Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
Hi
While I do play FPS my favorite games are TB strategy games like CIV MOO
ect.
As far as printed manual they are mainly useless <how to install> just wast
of paper
I use the in game tutorial and help files, help forums
and stratguides<if I am really into the game> to learn how tho play the
game.
"John Lewis" <john.dsl@verizon.net> wrote in message
news:4229fea8.585059@news.verizon.net...
> On Sat, 5 Mar 2005 09:26:13 -0500, "Rick Ryan"
> <nighthawk@axecessnet.net> wrote:
>
>>Hi
>>I am all for a steam like distribution system.
>>The only thing I don't like is that the games have to call home <copy
>>protection> everytime you want to play them.<although I already have a
>>emulator for steam runing on my pc>
>>
>>I beleve d/l model for games great <see stardock.com>
>>It allows me to get the game quicker easier cheaper then the store.
>>I also feel that the people who write the games should get the lion share
>>of
>>the profit not some suit.
>>
>
> Must be a FPS and arcade-style game-player. Dumb enough game-play
> not to need any sort of game-manual.
>
> Wanna download, print and bind the >100-page manual for a decent RPG
> or >200-page manual for a decent flight-sim ? I just happen to have
> the NWN Platinum Edition manual handy ---- 224 pages.....very nicely
> spiral-bound too....
>
> Ever try thumbing through a detailed manual on a computer screen when
> you are not looking for a specific topic, or when you are just trying
> to familiarize yourself quickly and efficiently with a new game or
> productivity tool ?
>
> Haven't seen any of the download-proponents factor in the print and
> bind (and time-wasted) cost for a DIY-on-one's-printer-manual.
> Currently included in the retail price for those games that need
> manuals --- sale price better.
>
> BTW, haven't seen many download developers offer 1 or 2-week sale
> prices... no need, they have a monopoly.
>
> For example, look at Valve's current prices on Steam for HL2, compared
> with the current retail prices. Oh... I see that they have now reduced
> the HL2 "Gold" on Steam from $89.95 to $84.95.... how very generous!!
> Babbage's standard price for the retail Collector's Edition is now
> $59.99 ( and Babbage's is NOT noted for discounts ) and typical
> pricing for the base retail HL2 is now $39.99, with sale-discounts to
> $34.99.
>
> Yeah... downloaded games is sure the way to go.....right !
> Certainly convenient ( and a useful ALTERNATE to retail ) for those
> out in the sticks with high transport costs ( and no UPS delivery ?),
> but this group does not represent the demographics of the majority
> of PC game-players. Of course, there will always be the game-fanatic
> who requires the instant gratification of download/play immediately a
> game is released ... they will be quite happy to pay any
> price....since they have no other life (apart from work.. if they
> work)...the PC/console equivalent to the TV couch-potato.
>
> John Lewis
>
>
>
>
>>By distributing there stuff by the inet It will alow the studios to
>>produce
>>games that would never make it in the stores<the suits only want clones of
>>what sold eg doom3 ect>
>>
>>Also allows them to deal directly with thier customers...thier customers
>><what the customer wants for expantion support eg>
>>
>>I can get them quicker i don't have to preorder at EB<another profit scam
>>
>
>>I get it the day they release it<something Warez has better then retail
>>now>
>>I don't have to spend 2hrs of my time going to the store to find out they
>>are sold out of the 2 copys they had<do you want to put a deposit down so
>>we
>>will hold a copy for you ?
>
>>
>>It also allows the people who produce the games to get the profit
>>directly....
>>The courrent modle the retailers don't make thier money not by actuly
>>selling the games they rent shelf space to the Publishers /wholesallers.
>>The publishing houses make the money from the sale....
>>and the devloper gets a pitance maybe...
>>
>>Web base distribution if fast convient and allows us to pay <or not pay>
>>the
>>ones who make the games.
>>
>>
>>"OldDog" <OldDog@city.pound> wrote in message
>>news:3WLVd.34508$Qz1.32252@fe2.texas.rr.com...
>>> Since this seems to be a hot topic, I recently ran across this in the
>>> lastest PCGamer magazine.
>>>
>>> At this years CES, Epic Games, Firaxis, and Warner Brothers all agree
>>> that
>>> eventually (10-15yrs) all consoles & PCs will require an internet
>>> connection
>>> to play.
>>>
>>> This OldDog might be in a nursing home by that time.
>>>
>>>
>>
>>
>