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id Software Releases RAGE Patch, Carmack Curses

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Dear Carmak lrn 2 DX11 Kthnksbye.

Open GL, he uses Open GL every time and this is what happens. Buggy as shit initially and so off mainstream that there's no point in running anything but midship last gen hardware to play it because it doesn't properly support anything newer.
 
driver upgrades can kill applications.

on the amd side, every one sense 10.8 i believe, has broken a few programs that i use, and if there wasn't a work around i know of, would make the programs unusable.

and with no indication that they know about the bug, or are even working on it, i have no hope.

so you know its the acdsee line, and specificly, pro and pro 4
 
"The 11.9 had a older OpenGL driver that wasn't quite up to par for RAGE."

So, what the hell did iD do their testing on during the QA stage? You can't tell me they had the fixed driver from AMD, so what were they doing their QA testing on that showed so few issues that it was released to an unsuspecting public?

Even with the very latest (pre patch) driver I could get to the menus but my PC would lock up after the intro video, and even after the patched driver I had the same prob till this new game patch from iD hit steam.

Also, what the hell were the designers thinking when they though it a good idea to add driving to a FPS game? I paid my damn money for this bug ridden boring-ass everything-is-brown game and I want to play the game, not be stuck in freaking Wellspring earning points in the crappy driving bits before it will let me proceed. i expect this on crappy console shovelware games, but not on PC.
 
How can they expect that the PC gamers are going to buy this original for 30£, 40euros, 50US dollars or whatever, when they cant make a proper game that runs normally because it was purely made for consoles and cheaply got ported onto PC.

Do they really expect no piracy after this? Do they really keep blaming that piracy is the reason for which they dont make proper games? Maybe they should think about piracy being the result of their bad work, maybe.
 
[citation][nom]killerclick[/nom]This is why I never buy new games and why I'll play Skyrim in February 2012 at the earliest. Marvel at my self control![/citation]

I'm exactly the same. Wait six months and then dive in... No issues whatsoever.
 
[citation][nom]usersname[/nom]I'm exactly the same. Wait six months and then dive in... No issues whatsoever.[/citation]Oh, and you get the game at about half the price (or less).
 
[citation][nom]bennaye[/nom]Every game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc.[/citation]

To be fair:
- all those games were playable at release
- they're way more complex than say Crysis, Modern Warfare or CoD
- they're also way better than say Crysis, MW, CoD, pretty much all other games

So lay off Bethesda, they're ok... for now

 
Don't forget there are also problems on consoles with rage ranging from installation to DLC to Freezing and graphical problems.
So he really can't blame it on drivers you can notice texture popping on consoles as well but not as bad as pc.
When i looked at it really was nothing special opengl is dead and really has no place in modern software.
 
[citation][nom]bennaye[/nom]Every game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc. But thankfully, the gameplay in each of those games was exceptional, and more than made up for the technical glitches, which the mod community patched up anyways. I just hope that RAGE will have a saving grace. It can't be graphics, obviously,, so it has to be gameplay.[/citation]
I found Oblivion to be pretty stable under XP. Won't run on my 7-64 rig. Now Fallout 3 is another story. It still is my favorite game of all time next to Baldur's Gate II but crash allot for no apparent reason.
I am just keeping my fingers crossed for SkyRim. It is suppose to have a new engine.
 
[citation][nom]techguy911[/nom]Don't forget there are also problems on consoles with rage ranging from installation to DLC to Freezing and graphical problems.So he really can't blame it on drivers you can notice texture popping on consoles as well but not as bad as pc.When i looked at it really was nothing special opengl is dead and really has no place in modern software.[/citation]
Could give a rats ass about the kiddie console problems, PC is where it is at for any FPS, RTS or RPG.
 
[citation][nom]netkcid[/nom]they should just use the api like everyone else and not request custom extensions... kinda defeats the whole idea behind a standard api...[/citation]
I've been saying that for a while.
 
I held off on buying this game because of all the issues. It seems even with this latest patch, people are still having bugs and problems.

I don't care who's fault it is ... this game is a mess and I don't think anyone should have to try spend hours getting a game to work because they shipped it with bugs.

I'll wait until they release another couple patches and I know it's actually working for everyone.

Hopefully they will learn from the lack of sales, to thoroughly test (and test some more!) to avoid this from happening with any future titles.
 
Carmack dropped the ball big time on this game. Took a few hours to complete. Graphics were sub-par, even for a powerful system. Gameplay sucked, too much driving. Only an illusion of open world, in fact pre-determined paths that can not be avoided. Typical iD gameplay.
And the suggestion to rely on beta drivers for gaming? Why would one install potentially unstable software on their system just to play a crappy release? What, iD did not have access to WHQL drivers prior to release? That was the lamest thing I have ever heard.
Carmack is dead to me.
 
It doesn't matter when or even if they fix the ridiculous video problems (unseen in any comparable release). It is basically a terrible game - sort of like the completely mediocre Borderlands, but with added silliness. It's astounding that Id would put their label on such a piece of junk. Anyone remember "Daikatana"? Write it off.
 
I totally agree with 'Bugaw's post here.

If I wanted to create a conspiracy theory, I would easily theorize that Microsoft has been paying off publishers to sabotage the PC builds of many AAA titles over the years.

But here is the thing - it would probably never have been done Intentionally.

Rather, the persuasion and financial pressure on the team to invest heavily in the technically-inferior build (the XBox build) puts such a resource strain on the team, that as anyone working in development knows, these resources have to be taken from somewhere, all this extra work cannot appear out of thin air.

What we end up experiencing as customers, especially PC customers, is something I have posted about couple times, 'here and there', since around 2007:

By Porting titles and doing multi-platform development, the overall product quality usually suffers, but the publisher gets to sell the title Three Times Over, rather than once. We as customers pay, in lost quality, so they can make more money. Fair? No way.





 
And one last comment about Bethesda and EA - they screw over PC customers worse than anyone. Yuck.

If I booted up Fallout 3 today and tried to play it, it would still stutter and lag on my completely new rig, there is no point even trying it.

EA continues to employ the same broken 'delayed control response' scheme on the PC that they have intentionally continued to utilize in almost every title for the past decade, despite millions of customer complaints.

 
[citation][nom]killerclick[/nom]This is why I never buy new games and why I'll play Skyrim in February 2012 at the earliest. Marvel at my self control![/citation]
That's always what I do. Most I've paid for a game in the last few years was 30$ for portal 2 (waited for it to pop on sale a week after release). I usually refuse to spend anything more than 20$. If it means I have to wait for a year to play it, that's fine with me, my Steam queue has plenty of other games to fill my time until then. And, considering the reviews I've seen, I can afford to wait until rage is 15 or less.
 
Perhaps this is all just anti-piracy techniques. Initial release is buggy / broken. Pirates download it. Pirates are dissatisfied with the product. Initial game crack took time to create. Now it needs to be cracked again post update. Hackers may not bother, leaving pirate community with cracked but still broken software. Some games are so bad they don't get hacked at all (H.A.W.X.2). Some pirated titles work better than their legit counterparts. There's a conspiracy for you 😀

I'm not even slightly interested to see what the pirate community's doing/not doing with this title. I may buy it after heavily discounted, or just assume they've learned something from of all of this mess, and make a much better sequel.
 


I agree, this game is great and the best game I've played on pc within the last 3 years.




Indeed the drivers could be a nightmare for a developer. Another user comparing technology to a car? lol.




I doubt my xbox360 can handle what I have seen in this game from the very beginning. But I guess people will continue whining about console port. I haven't compared this to 360 yet but I thought the same of DNF and DNF actually looks much better on PC than console. But that isn't saying a whole lot. RAGE draws out so far that I doubt my 360 can handle that.



It is good to see that Carmack is still innovating rather than relying on Microsoft entirely. I'm sure he has his reason to use Open GL.

There is a standalone installer available.

Way to go supporting piracy on a public non-piracy forum. I bet you're proud of yourself. This thread is about an update to a retail product, not how or where to copy it illegally for free. Good job on supporting software developers.
 
[citation][nom]rooket[/nom]Way to go supporting piracy on a public non-piracy forum. I bet you're proud of yourself. This thread is about an update to a retail product, not how or where to copy it illegally for free. Good job on supporting software developers.[/citation]

He's talking about people who purchased the game from somewhere else other than Steam. Going to his suggested location has the free update available. Furthermore, people have been using cracks and hacks for their legitimate copies of games for over a decade.
 
The AMD "RAGE Optimized" drivers have caused stability problems with my system multiple times. When doing mundane tasks like browsing the internet I have had the graphics driver crash 3 times now, one of those resulted in a BSOD. The driver update did improve RAGE gameplay, however, as NPCs and other various objects no longer dissappear or flash. 2600k@4.5GHz, 5850CF Eyefinity setup, if anyone is interested. With the new RAGE in-game update, I was able to turn on "high" textures @ 5920x1200 (no AA or AF), and still have 45fps+ gameplay (estimating, didn't FRAPs it). Pretty impressive for a single 1GB card; this engine has potential to revolutionize gaming.
 
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