whyso :
The synthetic test is good to use because it shows the maximum practical bandwidth (assuming sandra works which it does). In actual tasks the bandwidth is always less than or greater to. So the i3 may have less bandwidth in practice but the a10 will never have more. Give me a graph that shows trinity memory scaling. The pentium I linked gets 17 GB/s using 1333 mhz ram.
Sony can say whatever they want but its vapourware until we see it. yes ps4 will compete with probably gtx 570 level computers (cause of the gpu). And yes they would have devs code on a 8 core FX platform because their chip isn't finished yet (probably is now but when they gave the dev kits out the chips were still in progress, the same thing happened with the xbox 360 gpu and wii u gpu).
Jaguar is 15% IPC increase over bobcat. Bobcat is terrifically slow. Jaguar is completely different from FX series (the core size is much smaller).
Its going to be about five times that speed. (E-350 is two bobcat cores + IPC boost). A 3570k is about four times faster (11.3 sec) on the same test, making it about 70% faster.
http://www.anandtech.com/bench/Product/328?vs=701
Multiply the e-350 by five. The thing is pretty slow no matter how you cut it.
Yeah, no one is going to be developing for 8 cores anytime soon for the majority of games. How many games are still dual core? (And the xbox 360 cpu is tri-core).
Things in my country arn't representative of the rest of the world but neither are they in yours.
Im not sure where you are getting that ram speed but here
http://www.tomshardware.com/reviews/a10-5800k-a8-5600k-trinity-apu,3241-2.html
G.Skill 16 GB (4 x 4 GB) DDR3-1600, F3-12800CL9Q2-32GBZL @ 9-9-9-24 and 1.5 V
There are no motherboard problems in this review. I'd say margin of error is around +/- 5%. And no trinity scales almost linearly in games for two reasons. It needs more bandwidth (much stronger than hd4000) and it gets less bandwidth not because amd has a great memory controller.
1) The synthetic test attempts to measure theoretical performance not real-world performance. In any case trinity has a bandwidth similar to i3 (sandy) and FX-8350 has a bandwidth similar to i7 (ivy) in that synthetic test
as I showed to you before.
2) What a Sony representative, with name and surname, says at Game Developers Conference 2013 is more realistic than what an anonymous poster (who have no access to the real thing) writes at a forum.
3) The Photoshop figure that you link is from a preview done on a ES platform that used a lower clocked DDR3 memory that worked at 1066Mhz.
4) The AMD chip used in the PS4 is an innovative
unified design. You cannot compare it with an older design as the i5-3570k in the way that you are doing it. Precisely this point was also remarked in the recent GDC 2013:
It's not just about an x86 solution, but it's about that Jaguar APU where it's a combination of the graphics and CPU together and being able to create something that's greater than just putting an x86 PC-like architecture together
[...]
For us, really by looking at that APU that we designed, you can't pull out individual components off it and hold it up and say, 'Yeah, this compares to X or Y.'
It's that integration of the two, and especially with the amount of shared memory [8GB of GDDR5, 176GB/s raw memory bandwidth] that Sony has chosen to put on that machine, then you're going to be able to do so much more moving and sharing that data that you can address by both sides.
5) Nobody said that eight-cores games will be ready in two months, but it is evident that eight cores games will be developed for both the PS4 and the eight-cores PCs.
Your comparison with the old PC gaming ecosystem is not valid, because that ecosystem was not targeted towards the eight-core PCs.
The old Xbox used a tri-core cpu based in the Cell chip cores and Cell was a complete nightmare for game developers. E.g. quake developers blamed Microsoft for their choice of the hardware on the Xbox 360. Those days, quake developers are praising Sony for their choice of an AMD eight-cores APU.
6) The "2 x 4GB GSkill DDR-3 1866 @ 9.10.9.27" where used for both the trinity and the i3 in the Sandra
sp5 test that gives virtually the same memory bandwith for both chips. The memory modules that you cite now where used in an older software version in another comparison, one where the AMD trinity was run with
underclocked memory.
Moreover, the figure that you link contains trinity/llano data which was copied and pasted from a previous preview
which was done with a motherboard could not boot at some speeds and with memory modules not accepting some manual configurations. I already said this to you.
In any case this is rather irrelevant per previous comments made about the relationship between this synthetic benchmark and real-word performance where trinity can up to twice the number of FPS with faster ram.