RomeoReject :
I love all the whining about "consoles holding us back". If devs want to focus on the PC market exclusively, no one is forcing them not to. However, the PC market ain't as lucrative as the PC + console market.
We're not the only focus, suck it up.
there was never a mention of forcing exclusively on a market. It is no surprise why devs focus mostly on consoles. More like only consoles and hold PC gamers as second class citizens. But they think they are making us feel better by giving us small perks like uncapped FSP and just a bit more drawing distance. Why don't you just bend me over and lub me up while you are at it.
Tell me exactly which console is playing at 4k? how many games are being played at 1440p? Mass effect on xbox can barely pull it off at 900p @ 30fps. Sorry but that is shameful. Not to mention the lack of support of any major gaming company working the both nVidia and AMD to have SLI/Crossfire support from day one is also ridiculous. I wonder why is that? how many consoles do you know that have two graphics cards? Right none... so why should devs try harder to work with nVidia and AMD to get something like that to work at all.. just pass the buck on cause it is not there problem. It works well on a console so why put anymore time into it for PC.
So while we have GPU in the pc market that can push 4k gaming now... where are the visuals, the dynamic range and the immersiveness at actually playing in 4k? or how about 1440p? Right... stuck at the graphical textures and setting of consoles because devs are just not focused on PC market. PC market to them is just some more cream on the cake they are focusing on baking. So yes... for the most part PC market is being held back because of the consoles.
It is true we are not the only focus.. but right now... we are not even on the radar anymore... we are just here.