How To 

How To Beat Mission 3: Getting In Top Shape In Deus Ex: Mankind Divided

Now that you have left your apartment you'll be faced with the option of going to Doctor Koller's aid right away, or exploring a bit. This is the point where the game starts opening up for you and will allow you to explore and do side missions. Keep in mind, almost everything you need to do in this game can be accomplished in a number of ways. Let's focus on the story mission for right now though, since without your augments working correctly you aren't much more than a normal human with a gun at this point.

Step 1)Get into the restricted area around the store.
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The place you need to go is inside of a restricted area, when you walk up to the gate you are going to be confronted by one of the thugs that is giving the good doctor a hard time. You do technically have the option of just blowing his head off and storming right in if you want, but since your augments aren't functioning right now, it's not a great idea. There is another way.

Step 2)Get passed the police check point.
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If you've checked your map, you'll see there is a way around the brute blocking your way here, but if you try to go through it you'll run right into a police check point. The 'friendly' officer will offer to help you out by getting you to go meet his friend selling illegal papers, which if you choose to do so are incredibly expensive. You can also offer him a one time bribe to get passed him this one, which is a more reasonable amount of extortion money, but not worth it. Step back from the checkpoint and look up and to the left, you'll notice there's a 'hotkun' mobile platform thing here. Use this to jump from there, up to the roof, and slowly sneak across the restricted area by jumping into the balcony window across from it.

Step 3)Gain access to the doctor's store.
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From the little artists apartment, you can slip through the grates, collecting a nice chunk of credits on the way, and come out of the air ducts right in that restricted zone. If you look towards your objective target, you'll see more of those goons inside the building already through the open window. Keep heading to the left of the window and you can sneak along the rooftops and ledges until you are right outside the window itself. From here you can hop into the window and either outright fire fight with these thugs now that you can take cover and are in closer quarters, or you can slip past all of them to the doctor's office.

Step 4)Find the mysterious book.
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Once you're in the office you'll give the doctor a call to ask where he is. Turns out he's hiding out in his dungeon, which is accessed through a secret passage. Find the red book on one of the shelves to open this passage and head on down.

Step 5)Get your augments operational again.
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Now that you're here, it's time to go under the knife and get your tech looked into. Adam Jenson is understandably leery about it, but you'll have to consent to it eventually since you're useless without your augments, mostly. When you come to, things didn't go exactly as planned though. It seems Doctor Koller has found some augments that you didn't have any idea were there, and were deactivated previously. It would seem that you system can't handle all of these augments safely though, so in order to activate any of those new augments, you'll have to disable another augment to use it safely. He will explain how you can do this here, keep in mind nothing here is permanent, it's just a tutorial, so just activate whatever, and then deactivate something randomly.

Whatever options you decide, he'll end this by resetting your whole systems and then providing you with some Praxis, free of charge, as a compensation for essentially messing up all of your systems. This will complete this mission and provide you with a nice experience boost that is likely to net you even more Praxis. Take your time now to set up your augments how you want them with the points you have, you can officially do some damage again.