The home user is going to require the 4 cores as high def becomes more mainstream.
When is a overkill not good for usIMO, quad core is over kill for windows xp.
If everybody looked at the benchmarks -instead of saying that quad is the fastest CPU yet - it can be seen that quad core does not add anything to gaming performance. A dualcore is much faster (and cheaper), and due to thermal performance can be overclocked much more. If you look at recent workstation quad core tests with the Xeon 51XX series/5000X chipset (with lame FB-DIMM RAM), it is even more obvious - quad core does not benefit game playing. If gaming is your main application, then stay away from these chips until new games are written to take advantage of this - and this will take a few years. The "State of the art" chip for gaming will be the highest clocked dual core Intel chip for at least another year. Kentsfield/Woodcrest/AMD 4x4 are far from the pinnacle of gaming performance.Let's be honest, you really don't need this for gaming at least not for a few years.
Actually I don't know why at this point Tom's hardware insists on using 3DS Max as a render test. I don't believe it's a multithreaded renderer is it?
Boe I want to say something about anomolous benchmark results on the VGA charts. Have you checked the entire tested system at the other sites to confirm that they are the same?
Its not a true quad core its two dual cores put in 1 package and the 8mb can't be used by all the cores.
Boe,
I'd really like to talk more about this but I think we're in the wrong thread to do so. Would you please link the thread you previously mentioned? I'd like to take a more in-depth look at these anomalies, because THG is my primary source of Hardware info and I'd like to be confident that I'm getting good data.
Thanks
Let's be honest, you really don't need this for gaming at least not for a few years. Even dual-core is a bit overkill. Moer of your gameplay is impacted by your video card at this point.
Unless you are doing animation, editing, or especially 3D rendering, with a muti-threaded renderer, you are wasting your money. Actually I don't know why at this point Tom's hardware insists on using 3DS Max as a render test. I don't believe it's a multithreaded renderer is it? Unless they are referring to Mental Ray, which is a perfect example of what they should use to test.
I never said you did need quad core for gaming. I simply stated that it's over kill due to the lack of an operating system that can use it correctly, as well as applications. *sighs* You know, I really feel I wasted my money on a Conroe setup... the only reason I did it was because my Athlon 64 was S754 and the mobo had an AGP slot and i figured it'd be better to just get a new computer altogether, rather than get a new mobo that supports S754 and PCI Express. Sadly, I feel that operating system wise, my Athlon runs smoother than my Conroe. Game wise, conroe runs very good.
I never said you did need quad core for gaming. I simply stated that it's over kill due to the lack of an operating system that can use it correctly, as well as applications. *sighs* You know, I really feel I wasted my money on a Conroe setup... the only reason I did it was because my Athlon 64 was S754 and the mobo had an AGP slot and i figured it'd be better to just get a new computer altogether, rather than get a new mobo that supports S754 and PCI Express. Sadly, I feel that operating system wise, my Athlon runs smoother than my Conroe. Game wise, conroe runs very good.
Uh, you can get an ASUS P5W DH Deluxe for $50??? Sorry, I don't buy products from street dealers. I guess you missed the signature.
Windows might recognize 4 cores, but does it optimize it's work load across the 4?
Windows might recognize 4 cores, but does it optimize it's work load across the 4?