kirilmatthew :
bystander :
kirilmatthew :
Sorry, not exactly what i meant, I believe I am wrong. What I meant was that the GPUs work together. They do not render alternate screens like suggested(1 card works 2 screens and one card works one). This isnt correct. 2 2gb cards in SLI/CF would operate similarly to a 4gb card because they render only half the amount of frames, using half the amount of memory each. For example if a game uses 2gb, each GPU will probably use around 1gb. I am correct right?
You got that backwards, sort of.
Because each GPU renders alternating frames, they each must have all the same data loaded into their VRAM. They need a full frame buffer, as they are rendering a complete image, no matter how many screens it is being delivered to. The cards do not share any data between them. In this case (99.9% of the time now), there is nothing the 2nd cards VRAM brings to the table in terms of what their VRAM can do.
Back in the day, there were other methods of SLI/Crossfire, where one card would render half the screen, and the other card would work on the other half. In this case, both cards still need all the same textures and what not loaded, but they only had to have half a frame buffer, as they only rendered half the screen. In this case, the 2nd cards VRAM adds a little benefit beyond what it does for its own screen, but not today, not with AFR.
But what about in the case of the radeon 7990 and 690 that have one unified memory pool?
Seems you got caught with marketing mis-info.
The 7990 and 690 do not have unified memory, but they usually add up the VRAM in their marketing. However, a 7990 6GB behaves as two 7970 3GB Crossfire, and the 690 4GB behaves like 680 2GB SLI.