How long with this system last me?

blackhawkgr3

Prominent
Oct 28, 2017
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Hello guys,how long could this system last for pure 30fps for singleplayer games and 60 fps for online games even if i have to play at low?
I5 4690
8gb ram 2x4 dual channel
rx 570 4GB nitro+
I know there is a bottleneck but the only hard bottleneck game i experienced was battlefield 5 and i fixed it a lot by increasing resolution scale and changing settings to low that way over using the gpu instead of cpu.Playing at 60-70 fps stable at +160resolution scale and low settings.Sometimes falls to 40-50 when in total chaos.
 
Solution
Depends on your budget I suppose.
If you're CPU-bound, you'll see that lowering/raising visual settings won't significantly impact frame rates (hence why I recommend just doing medium-high settings in BF5)

Personally:
I don't play online multiplayer (I do play co-op games, but they tend to be less taxing) because I can't keep up with the "kids these days"
I have my i5-3570K overclocked to 4.1GHz on all 4 cores currently with my RX480 (1440p/48-144Hz FreeSync monitor)
I plan on upgrading my CPU+mobo+RAM around Thanksgiving 2019 since Intel will have their 10nm Ice Lake CPUs and AMD will have their 7nm 3rd gen Ryzen CPUs out by then.


Perhaps, consider this though, the 4690 and 570 are all ready a couple years older tech. I don't think they'll stop working, but I also can't see them playing AAA titles all that well in 2021. Though, they will most likely still handle some to most games at 1080p.
 
Your i5-4690 is your bottleneck in online gaming.

The RX570 will be good for 60fps 1080p gaming on medium-high settings for 2-3 more years. Have you read Tom's RX570 Review Benchmarks? Keep in mind they test all games on ultra settings for each resolution.*
AoTS = 46fps
BF1 = 76fps
Civ6 = 57fps
Doom = 124fps
GTA5 = 90fps
Hitman = 83fps
RoTR = 62fps
Witcher 3 = 66fps
(These are considered to be some of the most demanding games available today)

Not sure why you're turning the visual settings to low (that typically induces a CPU bottleneck). Also not sure what 160% scaling is referring to.

*While I can see why reviewers use ultra settings to benchmark games, it also is poisonous in that it gives readers a false sense of performance at reasonable detail settings. It's been shown many times that Ultra doesn't produce much/any visual improvement over High (even when analyzing still frames) but it comes at a significant performance hit.
 
1) The game has to be CPU-bound. Not all games are (in offline play). Online/multiplayer tends to be CPU-bound

2) The "bottleneck" (I hate that word) is a factor reduction of framerates compared to what you'd read on reviews. Toms tests quite a few games, so if you own any of them, you ought to be able to reproduce the test and directly see how much % less you are in fps compared to their top-of-the-line CPU.
 
I saw most of them and the only game i had significant fps loss was in battlefield 1 and battlefield 5 and i fixed it by increasing the settings.So if i continue doing that with any cpu bound game i could get a good 2 years out of this cpu before its trashed right?
 
Depends on your budget I suppose.
If you're CPU-bound, you'll see that lowering/raising visual settings won't significantly impact frame rates (hence why I recommend just doing medium-high settings in BF5)

Personally:
I don't play online multiplayer (I do play co-op games, but they tend to be less taxing) because I can't keep up with the "kids these days"
I have my i5-3570K overclocked to 4.1GHz on all 4 cores currently with my RX480 (1440p/48-144Hz FreeSync monitor)
I plan on upgrading my CPU+mobo+RAM around Thanksgiving 2019 since Intel will have their 10nm Ice Lake CPUs and AMD will have their 7nm 3rd gen Ryzen CPUs out by then.
 
Solution