Hello. I have a question regarding the workload of my CPU when playing games. I have a i7-6800k and whenever i play games (more or less every game i've tried), one of the threads almost always instantly gets 100% workload, which seems to bottleneck my gpu (most of the time my GPU works at ~60-80%). For me this feels strange since the choice of game doesnt seem to matter and its mostly the same thread (cpu #10) that does all the heavy lifting. In some games the thread gets tanked instantly before i even reach some kind of menu, and stays at 100% until i exit the game. I have overclocked the cpu to 4.2 ghz but this issue existed before i started to overclock as well. Its not unusual that cpu #10 has 100% workload while many other threads are at ~10-20 %.
I am not very familiar with things as bottlenecks etc. but when watch benchmark videos on youtube with similar or lower spec components the CPU workload seems much more balanced.
Does anyone recognize what could be going on here and if it's a solvable issue?
Here is a link to my latest benchmark from userbenchmark: https://www.userbenchmark.com/UserRun/45776755
This is a screenshot from hwmonitor when being idle in the main menu of witcher 3 with fps capped at 60: https://imgshare.io/image/bench.pkSULn (the numbers are the same when playing the game as well and changing graphics settings has no effect).
I am not very familiar with things as bottlenecks etc. but when watch benchmark videos on youtube with similar or lower spec components the CPU workload seems much more balanced.
Does anyone recognize what could be going on here and if it's a solvable issue?
Here is a link to my latest benchmark from userbenchmark: https://www.userbenchmark.com/UserRun/45776755
This is a screenshot from hwmonitor when being idle in the main menu of witcher 3 with fps capped at 60: https://imgshare.io/image/bench.pkSULn (the numbers are the same when playing the game as well and changing graphics settings has no effect).