This is something i have been wondering about lately maybe someone here has a good answer.
Every single time a new graphics card, or processor or whatever comes out, the question is, "will it run Crysis". What i want to know is can Crysis really be considered a true benchmark of what hardware is capable of.
I've read numerous articles on the internet saying how Crysis does not scale well over multiple cores (has high usage of a single core and hardly any over other cores), it does not scale well with SLI either.
So whats the deal? UT3 has signifigant gains from 1>2>4 cores as well as SLI, granted it does not perform all that well on ATI hardware, but thats what i would look for in a benchmark, good scalling from budget to expensive hardware.
Anyway, i just thought i'd throw that out there, if Crysis was written using the UT3 engine for example, which scales well with multiple cores/ SLI, would we see graphics just as pretty at higher fps? Or, is crysis really just that harsh of a game.
Every single time a new graphics card, or processor or whatever comes out, the question is, "will it run Crysis". What i want to know is can Crysis really be considered a true benchmark of what hardware is capable of.
I've read numerous articles on the internet saying how Crysis does not scale well over multiple cores (has high usage of a single core and hardly any over other cores), it does not scale well with SLI either.
So whats the deal? UT3 has signifigant gains from 1>2>4 cores as well as SLI, granted it does not perform all that well on ATI hardware, but thats what i would look for in a benchmark, good scalling from budget to expensive hardware.
Anyway, i just thought i'd throw that out there, if Crysis was written using the UT3 engine for example, which scales well with multiple cores/ SLI, would we see graphics just as pretty at higher fps? Or, is crysis really just that harsh of a game.