This is funny, because the game is not meant to be a "semi-sandbox" ffxi didn't have jumping or swimming, and rightly so.... And using the argument that jumping adds realism is kinda moot to me, i don't wanna log into the game and see hundreds of people jumping around like mindless drones like WoW( Dalaran). This game takes many trends from ffxi but will expand on how endgame and general content is delivered and played. The guildleve system adds much direction when soloing or even playing in groups, in ffxi you had xp parties that hinged on brutal repetition to lvl up, this adds a bit of a dynamic change that was not present in ffxi.
People will see with the coming months how content (paid for/free) will make its way into the game in the form of "mini expansions" giving the lved up characters more things to do if they have already mastered what is currently available, much of which is not present in the beta.
There are many things that will make their appearance in 14 as time goes by (as is the trend of SE) in the form of advanced jobs, and more challenging experiences in the form of endgame leves and dungeons. It is a simple fact that most people that like this game and anticipate what will happen with it are people ready for a different mmo, and hardcore ffxi fans (majority not all).
As for this "downward trend of recent square releases" this is very irrelevant, if he is talking about the release of ff13, which i agree was a pretty big failure it is tottaly irrelevant and has no connection to the game mechanics of 14, ffxi was highly successful and still contains a strong gaming population (although not on the popularity or "success" level of WoW" the games are different in many ways, ffxi is "harder" and takes a lot more time to excel and bring your character to endgame readiness, at first a very intimidating game that was highly unforgiving, although still retained its popularity.
I emphasize ffxi so much because if SE is smart they will implement some of the strong points of this successful mmo (some of which i have already stated , advanced jobs, content delivery etc etc."
In the end people who wrote the game off in spite of any phase of the beta, truly don't matter, the same with people who will not play this game to give a meaningful critique, although one of the main things people need to realize is this game does has flaws that WILL be addressed, over time. Although to the people crying about the "tactical need to jump" i promise this will not ever be addressed.
FFXI took time to become the game it is today and i as many of the fans of the game including the ones who are in denial about their love/hate relationship of ffxi know that good things take time. Simply put.