Question Is 20% bottleneck alot? 5600X with RTX2080 Super

stephen-mc-goo

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Jan 11, 2019
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Hi, I'am currently in the process of upgrading my PC that i built in 2019. I was planning on getting a Ryzen 5 5600X and a RTX 2080 super. I checked the compatibility on pc-builds.com/bottleneck-calculator, just to see would everything work ok together. The results where,

''This configuration has 21.5% of processor bottleneck''
''AMD Ryzen 5 5600X is too weak for NVIDIA GeForce RTX 2080 SUPER
on 1920 × 1080 pixels screen resolution for General Tasks.''

I would just like to know if this really would have much of a bearing on the overall performance? I assume it would probably be fine, I imagine a lot of builds have a better GPU then CPU.

For reference my new build were I to get these parts would be,

CPU: Ryzen 5 5600X
Motherboard: B450 TOMAHAWK
GPU: RTX 2080 Super
RAM: Corsair Vengence 2x8GB DDR4 3000MHz
Power Supply: EVGA 650GQ 80+ GOLD
Case: NZXT H500 Mid-Tower
 
You can completely ignore any/all bottleneck calculators.
This is just nonsense.

Basically any system can be made to bottleneck some or other part by changing settings.
On super low resolutions cpu will be the bottleneck.
On super high resolutions/high graphics settings gpu will be the bottleneck.

You just have to balance your ingame settings and find optimal values.
 
There is no such thing as "bottlenecking"
If, by that, you mean that upgrading a cpu or graphics card can
somehow lower your performance or FPS.
A better term might be limiting factor.
That is where adding more cpu or gpu becomes increasingly
less effective.

If your games are cpu intensive, then opt for one of the stronger processors.
In particular, look for strong single thread performance.
Run the cpu-Z bench test and look at the single thread performance rating,
Here are the results for a 5800X:


If your usage is multithreaded batch apps that can use many threads, opt for a processor with more threads.
Multiplayer games with many participants can fall into this category also
Games will rarely be able to make effective use of more than 6-8 threads.

If your games are fast action types, opt for a strong graphics card.
At one time, a rule of thumb was to budget 2x the cost of the processor for the graphics card.
During the mining craze, that rule went out the window.
But, it is coming back.
 
I would just like to know if this really would have much of a bearing on the overall performance? I assume it would probably be fine, I imagine a lot of builds have a better GPU then CPU.
As mentioned, what settings you use will move which part is causing the performance bottleneck. So instead of worrying about trying to get rid of something that you can't, have a performance goal that's "nice to have" (e.g., 1440p, max settings, 60 FPS), and have a much more modest "must have" goal (e.g., 1080p, medium settings, 60FPS).

If you're not meeting the "nice to have" goal, then maybe consider an upgrade depending on how much it bothers you. If you're not meeting the "must have", then that's when you "need" an upgrade somewhere.