ingtar33
Glorious
" the overclocked Core i3-7350K's win suggests that DirectX 11 doesn't take full advantage of four physical cores as well as we might expect."
I don't want to be "THAT" guy, but it's been known for years DX11 caps out at 3 cores because it was designed for the XB360. Now there have been work around provided by GPU companies in their drivers for this limitation, as well as work arounds provided by software coders themselves, but without special consideration from either a GPU driver or a software coder pretty much anything that uses DX11 is capped at 3 cores on the cpu.
I don't want to be "THAT" guy, but it's been known for years DX11 caps out at 3 cores because it was designed for the XB360. Now there have been work around provided by GPU companies in their drivers for this limitation, as well as work arounds provided by software coders themselves, but without special consideration from either a GPU driver or a software coder pretty much anything that uses DX11 is capped at 3 cores on the cpu.