Archived from groups: rec.games.frp.gurps (
More info?)
Shalon Wood wrote:
>Out of curiosity, does Powers have an enhancement to allow a striker
>to do swing rather than thrust damage? Without such an enhancement,
>you can't model an iguana's tail strike.
>
>Trust me, if you've ever been tail-whipped by an iguana, you'd agree
>that it's swing damage. It can break small bones (cat or small dog leg
>bones, finger bones) if it's a full-grown iguana. (2' snout-to-vent,
>plus 4' tail)
>
I do not really think it is needed. I've had plenty of experience with
iguanas, and even more with large monitors (which also tail whip with
vigor, enthusiasm, and painful accuracy) and thrust damage seems to work
just fine. Most of the time, a blow from the tail of even a huge
monitor (say a salvator or a Nile) leaves only a welt and bruise. (Of
course, different species of monitor have differing abilities to tail
whip - the stubby African monitors like savannas and black throats do
not seem to do it as well as the long, slender species like Niles.)
Now, I think that bite damage could be reworked. Most wild carnivorous
mammals, for example, would be equipped with extra jaw strength (sort of
like extra arm strength with an automatic no fine manipulators).
Crocodilians and African monitors would also get extra jaw strength.
Domestic carnivorous mammals, particularly domestic dogs, will not
necessarily get extra jaw strength (although some breeds, like the
Staffordshire terrier probably would). The teeth of the Asian and
Australian monitors, as well as those of sharks and of most of the
theropod dinosaurs are better equipped to cause massive flesh wounds
than the teeth of mammals. This is cutting damage for sure (no Smilodon
fangs here) but they probably cause more than the bog standard Thr-1.
Luke