[citation][nom]jigajigajoo[/nom]You have to consider that dual-core processors will often be clocked faster than a quad-core processor at the same price range (Intel Core 2 Duo E8400 @ 3.0GHz vs. Quad Q8200 @ 2.33GHz at $165 on Newegg). Inversely, to get the same clock speed, to get the same clock speed for a quad-core as a dual-core, you will have to pay 2x or more of the dual-core price (E8400 vs. Quad Q9650 - $165 v. $325). You have to ask yourself whether a 30% increase in speed justifies a 100% increase in cost. In certain scenarios, yes, it is worth it. For the average user on a budget, however, dual-core will often be the most cost-effective. Not to mention the over clocking power of mature dual-core processors (but then, an overclocker is not an average user).[/citation]
This is an excellent point.
Also... the gaming results are somewhat misleading to the average reader. While using 1024x768 does clearly show how various game engines are affects by increasing #'s of cores, the real-world benefits are not nearly as substantial.
If we look at Tom's very own cpu charts from Q3/08, we can see that, at 1680x1050 (a much more realistic baseline resolution), the differences in performance are much more comparable than at 1024x768.
Examples:
Unreal Tournament 3 - 1680x1050
http://www.tomshardware.com/charts/desktop-cpu-charts-q3-2008/Unreal-Tournament-3-1680x1050,819.html
Q9650 = $325 @ newegg = 149.7 fps
E8500 = $185 @ newegg = 133.7 fps
That's a 75% increase in cost for an 11% increase in performance.
Crysis - 1680x1050
http://www.tomshardware.com/charts/desktop-cpu-charts-q3-2008/Crysis-1680x1050,818.html
Q9650 = $325 @ newegg = 132.4 fps
E8500 = $185 @ newegg = 134.8 fps
75% increase in cost vs. a 2% decrease in performance.
And the list goes on. WiC = 75% increase in price for an 11% gain. Sure, this is the case because the games are now more bound to the cpu than the gpu. And I understand the point of this article is not specifically written to show the benefits to gamers, but a broad view of the advantages of multi-core processing.
But I feel that this can lead to some confusion among potential buyers. I still maintain that, right now, the core 2 duo is the best bang-for-buck processor on the market for gamers. The problem I have with this article is this statement on the last page:
As far as games go, we see a huge 60% performance jump from going single-core to dual-core, and a further 25% leap from dual- to triple-core. Quad cores offer no benefits in the sampling of games we tested.
This simply isn't the case at standard resolutions such as 1680x1050 and 1920x1080. Bottom line: After 2 cores, gamers are much better off having a better graphics card than they would be to spend the extra cash on a triple or quad core cpu.