Is there a CPU that's equivalent to the PS4 or Xbox one?"

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gizmo j

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I want a PC thats just as good as the next gen consoles.

I'm getting a build that has a 7870 GPU because I read that the PS4 will have a GPU thats in between the 7850 and 7870...

Now I'm looking for a CPU....can someone help me?
 
The purpose we want a PC that matches the performance of the console is :

1. It is a PC, anything can be done with it including Web Browsing, Media Steaming, Office Work, Productivity work and an endless list of things to do.

2. There might be 5-10 games that are exclusive to the consoles but there are 1000+ games that are exclusive to the PC's including new releases and older games. There are way more than that. Most of the Indie games are just on PC. And Indie games are some of the most artistic games. Half Life, Half Life 2, and seriously many good games are PC exclusive.

3. Deals on Steam : There are always deals going on steam. Many times you can find AAA games for just like 5 bucks on Holiday, Weekend or in general any random sales. You can buy bundles from sites like Humble Bundle for like just 5 bucks for like 6-7 games. Also there are a lot more deals available on PC's in general which are not there on consoles.

4. You would need to pay $50 for an yearly membership with the Xbox or PS4. But with PC for the same money you can get like a lot games for $50 if you can look for deals. You would have to pay a lot less.

5. There are older games that would never come to consoles. You cannot play GTA VC on consoles. You cannot play Super Mario Bros on consoles. You cannot play IGI on consoles. You cannot play GTA SA on this gen consoles. You cannot play CS 1.6 on consoles. In other words you cannot play any older games with consoles that you might have loved from the past.

6. Playing FPS games with the controller sucks. Seriously it takes out the fun of having the skill to aim and shoot. With console everything is Auto Aim. Seriously that is no fun to play.

7. You can mod games on PC. Elder Scrolls Skyrim and GTA series are great examples. Especially on Skyrim you can put on High Res texture packs, everything high resolution packs and enjoy the looks and added features the mods gives. You can change the cars, looks of buildings and transform the game to every imaginable way you prefer to with the PC. You cannot do the same on consoles. There are always phrases thrown like "My Skyrim looks better than your skyrim" . That phrase is self explanatory.

Also Counter Strike and Team Fortress first started as mods and then became awesome games that everyone still loves



And seriously, the possibilities are endless with PC's on gaming, entertainment and productivity front. And you have the freedom to choose what you want to, unlike what the console manufacturers want you to use and pay for.

There are a tonne more reasons to move from console to PC's. You might want to refer to this Video by Logan from TekSyndiate (razethew0rld). Some points above are taken directly from that Video linked below.

Kill Your Console - Reasons to Switch to PC (http://www.youtube.com/watch?v=TUhdL-ITG-M) - TekSyndiate

In simple words, with PC you are free but with consoles you are tied to the manufacturer for the rest of your life, unless you plan to throw the console and not use it at all.

This is why I would recommend a PC to anyone over a console. Watch the Video, you will learn more.

I hope this piece of information helps.
 

I understand why we build console-killers, the question was 'why does the OP wish to build a system that only matches the performance of a console, why not build a system that completely dominates a console, that's my point..

 


Let the OP speak for himself. His words clearly say "matches the performance as closely as possible" and not "matches the price as closely as possible".
 

Are you sure about Super Mario? Nearly all of Nintendo's biggest hits are on the Wii Store or whatever they call it so you can probably get that game as a 300 Wii Points downloadable for the Wii/WiiU.
 
Maybe on Wii/Wii U, you can play Super Mario Bros, but seriously, who buys Nintendo's products nowadays? They are far from offering good games.

Their games in Nintendo's consoles are good for anyone below the age of 12 but people above that age group just don't fit with the Wii/WiiU.

So when talking consoles here we mean, either the PS4 or the Xbox One.

Consoles =/= Nintendo Wii U (at least not here.)
 
So I did research on the PS4 and Xbox one CPU called the "Jaquar".....


Apparently there using a modified version of a "a4-5000"....its the same CPU except they added 4 more cores too it....

This CPU is TERRIBLE!!!!

It has a benchmark of 1909 on cpubenchmark.net!

Lets say you multiply it by 2 because it has 8 cores, (I know having x2 as many cores doesn't equal x2 performance but lets say it did). The benchmark would be at 3818!

The x4 740 has a benchmark of 3974 and it cost $67!


How on earth could they give it a GPU that rivals the 7870 but give it such a crappy CPU???

WHO THE HELL WOULD DESIGNED THIS!??
 
You are talking about the Single Threaded performance, that is performance by a single core and on that the Jaguar seriously fails.

But the power of the consoles are not single threaded performance, instead consoles are relying on Multi Threaded performance, that is performance of Multiple cores working together.

So let's make this simple :

1. PC's use combination of Single Threaded and Multi Threaded performance.
2. Consoles rely solely on the Multi Threaded performance.

And the final point.

3. The combination of the Single Threaded and Multi Threaded performance of the 750K on the PC is equal to the Multi Threaded performance of the Console's CPU.

Though, you cannot directly compare the Single Threaded and Multi Threaded performance, but still you get the idea.

At the end of the day, the 750k would perform about the same as the consoles with all the optimizations and stuff.

After all it is 4 powerful cores on the PC v/s 8 weak cores of the consoles.
 


Because a console is an embedded device. On windows there is a huge amount if inefficiency created by two things. 1 memory allocation and 2 hardware abstraction, which is the process of converting a generic command into a specific one for your particular hardware.

The Xbox 1 (for example) will be able to almost completely eliminate abstraction by using a highly optimized 'hardwired' OS, and Mantle means that not only can you utilize much better memory allocation (the type that allowed the 360 and PS3 to get away with 512MB for so long), you can also run GPGPU when the CPU starts limiting graphics performance and process certain post effects that your CPU is better at on the CPU. Mantle pretty much destroys the invisible wall between GPU and CPU according to the press release.
 

Priorities in embedded systems running lightweight OSes and highly optimized software are quite different from desktop PCs running desktop OSes and moderately optimized software.

At least now you understand why I and others have been telling you that you DO NOT want to match the PS4/XB1 CPU for a desktop PC... just about anything you can buy will outperform them on that.
 

I think you are getting HSA/hUMA mixed up with Mantle in there. HSA is the feature that allows the GPU and CPU to share the same address space to eliminate copies. Mantle is just a lightweight API that bypasses DirectX and a large chunk of the graphics drivers' hardware abstraction layer to make GPU calls more efficient so developers can make more finely grained calls without sacrificing performance.

You need both Mantle and HSA to "break the wall" between CPU and GPU.
 
I spent a long time doing research on the performance differences between consoles and PC...

Apparently you need twice the CPU+GPU on a PC to match a console....even this big shot named "John Carmack" said so.

http://img836.imageshack.us/img836/9999/vum.png

I did some math to calculate what kind of CPU and GPU would it take to match.

GPU: The ps4 has a GPU that has 1.84 teraflops, x2 that and you get 3.68 teraflops. The 7970 has 3.79 teraflops at $280 so I think I'm going with that.

CPU: The PS4/xbox1 CPU is in between a A4-5000 and A6-5200, that would about make it a benchmark 2179.5 on cpubenchmark.net. The PS4/xbox1 are using 2 of the same CPU so lets multiply that benchmark by 2 which equals 4359. Now lets multiply that by 2 again because it takes x2 performance for a PC to match a console and you have 8718. I say any CPU above 8718 on cpubenchmark.net would be good enough to match the next gen consoles, so CPUs such as the fx8350 or E3-1230 V2.

I might get something like this when I can afford it.

PCPartPicker part list / Price breakdown by merchant / Benchmarks

CPU: AMD FX-8350 4.0GHz 8-Core Processor ($179.99 @ Microcenter)
Motherboard: Biostar A960D+ Micro ATX AM3+ Motherboard ($39.99 @ SuperBiiz)
Memory: Kingston Black Series 8GB (2 x 4GB) DDR3-1600 Memory ($46.99 @ Mac Mall)
Storage: Western Digital AV-GP 500GB 3.5" 5400RPM Internal Hard Drive ($42.94 @ Amazon)
Video Card: PowerColor Radeon HD 7970 3GB Video Card ($279.99 @ Newegg)
Case: Rosewill FBM-01 MicroATX Mini Tower Case ($22.49 @ Amazon)
Power Supply: Antec Basiq 500W ATX Power Supply ($51.32 @ OutletPC)
Optical Drive: Lite-On iHAS124-04 DVD/CD Writer ($14.99 @ Newegg)
Operating System: Microsoft Windows 7 Home Premium SP1 (OEM) (64-bit) ($89.00 @ Amazon)
Total: $767.70
(Prices include shipping, taxes, and discounts when available.)
(Generated by PCPartPicker 2013-11-16 00:28 EST-0500)
 
I spent a long time doing research on the performance differences between consoles and PC...

Apparently you need twice the CPU+GPU on a PC to match a console....even this big shot named "John Carmack" said so.

http://img836.imageshack.us/img836/9999/vum.png

I did some math to calculate what kind of CPU and GPU would it take to match.

GPU: The ps4 has a GPU that has 1.84 teraflops, x2 that and you get 3.68 teraflops. The 7970 has 3.79 teraflops at $280 so I think I'm going with that.

CPU: The PS4/xbox1 CPU is in between a A4-5000 and A6-5200, that would about make it a benchmark 2179.5 on cpubenchmark.net. The PS4/xbox1 are using 2 of the same CPU so lets multiply that benchmark by 2 which equals 4359. Now lets multiply that by 2 again because it takes x2 performance for a PC to match a console and you have 8718. I say any CPU above 8718 on cpubenchmark.net would be good enough to match the next gen consoles, so CPUs such as the fx8350 or E3-1230 V2.

I might get something like this when I can afford it.

PCPartPicker part list / Price breakdown by merchant / Benchmarks

CPU: AMD FX-8350 4.0GHz 8-Core Processor ($179.99 @ Microcenter)
Motherboard: Biostar A960D+ Micro ATX AM3+ Motherboard ($39.99 @ SuperBiiz)
Memory: Kingston Black Series 8GB (2 x 4GB) DDR3-1600 Memory ($46.99 @ Mac Mall)
Storage: Western Digital AV-GP 500GB 3.5" 5400RPM Internal Hard Drive ($42.94 @ Amazon)
Video Card: PowerColor Radeon HD 7970 3GB Video Card ($279.99 @ Newegg)
Case: Rosewill FBM-01 MicroATX Mini Tower Case ($22.49 @ Amazon)
Power Supply: Antec Basiq 500W ATX Power Supply ($51.32 @ OutletPC)
Optical Drive: Lite-On iHAS124-04 DVD/CD Writer ($14.99 @ Newegg)
Operating System: Microsoft Windows 7 Home Premium SP1 (OEM) (64-bit) ($89.00 @ Amazon)
Total: $767.70
(Prices include shipping, taxes, and discounts when available.)
(Generated by PCPartPicker 2013-11-16 00:28 EST-0500)


A lot of things are wrong with this build and whatever you said.

1. The motherboard would burn out on day one when paired with a 125W PSU.

2. The AV-GP drives from WD are way too old and unreliable.

3. I would pick at least a 80+ Bronze PSU. The PSu might not be the best one around.

4. The whole benchmark concept is extremely wrong. Better if you ignore everything that this guy suggested. Seriously.

5. Everything is a big No! I seriously do not have all the time to explain how much wrong information the above posts have. You simply cannot multiply benchmark numbers. The CPU is not as powerful as the 8350 neither as underpowered as the AMD A6. A hell lot of things are wrong here. One should completely ignore the above post.
 


Well, with the Wii, you can play old Gamecube games which personally reminds me of nostalgic memories ^_^ (I had the Zelda collection for the Gamecube, etc.)
 
@Sangeet Khatri

Are you sure?

Because I watched Killzone shadow fall on YouTube and the graphics look AMAZING, it looks like Crysis 2 on max settings + it runs in 60fps!

It seems realistic that a 8350+7970 would be necessary to match that performance....it seems extremely unlikely that a x4 760k+7870 would do that...but I'll try to do more research on the matter.
 
It seriously not works like that.

A FX 6300 + 7950 should be more than enough to outperform the consoles. Seriously.
A 760k with AMD 7870/Nvidia 660 can match the performance of the consoles.

Also your approach towards multiplying benchmark numbers is seriously not how things work. You simply cannot take a quad core and multiply it by 2 to get the idea of a 8 core and then again multiply it by 2 because you think consoles are 2x better with the same hardware.

The best thing would be to watch the reviews of the PS4 and then measure the FPS and then playing the same game on PC with the similar hardware and similar settings. That would be the best approach comparing both the consoles.
 


The reason I first multiplied the CPU by 2 is because the PS4 is using 2 CPUs...its not an 8 core its actually 2 separate 4 cores.

And I'm still having serious doubt that a 760k+7870 would have similar performance to the PS4, I don't know if you've ever seen Killzone Shadow fall but its pretty incredible. It rivals Crysis 2 and it runs on 60FPS.

But I'll take your advise about comparing the same game on PC and PS4, I'll look up BF4 and COD Ghost.
 
The main reason why you cannot multiply benchmark numbers are because there are many things other than just cores which affect performance. Scaling of cores also matter.

An 8 core does not provide twice the performance of a quad core because cores do not scale that well.

I would suggest everyone to wait for the PS4 reviews to come. Then we will discuss the rest.
 


I don't think you understand....

The PS4/Xbox1 does not have 8 cores.

It has 2 separate 4 cores.....its more than 1 CPU.

It has 2 CPUs....so yes it should be x2 performance.
 
I seriously have nothing left to explain it to you. I would go ahead and say I do not care. All I know is just one cannot just multiply benchmarks numbers. The scaling is never perfect.

Also consoles have single 8 core CPU. I am not sure where you got that from?