[citation][nom]Prince_Porter[/nom]Haha, oh man, that's just weak. As if he REALLY would have listened to a warning on the box, or at the intro of the game.Now where I CAN agree that these guys should get in trouble, is that they're trying to addict us using psychology tricks. Great game design is one thing, but using psychiatrist and other experts to study the weaknesses of our brain, creating game elements around that, and purposefully getting us sucked in, that's messed up. Make a great game, have us get "hooked", don't make a game that TRIES to literally addict us.[/citation]
MMOs are addicting because lots of their players finally have a place they feel comfortable and their personality finally shows. The develop friends and stuff. Then you start to accept it as real and reject your basic responsibilities in life because you enjoy the game more.
Basically, it's inherent to the game genre and lots of studies compare the addiction to some of the most addicting street drugs we have today.