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Archived from groups: rec.games.int-fiction (More info?)
I've recently been playing through the Inform restoration of "Crobe",
a Phoenix game from the 1980's. I never expected to like it this much
-- the parser is outdated, rooms don't have short names, there are a
lot of "insta-death" moments just from movement, etc. That being
said... "Crobe" is A LOT of fun once you get used to the (somewhat
primitive) format.
This got me thinking about trying some other 80's games. My
experience is limited: played about half of the Infocom games, maybe a
third of the Scott Adams games, a few Penguin games (Quest I + II,
another one about a vampire) and a couple of others. No Magnetic
Scrolls, Level 9, Topologika, etc.
So I ask: what do you consider 80's text adventures that are still
worth playing? I'd appreciate any suggestions.
Jon
I've recently been playing through the Inform restoration of "Crobe",
a Phoenix game from the 1980's. I never expected to like it this much
-- the parser is outdated, rooms don't have short names, there are a
lot of "insta-death" moments just from movement, etc. That being
said... "Crobe" is A LOT of fun once you get used to the (somewhat
primitive) format.
This got me thinking about trying some other 80's games. My
experience is limited: played about half of the Infocom games, maybe a
third of the Scott Adams games, a few Penguin games (Quest I + II,
another one about a vampire) and a couple of others. No Magnetic
Scrolls, Level 9, Topologika, etc.
So I ask: what do you consider 80's text adventures that are still
worth playing? I'd appreciate any suggestions.
Jon