[citation][nom]NuclearShadow[/nom]Interplay's MMO has a few members of the original Blackisle team that worked on previous Fallouts. Bethesda had... none when making Fallout 3 and made many errors to the already built canon storyline. (so much so that some refuse to accept Fallout 3 as canon) So this argument from Bethesda makes no sense as they are already guilty of doing exactly what they supposedly fear this MMO doing. Also there is actually a chance that the MMO's differences are in line with the canon where Fallout 3 made errors. If anything the problem Bethesda may have could be the reverse Interplay could simply be not following the errors that Bethesda made.[/citation]
this is why iprefer Fallout new vegas to fall out 3 , NV was deved by Obsidian and a large number of thier memployees also worked on the original fallout games. i hope when fallout 4 comes around, bethesda just publishes and lets obsidian develop it. [citation][nom]RazberyBandit[/nom]Interplay was once a developer, then eventually began to simultaneously develop and publish their own games, before finally turning their focus toward publishing only. That said, they've returned to actual in-house development for the Fallout MMO, so the term developer fits.[/citation]
true , but in all technicality , the original dev team that was interplay when fallout 1 and 2 were made , has long since been split up amoung bioware , obsidian , and the the now ressurected Interplay 9and probablya few otehr companies ) but the vast majority of the team taht built the original FO games is split amoung those three companies. the truth be told if interplay got the IP back they may be jsut as likely to screw it up at least as much as beth did in FO 3 , if not worse, since many of the oriignal team are now in bioware and Obsidian.
i honestly didnt think that bethesda did to bad of a job on FO3 , however as i stated above i do prefer FoNV to Fo3.