Flickering/Blinking Edges in Games and 3D applications

ArtZaqX__

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Mar 3, 2015
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Hi, I haven't come to this problem but this week when I was looking at the edges of the windows of aircraft in Flight Simulator X and found that they were flickering as soon as either view or aircraft moves. Later I found it to be on some buildings' edges as well. Well, this is not the problem of FSX as I was trying Unreal Engine 4 and I found it there too. For example, I select the 1st person shooter blueprint preset, when I move camera a bit far, in this case, high above in sky, the text written on the ground begins to flicker IF the ground is selected. I went ahead to simulation mode and it got worst. When I moved a bit far from the text, it began to flicker again [Pictures attached]. Also when I select an object, the selection boundaries, not sometimes, but usually flicker.









I have noticed this problem in Dying Light as well for example when I look at some wires on poles outside, they look as they should i.e no flickering but as soon as I move or adjust view, the wires flicker or something with sharp edges like the top of tower in the video attached.

[video="https://www.youtube.com/watch?v=pp5n1yxYMVc"][/video] (Don't watch in full screen mode. Select 720p quality and look closely at the top of the tower.)

My rig is following:
i7-4790K
Gigabyte GTX 970 G1 Gaming
Z97X Gaming-3 Motherboard
16 Gb 1600 Mhz RAM
Gigabyte Greenmax Plus 650W PSU

I am not sure if it is even a problem but I think I did not have any issue like this before. I tried to roll back to previous driver but it did not help. There are no heating problems in GPU. Temperatures are good for both CPU and GPU. Any help will be appreciated. Thank you.

 
Solution
I don't see anything out of the ordinary in your video, and the static pictures show nothing (they can't flicker). I believe you are just noticing the aliasing around buildings. A lot of newer games have poor AA methods.


Actually the effect is not briefly visible in neither pictures nor video. I know that pictures can't flicker I just added them to show the process as you can see in the last picture, the text is half visible and half is like cut. Maybe it is just normal aliasing.
 


Don't believe this Bystander dude, he has no gaming experience at all it seems. He said on my thread too that it was just normal aliasing when I clearly remember that it looked smooth as hell with no flickering whatsoever. I was even playing with a 1600x900 monitor then and now I'm on 1080p, letters and round objects anywhere on my pc is jagged and even if I use SSAA in games like WoW there's still flickering on stuff like stairs and npc/player names when viewed from a distance.

 
You should read through this, as you are clearly having some issues, and for months keep denying that the aliasing you see is normal. You may even be the guy who replaced every part of his PC in an attempt to solve it, and fixing nothing.

http://www.beyond3d.com/content/articles/122/8

You should read the whole thing, but you'll notice that this page has a nice test example. It shows how MSAA fixes a lot of aliasing, but leaves textures, transparencies and shader aliasing alone. OGSSAA fixes the most with other stuff fixing various problems.