How to quit EQ

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On Tue, 03 May 2005 15:07:41 -0700, Dark Tyger
<darktiger@somewhere.net> wrote:

>Fine, I guess you'd have no objection if you
>owned a store to me setting up a stall out front to conduct sales of
>my own (Selling the same product as you) without asking you..

In fact, an even closer example: Me setting up a stall INSIDE your
store, buying out your stock of certain high-demand products, then
selling them to your customers myself for twice what I paid you...

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814
 
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Dark Tyger <darktiger@somewhere.net> wrote in
news:kode71pebh4o99gp7ld15f4cvrijj9i7th@4ax.com:

>
> They never had a philosophical objection to these sales. They had a
> philosophical objection to people doing it WITHOUT THEIR CONSENT.
>

I disagree. They have *always* held the position that these sales are
detrimental to the game. As such, they have *always* prohibited them.

I don't have specific links or quotes, but I do know that until recently,
nothing I have ever read from them has ever indicated otherwise.

--
Rumble
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
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Dark Tyger <darktiger@somewhere.net> wrote in
news:2s3f71dt22s7ls41f9gtvl5opi4pvubl98@4ax.com:

> On 3 May 2005 13:40:18 GMT, Graeme Faelban
> <RichardRapier@netscape.net> wrote:
>
>>OTOH, IGE now has something they can point at that could potentially
>>support a claim they made regarding financial damages...
>
> IGE still wouldn't have a leg to stand on. The IP is still SOE's and
> they're still brokering sale of it against SOE's express wishes.
>

I have heard all your arguments in the past DT, and I don't entirely agree
with them, so I'll just leave it at that. Until such time as there is an
actual court case, it is all pure speculation.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 28 Dwarven Mystic, 24 Sage, Retired
Aviv, 15 Gnome Brawler, 30 Provisioner, Retired
 
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On 3 May 2005 16:17:01 GMT, Graeme Faelban
<RichardRapier@netscape.net> wrote:

>Dark Tyger <darktiger@somewhere.net> wrote in
>news:2s3f71dt22s7ls41f9gtvl5opi4pvubl98@4ax.com:
>
>> On 3 May 2005 13:40:18 GMT, Graeme Faelban
>> <RichardRapier@netscape.net> wrote:
>>
>>>OTOH, IGE now has something they can point at that could potentially
>>>support a claim they made regarding financial damages...
>>
>> IGE still wouldn't have a leg to stand on. The IP is still SOE's and
>> they're still brokering sale of it against SOE's express wishes.
>>
>
>I have heard all your arguments in the past DT, and I don't entirely agree
>with them, so I'll just leave it at that. Until such time as there is an
>actual court case, it is all pure speculation.

I don't see where the speculation is. It's a part of their creative
work, thus it's their IP. I don't understand what part of this VERY
simple concept is so hard to grasp...

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814
 
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Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
news:Xns964B6B0EF1ABRumbledorhotmailcom@63.240.76.16:

> Dark Tyger <darktiger@somewhere.net> wrote in
> news:kode71pebh4o99gp7ld15f4cvrijj9i7th@4ax.com:
>
>>
>> They never had a philosophical objection to these sales. They had a
>> philosophical objection to people doing it WITHOUT THEIR CONSENT.
>>
>
> I disagree. They have *always* held the position that these sales are
> detrimental to the game. As such, they have *always* prohibited them.
>
> I don't have specific links or quotes, but I do know that until
> recently, nothing I have ever read from them has ever indicated
> otherwise.
>

Agreed 100%. Up until Station Exchange, SoEs stance was always that it
was detrimental to the game, and thus completely prohibited. That stance
has now changed.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 28 Dwarven Mystic, 24 Sage, Retired
Aviv, 15 Gnome Brawler, 30 Provisioner, Retired
 
Archived from groups: alt.games.everquest (More info?)

In article <kode71pebh4o99gp7ld15f4cvrijj9i7th@4ax.com>,
darktiger@somewhere.net says...
> On Tue, 03 May 2005 00:11:32 GMT, 42 <nospam@nospam.com> wrote:
>
> >> It says they don't have any philosophical objection to other people
> >> doing it without going through them. It's not saying they don't have
> >> any objection to it being done without their approval...which would
> >> mean brokered by third party sites instead of them.
> >
> >So then you agree they no longer have a *philisophical objection* to
> >people buying and selling items and accounts.
>
> ...I realize I said that in the quote wrong. "It says they don't have
> any philosophical objection to people doing it when they go through
> them".
>
> Anyway, the point is, this isn't giving up any control of their IP.
> This is, in fact, extending their control even farther. It's entirely
> possible that, by legitimizing these sales when sanctioned through
> them, they have even more ammo to fire at IGE. In fact, they have
> something to point to that they can more easily show financial damages
> should they try to sue IGE.

/shrug

If IGE is dealing outside of a station exchange enabled server then they
can claim SOE isn't even in the same market.

Unless of course SOE station enables all their servers... but I won't be
around for that eventuality.

And even if SOE does station enable all servers and IGE competes
directly with them by brokering for less I'm still unconvinced that SOE
is automatically granted a monopoly on the brokerage business simply as
a result of the EULA.

You may be right, but I'm highly skeptical.

>
> They never had a philosophical objection to these sales. They had a
> philosophical objection to people doing it WITHOUT THEIR CONSENT.

Then its not a *philisophical* objection. Its just a desire to make
money instead of someone else. Either your against the practice on
principle or you aren't. SOE isn't.

Consider slavery. Either you are philisophically against slavery,
beleiving no human should own another, for the good of mankind, or you
aren't. Its not a philisophical objection if it matters whether or not
you are the slave. A slave who objects to being a slave and wishes he
was the master *doesn't* have a philisophical objection to slavery. He
just doesn't like his particular lot in life. There's no such thing as
being "philisophically opposed to being a slave, but philisophically ok
with being the master." Its just hypocrisy.



What your describing would be like claiming
 
Archived from groups: alt.games.everquest (More info?)

On Tue, 03 May 2005 17:49:39 GMT, 42 <nospam@nospam.com> wrote:

>> They never had a philosophical objection to these sales. They had a
>> philosophical objection to people doing it WITHOUT THEIR CONSENT.
>
>Then its not a *philisophical* objection. Its just a desire to make
>money instead of someone else. Either your against the practice on
>principle or you aren't. SOE isn't.

The philosophy is their control over their IP and against others
taking that away from them.

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814
 
Archived from groups: alt.games.everquest (More info?)

<darktiger@somewhere.net> wrote:
> On Tue, 03 May 2005 17:49:39 GMT, 42 <nospam@nospam.com> wrote:
>
> >> They never had a philosophical objection to these sales. They had a
> >> philosophical objection to people doing it WITHOUT THEIR CONSENT.
> >
> >Then its not a *philisophical* objection. Its just a desire to make
> >money instead of someone else. Either your against the practice on
> >principle or you aren't. SOE isn't.
>
> The philosophy is their control over their IP and against others
> taking that away from them.

"IP" is completely irrelevant to the entire concept of item/character sales.
If I have a Sword of Intellectual Properties, and I sell it for real world
cash to someone else, it is *still* a Sword of Intellectual Properties,
*still* on Sony's servers, and any "IP" claim to be made was not put at
risk whatsoever.

Sony must argue exactly that, by the way, or be faced with the
counter-argument of "dillution" for everytime someone clicks the destroy
button. =P
 
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In article <5mgf7199v6gehvrlp4mdnfbm9p8jtai3a8@4ax.com>,
darktiger@somewhere.net says...
> On Tue, 03 May 2005 17:49:39 GMT, 42 <nospam@nospam.com> wrote:
>
> >> They never had a philosophical objection to these sales. They had a
> >> philosophical objection to people doing it WITHOUT THEIR CONSENT.
> >
> >Then its not a *philisophical* objection. Its just a desire to make
> >money instead of someone else. Either your against the practice on
> >principle or you aren't. SOE isn't.
>
> The philosophy is their control over their IP and against others
> taking that away from them.

If that makes you happy sure. Either way they don't have a philisophical
objection to people buying and selling gear for real money anymore. And
once upon a time they claimed it was detrimental to the game. They have
-never- previously claimed they prohibited it because they weren't
getting a cut.
 
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On Tue, 03 May 2005 18:44:11 GMT, 42 <nospam@nospam.com> wrote:

>In article <5mgf7199v6gehvrlp4mdnfbm9p8jtai3a8@4ax.com>,
>darktiger@somewhere.net says...
>> On Tue, 03 May 2005 17:49:39 GMT, 42 <nospam@nospam.com> wrote:
>>
>> >> They never had a philosophical objection to these sales. They had a
>> >> philosophical objection to people doing it WITHOUT THEIR CONSENT.
>> >
>> >Then its not a *philisophical* objection. Its just a desire to make
>> >money instead of someone else. Either your against the practice on
>> >principle or you aren't. SOE isn't.
>>
>> The philosophy is their control over their IP and against others
>> taking that away from them.
>
>If that makes you happy sure. Either way they don't have a philisophical
>objection to people buying and selling gear for real money anymore. And
>once upon a time they claimed it was detrimental to the game. They have
>-never- previously claimed they prohibited it because they weren't
>getting a cut.

Possible it's more they realized it was beyond their control as it
was, and this is an attempt to keep damage controlled.

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814
 
Archived from groups: alt.games.everquest (More info?)

Dark Tyger <darktiger@somewhere.net> wrote in
news:5mgf7199v6gehvrlp4mdnfbm9p8jtai3a8@4ax.com:

> On Tue, 03 May 2005 17:49:39 GMT, 42 <nospam@nospam.com> wrote:
>
>>> They never had a philosophical objection to these sales. They had a
>>> philosophical objection to people doing it WITHOUT THEIR CONSENT.
>>
>>Then its not a *philisophical* objection. Its just a desire to make
>>money instead of someone else. Either your against the practice on
>>principle or you aren't. SOE isn't.
>
> The philosophy is their control over their IP and against others
> taking that away from them.
>

Which is not what we have been saying. What we have been saying is that
SoE is no longer philosophically opposed to the exchange of
items/characters/plat for real world cash.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 28 Dwarven Mystic, 24 Sage, Retired
Aviv, 15 Gnome Brawler, 30 Provisioner, Retired
 
Archived from groups: alt.games.everquest (More info?)

Dark Tyger <darktiger@somewhere.net> wrote in
news:5jgf71d2hcc659vjvf3kgfeg6asimi01hs@4ax.com:

> On 3 May 2005 16:17:01 GMT, Graeme Faelban
> <RichardRapier@netscape.net> wrote:
>
>>Dark Tyger <darktiger@somewhere.net> wrote in
>>news:2s3f71dt22s7ls41f9gtvl5opi4pvubl98@4ax.com:
>>
>>> On 3 May 2005 13:40:18 GMT, Graeme Faelban
>>> <RichardRapier@netscape.net> wrote:
>>>
>>>>OTOH, IGE now has something they can point at that could potentially
>>>>support a claim they made regarding financial damages...
>>>
>>> IGE still wouldn't have a leg to stand on. The IP is still SOE's and
>>> they're still brokering sale of it against SOE's express wishes.
>>>
>>
>>I have heard all your arguments in the past DT, and I don't entirely
>>agree with them, so I'll just leave it at that. Until such time as
>>there is an actual court case, it is all pure speculation.
>
> I don't see where the speculation is. It's a part of their creative
> work, thus it's their IP. I don't understand what part of this VERY
> simple concept is so hard to grasp...
>

Yes, I know you don't...

This whole argument has been run over and over and over and over here in
this newsgroup, I do not intend on participating in it again. No I am
not admitting defeat, I am admitting that neither of us is able to
convince the other.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 28 Dwarven Mystic, 24 Sage, Retired
Aviv, 15 Gnome Brawler, 30 Provisioner, Retired
 
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"Charles" <cbillingsw@yahoo.com> wrote in news:1115155798.262872.216840
@g14g2000cwa.googlegroups.com:

> Dark Tyger wrote:
>
>
>> Anyway, the point is, this isn't giving up any control of their IP.
>> This is, in fact, extending their control even farther. It's entirely
>> possible that, by legitimizing these sales when sanctioned through
>> them, they have even more ammo to fire at IGE. In fact, they have
>> something to point to that they can more easily show financial
> damages
>> should they try to sue IGE.
>
>
> And yet, if they were to do that, it would starkly demonstrate their
> rank hypocrisy and outright greed to all their subscibers who were
> paying attention, which would probably result in more damage done to
> their franchise than IGE ever could do.
>

Heh. I've got news for you. They've already demonstrated that and in the
process alienated many of us who were, in fact, paying attention.

--
Rumble
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
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Annie Benson Lennaman <teapray@real.people.only.yahoo.com> wrote in
news:42786872.7FE38228@real.people.only.yahoo.com:

>
>
> murdocj wrote:
>

>snip<

My departure from Everquest came about the same way. After having played
since beta 4, I thought I would do something grand like make a sweep of the
zones I leveled up in as a newbie or something, but the game had become so
tedious I couldn't even stomach logging in anymore so I just cancelled all
of my accounts and left it at that.
I think for me the magic was gone when the GoD expansion caused me to
realize SoE's heart is in counting wads of cash and not in giving its
customers a quality product.

I think its been 6 or so months since I last logged in and I haven't the
slightest urge to pay any more $ to SoE.
 
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Dark Tyger <darktiger@somewhere.net> wrote in
news:n7tf711gh7jv9nionp76b7sj6hc03c511g@4ax.com:

> On Tue, 03 May 2005 18:44:11 GMT, 42 <nospam@nospam.com> wrote:
>
>>In article <5mgf7199v6gehvrlp4mdnfbm9p8jtai3a8@4ax.com>,
>>darktiger@somewhere.net says...
>>> On Tue, 03 May 2005 17:49:39 GMT, 42 <nospam@nospam.com> wrote:
>>>
>>> >> They never had a philosophical objection to these sales. They had
a
>>> >> philosophical objection to people doing it WITHOUT THEIR CONSENT.
>>> >
>>> >Then its not a *philisophical* objection. Its just a desire to make
>>> >money instead of someone else. Either your against the practice on
>>> >principle or you aren't. SOE isn't.
>>>
>>> The philosophy is their control over their IP and against others
taking
>>> that away from them.
>>
>>If that makes you happy sure. Either way they don't have a
philisophical
>>objection to people buying and selling gear for real money anymore. And
>>once upon a time they claimed it was detrimental to the game. They have
>>-never- previously claimed they prohibited it because they weren't
>>getting a cut.
>
> Possible it's more they realized it was beyond their control as it
> was, and this is an attempt to keep damage controlled.
>

No, this is an attempt to get in on the cash cow of exchange of
items/characters/plat for cash. They as much as said, we give up, we
can't stop it, so we will join it.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 28 Dwarven Mystic, 24 Sage, Retired
Aviv, 15 Gnome Brawler, 30 Provisioner, Retired
 
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"Charles Whitney" <cbillingsw@yahoo.com> wrote in
news:1115238658.789118.314050@g14g2000cwa.googlegroups.com:

>
> Rumbledor wrote:
>> "Charles" <cbillingsw@yahoo.com> wrote in
> news:1115155798.262872.216840
>> @g14g2000cwa.googlegroups.com:
>>
>> > Dark Tyger wrote:
>> >
>> >
>> >> Anyway, the point is, this isn't giving up any control of their
> IP.
>> >> This is, in fact, extending their control even farther. It's
> entirely
>> >> possible that, by legitimizing these sales when sanctioned through
>> >> them, they have even more ammo to fire at IGE. In fact, they have
>> >> something to point to that they can more easily show financial
>> > damages
>> >> should they try to sue IGE.
>> >
>> >
>> > And yet, if they were to do that, it would starkly demonstrate
> their
>> > rank hypocrisy and outright greed to all their subscibers who were
>> > paying attention, which would probably result in more damage done
> to
>> > their franchise than IGE ever could do.
>> >
>>
>> Heh. I've got news for you. They've already demonstrated that and in
> the
>> process alienated many of us who were, in fact, paying attention.
>
> Not in the same extent that I'm talking about. Sure, I'll agree with
> you that the current action of setting up the Exchange after saying
> for years that it hurts the integrity of the game reeks of both
> hypocrisy and greed.
>
> However, if they were to finally go after IGE after they set up the
> Exchange, I view that on a level that dwarfs that hypocrisy and greed.
>
< snip >
>
> Perhaps you disagree, and that's fine. I, on the other hand, would
> still like to think that SOE has a modicum of regard and respect for
> its customers.
>

I'm by no means a SoE basher. I never have been (well, there was that
nasty period I went through as a suffering Master Droid Engineer in SWG,
but we won't talk about that). I never subscribed to any of the wacky
conspiracy theories that would be floated about everything from their
vendetta against a particular class to their evil nature and
manipulation of the customer base. I generally detest that attitude in
the forums I frequent, as people tend to jump to it far too quickly and
easily. I always tried to give SoE the benefit of the doubt, and they
deserved it more times than not. I've always seen them as an
establishment that has my best interests (and thereby their own as well)
at heart.

That said, I do see their recent actions as short-sighted, blatantly and
grossly hypocritical and greed-driven and that any subsequent actions
against the IGE's of the world would just be more of the same.

Suffice it to say, I now view them in a whole different (read: negative)
light.

--
Rumble
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
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"Charles Whitney" wrote

> However, if they were to finally go after IGE after they set up the
> Exchange, I view that on a level that dwarfs that hypocrisy and greed.

> There are plenty of potential reasons why SOE hasn't gone after IGE
> after all these years; mostly that enforcement wouldn't be effective.

That's a guess. I'd say a better guess is they haven't because they
didn't want to open the floodgates by losing a battle strictly over a
legally questionable aspect of the EULA. By establishing their own
'service' they eliminate a lot of the potential pitfalls in the EULA
by simply pointing out they're not denying any customer the right
to transfer ownership, etc -- those arguments become moot.

Whether you like the 'service' or not, or think it ruins the game
or whatever, one thing's pretty clear -- they'll be in a lot better
position after it's implemented to legally go after IGE/whoever.
 
Archived from groups: alt.games.everquest (More info?)

Rumbledor scribbled:

> That's a poor comparison. PvP has *never* been officially recognized
> as a detriment to the game. Besides, PvP is a funtion of the game,
> not an external market to give people a leg up in the game world.

You're missing the point -- as long as, like PvP, it's isolated to
another server, what's the problem? *Personally* I think PvP
is a major detriment to the game -- the lack of it (in any
meaningful way) is one reason I played EQ (and EQ2.) But
the fact EQ allowed it on isolated servers doesn't bother me
a bit.

> Face it. If they could or cared to do much about it at a reasonable
> cost, they would have long ago. That's not gonna change.

Face it: you're ignoring plenty of caselaw which leads one to
believe the EULA *can't* be enforced as is. You DO have
a right to sell items which belong to you. Whether you can
sell *only* your disks and not the account -- or can sell your
account (complete with characters, plat, items) -- is a major
sticking point for EULA enforcement. Simply because you
agreed to the EULA which says you can't doesn't mean Sony
can enforce it.

> SoE has undeniably set the stage for increased game item
> sales activity.

No, that's NOT undeniable. You're assuming they won't
go after sales outside of their own mechanism. I don't agree
with that assumption.

> * They've never been able to do much about it in the past.

Right, because they did NOT want to go to court and lose
a battle based on a potentially flawed EULA.

> * They've now made it crystal clear that they no longer disagree with
> real world sales of in-game items/coin on neither a philosophical nor
> ethical basis.

Or they've learned they can't do anything to stop it and the best
thing for the game is to control it and keep it off the primary
servers...
 
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"Wolfie" <bgbdwolf@gte.net> wrote in
news:q5ree.32333$716.19518@tornado.tampabay.rr.com:

> Rumbledor scribbled:
>
>> That's a poor comparison. PvP has *never* been officially recognized
>> as a detriment to the game. Besides, PvP is a funtion of the game,
>> not an external market to give people a leg up in the game world.
>
> You're missing the point -- as long as, like PvP, it's isolated to
> another server, what's the problem? *Personally* I think PvP
> is a major detriment to the game -- the lack of it (in any
> meaningful way) is one reason I played EQ (and EQ2.) But
> the fact EQ allowed it on isolated servers doesn't bother me
> a bit.

Actually, it is you who are missing the point. PvP can be kept on other
servers. Sales of in-game items cannot. PvP is not a detriment to the
game. It is merely a matter of preference. Their establishment of
item/coin sales is an endorsement of the very practice itself, which
will only spur the growth of that same practice on other servers as
well. Many who refrained from doing it before out of principle now see
SoE themselves coming out and declaring that it is not a bad thing for
the game after all. Many who did it discreetly before will now feel even
more inclined to do so.

>> Face it. If they could or cared to do much about it at a reasonable
>> cost, they would have long ago. That's not gonna change.
>
> Face it: you're ignoring plenty of caselaw which leads one to
> believe the EULA *can't* be enforced as is. You DO have
> a right to sell items which belong to you. Whether you can
> sell *only* your disks and not the account -- or can sell your
> account (complete with characters, plat, items) -- is a major
> sticking point for EULA enforcement. Simply because you
> agreed to the EULA which says you can't doesn't mean Sony
> can enforce it.

Case law discussion are like teets on a boar at this point. They mean
nothing until SoE decides to pursue the option. I see no reason to think
they will suddenly decide to do so when they never have before.

>> SoE has undeniably set the stage for increased game item
>> sales activity.
>
> No, that's NOT undeniable. You're assuming they won't
> go after sales outside of their own mechanism. I don't agree
> with that assumption.

It *is* undeniable. They have endorsed the practice. They have now
officially reversed their long-time stance that sales of in-game items
are bad for the game. That's a green light to many people who declined
to do so in the past out of principle. After all, now they can view it
as something that must not be bad for the game after all.

>> * They've never been able to do much about it in the past.
>
> Right, because they did NOT want to go to court and lose
> a battle based on a potentially flawed EULA.

So, again, why would they try it now? Even if they changed the wording
in the EULA, it would only take them so far in a court of law. I've
never heard of an iron-clad EULA.

>> * They've now made it crystal clear that they no longer disagree with
>> real world sales of in-game items/coin on neither a philosophical nor
>> ethical basis.
>
> Or they've learned they can't do anything to stop it and the best
> thing for the game is to control it and keep it off the primary
> servers...

Same difference, except they can't keep it off the primary servers. Do
you really thing all those who want to buy items are going to flock to
the Exchange servers? Get real. They will need a market, and it will be
there as always.

--
Rumble
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
Archived from groups: alt.games.everquest (More info?)

In article <q5ree.32333$716.19518@tornado.tampabay.rr.com>,
bgbdwolf@gte.net says...
> Rumbledor scribbled:
>
> > That's a poor comparison. PvP has *never* been officially recognized
> > as a detriment to the game. Besides, PvP is a funtion of the game,
> > not an external market to give people a leg up in the game world.
>
> You're missing the point -- as long as, like PvP, it's isolated to
> another server, what's the problem?

The problem is that unlike PvPers who -want- to all lump together on a
special rules server, people who buy/sell items are and will continue to
be spread over all servers.

> *Personally* I think PvP
> is a major detriment to the game -- the lack of it (in any
> meaningful way) is one reason I played EQ (and EQ2.) But
> the fact EQ allowed it on isolated servers doesn't bother me
> a bit.

SOE has 0 credibility that it will remain isolated servers. Again,
unlike PvP, station exchage is a direct revenue stream.

> > Face it. If they could or cared to do much about it at a reasonable
> > cost, they would have long ago. That's not gonna change.
>
> Face it: you're ignoring plenty of caselaw which leads one to
> believe the EULA *can't* be enforced as is. You DO have
> a right to sell items which belong to you. Whether you can
> sell *only* your disks and not the account -- or can sell your
> account (complete with characters, plat, items) -- is a major
> sticking point for EULA enforcement. Simply because you
> agreed to the EULA which says you can't doesn't mean Sony
> can enforce it.

The *don't* need to enforce it in the courts. They reserve the right to
refuse service. Period. They can permanently ban you from playing the
game for breaking practically any rule of the game they deem fit to
think up.

To combat IGE they would simply have needed to aggressively ban accounts
buyers and sellers both. There is *NO* legal recourse to that. And once
word got out that SOE is aggressively banning you if they catch you the
activity would drop to a comparative underground trickle. The number of
buyers would drop substantially fewer would deem it worth the risk. And
sellers would be forced underground... as soon as any seller got high
profile enough to actually be making significant money then targetting
and banning his accounts would be fairly trivial.

No legal fees. No courts. No mention of the EULA. There is nothing to
sue about. You can't sue for being kicked out of the game.

> > SoE has undeniably set the stage for increased game item
> > sales activity.
>
> No, that's NOT undeniable. You're assuming they won't
> go after sales outside of their own mechanism. I don't agree
> with that assumption.

If they were going to do it, they'd have already done it. They only way
they'll go about it now is through competition... which means station
exchange is coming to a server near you... well... your server actually.
Either way that's increased game item activity. If -they- ignore IGE the
activity will still increase, becuase before honest players were
deterred by the 'its outright detrimental to the game' stance... now
they are supposed to be deterred by "its only ok if you pay us
stance'... and that's a MUCH weaker deterrent.

> > * They've never been able to do much about it in the past.
>
> Right, because they did NOT want to go to court and lose
> a battle based on a potentially flawed EULA.
>
> > * They've now made it crystal clear that they no longer disagree with
> > real world sales of in-game items/coin on neither a philosophical nor
> > ethical basis.
>
> Or they've learned they can't do anything to stop it and the best
> thing for the game is to control it and keep it off the primary
> servers...
>
>
>