Hello everyone. I have a bit strange of a story to tell.
System:
Gigabyte B550I Aorus Pro AX
Ryzen 5 5600X 6-Core (3.7GHz-4.6GHz) 35MB cooled by Arctic Liquid Freezer II 240mm
G.Skill Kit 32GB (2 x 16GB) DDR4 3200MHz Ripjaws V Black CL
RTX 3060 Ti VENTUS 2X OCV1 LHR 8G487.72
PSU Phanteks Revolt SFX 750W 80+ Gold
Mini-ITX ssupd Meshlicious
Win10 x64
After playing the Last of Us the system started throwing kernel 141 and 117 on idle and browsing and restarting a lot. Load and heavy load never caused the problem. Board, CPU and RAM were replaced while on warranty but kernels continued. The GPU was sent to the manufacturer as well but no problem was detected. It continued to occur according to the technical support and only when the Nvme was replaced the issues disapeared.
Now, I played the second game and exactly the same has happened. Same kernels and VIDEO_TDR_FAILURE (116) when dump file was analysed. Replaced the Nvme and didn´t fix anything. Of course fresh Win10 install, updated drivers everything. I have tried to change the registry Tdrdelay to 8 to avoid the problem but it still breaks down, only takes longer. After analysing the latest crash with the delay of 8, got VIDEO_SCHEDULER_INTERNAL_ERROR (119).
Also set Power management mode = "Prefer maximum performance" on Nvidia control panel.
Wierd right?
What is your take?
System:
Gigabyte B550I Aorus Pro AX
Ryzen 5 5600X 6-Core (3.7GHz-4.6GHz) 35MB cooled by Arctic Liquid Freezer II 240mm
G.Skill Kit 32GB (2 x 16GB) DDR4 3200MHz Ripjaws V Black CL
RTX 3060 Ti VENTUS 2X OCV1 LHR 8G487.72
PSU Phanteks Revolt SFX 750W 80+ Gold
Mini-ITX ssupd Meshlicious
Win10 x64
After playing the Last of Us the system started throwing kernel 141 and 117 on idle and browsing and restarting a lot. Load and heavy load never caused the problem. Board, CPU and RAM were replaced while on warranty but kernels continued. The GPU was sent to the manufacturer as well but no problem was detected. It continued to occur according to the technical support and only when the Nvme was replaced the issues disapeared.
Now, I played the second game and exactly the same has happened. Same kernels and VIDEO_TDR_FAILURE (116) when dump file was analysed. Replaced the Nvme and didn´t fix anything. Of course fresh Win10 install, updated drivers everything. I have tried to change the registry Tdrdelay to 8 to avoid the problem but it still breaks down, only takes longer. After analysing the latest crash with the delay of 8, got VIDEO_SCHEDULER_INTERNAL_ERROR (119).
Also set Power management mode = "Prefer maximum performance" on Nvidia control panel.
Wierd right?
What is your take?
Last edited: