[citation][nom]twztechman[/nom]Exactly - that's why is would have been nice to see these cards compared to a reference 680. From what I have seen, in most games it takes a pretty serious overclock for a 7970 to overtake a reference 680. Not to mention how much more power they are using and how much more noise they make.The real selling point for me on the 680 is the adaptive v-sync. My 30in monitor runs at 60Hz, so with these more powerful cards, this should give me a better all round gaming experience. My last card (Sapphire 6950 Toxic) was a beast of a card - I have it flashed to a 6970 bios and have it overclocked beyond the 6970 specs - but at the resolution I run (2560x1600) tearing just is not an issue. With these more powerful cards, it very likely will be an issue.[/citation]
Adaptive V-Sync is only useful for situations where your minimum frame rate is below 60FPS, but your average and maximum frame rates are far ahead of 60FPS. If your minimum frame rate is at least 60FPS, then adaptive V-Sync will do nothing that regular V-Sync does not do. Adaptive V-Sync is just V-Sync that disables itself if the frame rate drops below 60. It's great if your minimums are right below 60FPS and your averages and maximums are very far ahead (like 80FPS or up), but otherwise, it doesn't do a whole lot. Keeping the minimum frame rate above 60FPS with regular V-Sync disabled will solve the problem and keeping your average and maximum frame rates from going to far over 60FPS without V-Sync enabled also solves the problem. Adaptive V-Sync is genuinely useful, but only in certain situations.
V-Sync gets rid of tearing just like adaptive V-Sync does. So long as your minimums don't drop below 60FPS, then it doesn't matter how high your averages and maximums go if you have V-Sync enabled.
Besides, if Tearing is going to be a problem and you don't want to use V-Sync, then up the quality settings or AA to reduce those frame rates while improving picture quality. Adaptive V-Sync and V-Sync are exactly the same, except adaptive V-Sync turns itself off when the frame rates dip below 60FPS and back on again when they rise over 60FPS (or whatever FPS that matches your display's refresh rate as measured in Hz).