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"Jeff Goslin" <autockr@comcast.net> wrote in message
>news:YKudnRZZqe4svwjfRVn-qA@comcast.com...
> The characters are traversing a mountain pass, all of them belayed
together
> with rope, and one of the characters is wearing the ring of feather
falling,
> when "all of a sudden at the whim of the DM who wishes to be a prick like
> that", something nasty or unexpected knocks the entire mess of them off
the
> ledge/precipice/whatever. They are, as a group, now in free fall off the
> side of a cliff.
After quickly reading the 3E SRD and looking over the books for 3.5, I think
I have a legal answer.
The ring takes effect in 3E after the first 3 feet. In 3.5, it is 5 feet.
Minor
difference but in this case it could stop the splat.
Initially, the ring functions and slows the wearer. However, it only works
briefly if the ring wearer is first or last in line. If in the middle of the
group
then the spell is immediately overloaded and fails. This is really
meaningless
but included for completeness. The feather fall ring wearer eventually
becomes
last in the string regardless of where he started.
The next part depends on whether or not it has limited charges. I'll assume
unlimited charges. Because the trigger is falling X number of feet, you
could
empty all the charges in a long fall as feather fall is triggered every X
number
of feet if overloaded. Also the description doesn't seem to limit charges.
Charges stop firing if the spell takes effect if charges are limited.
Now, Regardless of what position our ring wearer started, all who were
tied together eventually go splat. Apply falling damage as needed. The
exception is for those that are wearing the feather fall ring. As each body
hits the ground, the weight stops pulling on the rope. If there is more than
3 or 5 feet between each of them, depending on which set of rules, then
the ring takes effect and saves the ring wearer from damage.
For the reality fans, there is no allowance for deceleration. The effect is
instantaneous and I would assume that the spell effect prevents damage
from any sudden deceleration due to falling acceleration before the spell
is activated.
There. I think that fits within 3E and 3.5 rules. Where was that rules
lawyer
guy when you needed him?
"Jeff Goslin" <autockr@comcast.net> wrote in message
>news:YKudnRZZqe4svwjfRVn-qA@comcast.com...
> The characters are traversing a mountain pass, all of them belayed
together
> with rope, and one of the characters is wearing the ring of feather
falling,
> when "all of a sudden at the whim of the DM who wishes to be a prick like
> that", something nasty or unexpected knocks the entire mess of them off
the
> ledge/precipice/whatever. They are, as a group, now in free fall off the
> side of a cliff.
After quickly reading the 3E SRD and looking over the books for 3.5, I think
I have a legal answer.
The ring takes effect in 3E after the first 3 feet. In 3.5, it is 5 feet.
Minor
difference but in this case it could stop the splat.
Initially, the ring functions and slows the wearer. However, it only works
briefly if the ring wearer is first or last in line. If in the middle of the
group
then the spell is immediately overloaded and fails. This is really
meaningless
but included for completeness. The feather fall ring wearer eventually
becomes
last in the string regardless of where he started.
The next part depends on whether or not it has limited charges. I'll assume
unlimited charges. Because the trigger is falling X number of feet, you
could
empty all the charges in a long fall as feather fall is triggered every X
number
of feet if overloaded. Also the description doesn't seem to limit charges.
Charges stop firing if the spell takes effect if charges are limited.
Now, Regardless of what position our ring wearer started, all who were
tied together eventually go splat. Apply falling damage as needed. The
exception is for those that are wearing the feather fall ring. As each body
hits the ground, the weight stops pulling on the rope. If there is more than
3 or 5 feet between each of them, depending on which set of rules, then
the ring takes effect and saves the ring wearer from damage.
For the reality fans, there is no allowance for deceleration. The effect is
instantaneous and I would assume that the spell effect prevents damage
from any sudden deceleration due to falling acceleration before the spell
is activated.
There. I think that fits within 3E and 3.5 rules. Where was that rules
lawyer
guy when you needed him?