they
>would look and act and behave etc. I have to wonder how complicated a
>material could be that could not be replicated/transported in such a device,
>given that human flesh, let alone current brain status, would be hard enough
>to replicate/transport.


While, I just told you what the property was that causes the interference. It's
the molecular structure of the substance. (I don't think the audience is ever
told whether it's an element or a compound, but for purposes of this thread we
will go with the latter.)

For the energy beams that create the subatomic particles, you have to have at
least three beams of different energy wavelengths. The three beams intersect at
a specific point in space. The type of subatomic particle created is determined
by the strength and wavelength of energy used for each beam, much like the
electron beams in a TV set reproduces all the colors of the spectrum by mixing
various strengths of red, green, and blue light for each pixel.

The molecular structure of latinum is a odd kind of knotted, four-dimensional
shape that exists partly in in substance at all times, like a Klein bottle. The
three electron beams of a replicator or transporter simple can't replicate
four-dimensional matter. While the "visible" part of the latinum are easily
reproduced, there is no known science for extending the beams into the fourth
dimension with the precision required to manipulate matter. Warp drive allows
starships to pass into substance but the margin of error for the movement of
mass is on the order of hundreds of meters, rather than the order of picometers
required by replicators. The laws of nature clearly permit the latinum molecule
to 'twist' into the fourth dimension, so it is theoretically possible to
replicate latinum and other four-dimensional compounds, but replication
technology would have to be mated with much more highly developed space-warp
technology to break this barrier.


>On a side note, what is the provided (scifi) explanation for why a
>replicator can't simply replicate a human being(given enough time), but a
>transporter can disassemble and reassemble one theoretically perfectly?
>Couldn't you just make what amounted to a single station transporter and
>replicate people?

To be honest, there isn't an explanation that I'm aware of, although the book
"The Science of Star Trek" might hold the answer to that.

I don't see why a society couldn't engage in cloning via replication, but if you
think about it, even today cloning is considered unethical: if you turned one
person into a set of identical twins, which is the "real" one, and which is the
"copy"? Especially if the clone was identical in every respect, from age to
scars to fingerprints to brainwave scan, how will anyone ever know which is
which? Unless you tagged of them immediately after the cloning (like the method
used in the movie The Sixth Day), it becomes less and less likely that the
original individual can be determined, while (ironically) the twins will become
less and less similar as they have different experiences and live out different
lives.

But even if you could keep track of the original, does the duplicate have the
same position in society and the same assets and the same privileges as the
original? Let's say we replicated a starship captain. Are both captains entitled
or required to captain their ship? Do they take turns? What happens when the
captain is up for a promotion? Would it be fair if the captain could literally
do the work of two people and do a whole lot more, while everyone else is stuck
with only one? If there can't be two captains, then who decides which one is
supposed to resume the captain's former life, and who has to go and find some
other life to lead? What happens to the extra in this case?

There was a Star Tre: Next Generation episode that dealt with these questions,
where Commander Riker (Johnathon Frakes) got split into two people accidentally
many years before the episode took place. When the Enterprise-D crew encountered
him, they were having to deal with some of the problems that having two Rikers
posed. If memory serves, the alternate-Riker chose to go by their middle name
Thomas. He eventually turned evil and went away to make trouble; a later episode
had him show up again making trouble again, with the Rikers' father showing up
and having to deal with the situation (not sure if that character actually was
there for that episode though). In the final episode that the character appears,
Thomas Riker is eventually rehabilitated and makes peace with his 'brother'.


>> >Like I said, though, i'm no trekkie. I know it's fiction and all that,
>but
>> >the fans of star trek seem fairly interested in making sure their world
>is
>> >fairly "plausible", at least as plausible as science fiction can ever be,
>so
>> >they have an explanation that makes some degree of sense, I'm sure.
>>
>> Plus, it's fun to try to "fill in the gaps".
>
>I've noted that this is what they often try to do. Unfortunately, your
>explanation is probably incomplete or something, because you've only noted
>why problems would exist, not the explanations provided that supposedly
>solve those problems. I know it's all scifi stuff and all that, but often
>the trekkies will provide "explanations" to answer the obvious gaps. What
>you've done is describe the gaps, not tell me what the party line on filling
>those gaps is. Oh well, just curious anyways. I'm sure there's a website
>on this, I just don't really feel like doing pseudoresearch right now.

Well, I hope I've put forth a better rationaliz^H^H^H^H^H^H^H^H^H^Hexplanation
for latin, replicators & transporters, and human beings, this time. :)

--

Matthias (matthias_mls@yahoo.com)

"Scientists tend to do philosophy about as well as you'd expect philosophers to
do science, the difference being that at least the philosophers usually *know*
when they're out of their depth."
-Jeff Heikkinen
 
Archived from groups: rec.games.frp.dnd (More info?)

On Sun, 3 Apr 2005 03:50:29 -0400, "Jeff Goslin" <autockr@comcast.net> wrote:

>"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
>news😱b0u41dntlskdf8ph6dic4fs50m6ldn2uj@4ax.com...
>> Well, of course they are. I remember seeing a show on just how feasible
>> various star trek technologies were, and of course the transporter had a
>> significant chunk of time alloted. One of the people they talked to said
>> that in order to record the exact position of every subatomic particle
>> (assuming they haven't found more of them in the next 400 years, a not
>> unlikely possibility) on known computer technology would involve a stack
>> of hard drives from the earth to the sun.
>
>Well, because of uncertainty, Heisenberg would probably be tempted to say
>the stack would be infinitely large. 😉
>
>I can only assume that precise atomic particle location is not a requirement
>of such things. Maybe it works like MPG compression or something. 😉
>
>Heck, think about it, instead of recreating the PRECISE flesh of a human
>body, maybe they have some "template fleshes" (template bones, eyes, hairs,
>blah blah) that are used to 99.99999% approximate the previous incarnation.
>At a certain level of precision, the inconsistency just wouldn't matter as
>much. And hey, just to make sure everyone can work on transporters, maybe
>you put all newborn babies through a transporter to "standardize their
>bodies", to make it easier to transport them(so you KNOW what kind of stuff
>you're going to be replicating).

If I remember correctly, transporters and replicators are described as most
definitely having to use data compression algorithms for any object with a
complex structure like a living creature. Somewhere in memory the individual's
DNA structure is stored (which is itself derived by "taking a vote" from all the
cells of the body and picking the most common sequence that appears). It would
be a definite way to perform error correction on all of a person's chromosomal
structure.

To be sure, transportation would erase all mutations from a living creature if
only one copy of its DNA was stored in memory, although you wouldn't be able to
cure genetic diseases without artificially manipulating the DNA code. It would
be darn easy to do it once you found the genes and figured out what they
/should/ look like. Ironically, you could bring evolution to a dead stop for
that specific individual's descendants, by systemically eliminating all
mutations that may have appeared over that individual's lifetime -- a mutation
would have had to spread to more cells in the body than the number of cells
containing the original DNA sequence, in order to win that "majority vote" for
most popular sequence.

--

Matthias (matthias_mls@yahoo.com)

"Scientists tend to do philosophy about as well as you'd expect philosophers to
do science, the difference being that at least the philosophers usually *know*
when they're out of their depth."
-Jeff Heikkinen
 
Archived from groups: rec.games.frp.dnd (More info?)

"Matthias" <matthias_mls@yahoo.com> wrote in message
news:v38051hpeb6nbsgtranclg69jrhk3dasnv@4ax.com...
> While, I just told you what the property was that causes the interference.
It's
> the molecular structure of the substance. (I don't think the audience is
ever
> told whether it's an element or a compound, but for purposes of this
thread we
> will go with the latter.)

Well, we understand most of what there is to know about molecular structure
of "earthly compounds", and we just assume that any other elements/compounds
that we haven't run into will be similar in structure and properties and
adherence to what we know as natural laws(atomic bonding and so on).

Usually if the star trek guys give some reason, it doesn't necessarily
contradict known rules of the universe, per se. The warp drive, for
example, as I understand it, uses some form of wormholing or something,
which while not proven is theoretically possible. But we have a fairly
clear conception of what elements and compounds consist of and how they
interact and so on, and thus far, nothing has fallen outside the basic laws
of chemistry in that regard, at least to my knowledge. Usually the star
trek guys wouldn't go so obviously against conventions like that, from my
experience. Maybe they just don't have a scifi-ey enough explanation
thought up, but that seems unlikely, given the depth of fanaticism that most
trekkies have.

> For the energy beams that create the subatomic particles, you have to have
at
> least three beams of different energy wavelengths. The three beams
intersect at
> a specific point in space. The type of subatomic particle created is
determined
> by the strength and wavelength of energy used for each beam, much like the
> electron beams in a TV set reproduces all the colors of the spectrum by
mixing
> various strengths of red, green, and blue light for each pixel.

Err... I thought (in old TV's, maybe it's changed, I dunno) the electron gun
fired at three separate colorized spots on the screen for every pixel,
accentuating more red and less green and less blue or whatever the mix might
happen to be. Oh well, I don't really know exactly how they work, so I'm
probably wrong.

It sounds like a creative theory, nonetheless.

> The molecular structure of latinum is a odd kind of knotted,
four-dimensional
> shape that exists partly in in substance at all times, like a Klein
bottle.

The fourth dimension being ... time?

> four-dimensional matter. While the "visible" part of the latinum are
easily
> reproduced, there is no known science for extending the beams into the
fourth
> dimension with the precision required to manipulate matter.

I don't know if time travel is practically possible, but I suppose it's a
valid explanation to say that we can't manipulate time, and therefore can't
replicate anything that exists at different positions along the 4th
dimension(time).

> >On a side note, what is the provided (scifi) explanation for why a
> >replicator can't simply replicate a human being(given enough time), but a
> >transporter can disassemble and reassemble one theoretically perfectly?
> >Couldn't you just make what amounted to a single station transporter and
> >replicate people?
>
> I don't see why a society couldn't engage in cloning via replication, but
if you
> think about it, even today cloning is considered unethical:

I honestly don't understand why. Personally, I would have no problem if
there was a clone of me around, for like spare parts n stuff. If the
religious people are right, the clone wouldn't have a soul, so it would more
or less be a vegetable anyways, so why not, ya know? 😉

BUT, if the religious folks are WRONG, and people can exist independantly of
the will of the god they happen to believe in, then cloning would be
"problematic" to say the least, for any of a variety of highly inflammatory
reasons.

> But even if you could keep track of the original, does the duplicate have
the
> same position in society and the same assets and the same privileges as
the
> original?

That's one of the major problems, the creation of a sub-species for lack of
better phrasing.

> There was a Star Tre: Next Generation episode that dealt with these
questions,
> where Commander Riker (Johnathon Frakes) got split into two people
accidentally
> many years before the episode took place.

That was such a stupid episode. 😉

> posed. If memory serves, the alternate-Riker chose to go by their middle
name
> Thomas. He eventually turned evil and went away to make trouble; a later
episode
> had him show up again making trouble again, with the Rikers' father
showing up
> and having to deal with the situation (not sure if that character actually
was
> there for that episode though). In the final episode that the character
appears,
> Thomas Riker is eventually rehabilitated and makes peace with his
'brother'.

I guess I must have missed the "evil riker" episode, in the episode I saw,
"bad riker/thomas" became used to living alone and not following orders,
etc, and then they came back and found him like 10 years later or something,
and he was just out of touch, not necessarily "evil" or anything. Was there
another "double of riker" episode that I missed or just don't remember?

> Well, I hope I've put forth a better
rationaliz^H^H^H^H^H^H^H^H^H^Hexplanation
> for latin, replicators & transporters, and human beings, this time. :)

Good enough for me to go "*knowing smile* hehehe those keerazy trekkies!"
😉

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right
 
Archived from groups: rec.games.frp.dnd (More info?)

On Sun, 3 Apr 2005 03:50:29 -0400, "Jeff Goslin" <autockr@comcast.net>
scribed into the ether:

>"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
>news😱b0u41dntlskdf8ph6dic4fs50m6ldn2uj@4ax.com...
>> Well, of course they are. I remember seeing a show on just how feasible
>> various star trek technologies were, and of course the transporter had a
>> significant chunk of time alloted. One of the people they talked to said
>> that in order to record the exact position of every subatomic particle
>> (assuming they haven't found more of them in the next 400 years, a not
>> unlikely possibility) on known computer technology would involve a stack
>> of hard drives from the earth to the sun.
>
>Well, because of uncertainty, Heisenberg would probably be tempted to say
>the stack would be infinitely large. 😉

Which is why they invented heisenberg compensators.

>I can only assume that precise atomic particle location is not a requirement
>of such things. Maybe it works like MPG compression or something. 😉

I can't imagine how it wouldn't be. Even a slight difference in the
position of an atom in a protein could cause it to react wierdly and
possibly fatally. Look at mad cow.
 
Archived from groups: rec.games.frp.dnd (More info?)

In article <7s2dndlwSrgn5s3fRVn-iA@comcast.com>,
Jeff Goslin <autockr@comcast.net> wrote:
>"Matthias" <matthias_mls@yahoo.com> wrote in message
>> The molecular structure of latinum is a odd kind of knotted,
>four-dimensional
>> shape that exists partly in in substance at all times, like a Klein
>bottle.
>
>The fourth dimension being ... time?

A fourth spacial dimension.

>> There was a Star Tre: Next Generation episode that dealt with these
>questions,
>> where Commander Riker (Johnathon Frakes) got split into two people
>accidentally
>> many years before the episode took place.
>
>That was such a stupid episode. 😉

I kind of liked it. Although one gets tired of all the "transporter accident"
plots.


--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
Archived from groups: rec.games.frp.dnd (More info?)

On 4 Apr 2005 17:32:44 GMT, dalamb@qucis.queensu.ca (David Alex Lamb)
scribed into the ether:

>In article <7s2dndlwSrgn5s3fRVn-iA@comcast.com>,
>Jeff Goslin <autockr@comcast.net> wrote:
>>"Matthias" <matthias_mls@yahoo.com> wrote in message
>>> The molecular structure of latinum is a odd kind of knotted,
>>four-dimensional
>>> shape that exists partly in in substance at all times, like a Klein
>>bottle.
>>
>>The fourth dimension being ... time?
>
>A fourth spacial dimension.
>
>>> There was a Star Tre: Next Generation episode that dealt with these
>>questions,
>>> where Commander Riker (Johnathon Frakes) got split into two people
>>accidentally
>>> many years before the episode took place.
>>
>>That was such a stupid episode. 😉
>
>I kind of liked it. Although one gets tired of all the "transporter accident"
>plots.

Better that than "That them there Holodeck done got broke again".