Hey,
I noticed that when I play some light games when my GPU usage spikes my CPU clock speed drops which then results in lower fps because the CPU time is a lot bigger. Can this behaviour we optimized (GPU usage drops but CPU clock speed rises, they equal out and thus fps rises) and is this even normal behaviour? Also sometimes my integrated gpu usage spikes for a fraction of a second and that result in visible in-game stutter which sometimes makes the game unplayable, is there a way to fix this too?
Thanks in advance.
Laptop specs:
Intel i7 8565u
Nvidia mx250
8 gb of some random ram
500gb kingston a2000 ssd
I noticed that when I play some light games when my GPU usage spikes my CPU clock speed drops which then results in lower fps because the CPU time is a lot bigger. Can this behaviour we optimized (GPU usage drops but CPU clock speed rises, they equal out and thus fps rises) and is this even normal behaviour? Also sometimes my integrated gpu usage spikes for a fraction of a second and that result in visible in-game stutter which sometimes makes the game unplayable, is there a way to fix this too?
Thanks in advance.
Laptop specs:
Intel i7 8565u
Nvidia mx250
8 gb of some random ram
500gb kingston a2000 ssd