G
Guest
Guest
Archived from groups: rec.games.roguelike.angband (More info?)
There's clearly some AI going on in Mac OSX (NPP) save files that I do
not understand. I have done the very simplest test: copy a save file
from one place to another and attempt to re-open it. The new copy
shows up greyed out in the file-open menu.
I can understand why it is done this way: as a protection against
cheating death. But it also means that I can't clone a dead character
to share character memory between multiple characters, and I can't back
up a save file while debugging.
Finally, it means I definitely can't play competition games.
It appears that the file open menu is using the internal macintosh type
of the file, using the mysterious apple FS file "fork" attributes. But
that doesn't get copied in ordinary copies, and it doesn't even exist
in a competition save file.
Anyone have any suggestions on what to do here, or am I just totally
forked?
There's clearly some AI going on in Mac OSX (NPP) save files that I do
not understand. I have done the very simplest test: copy a save file
from one place to another and attempt to re-open it. The new copy
shows up greyed out in the file-open menu.
I can understand why it is done this way: as a protection against
cheating death. But it also means that I can't clone a dead character
to share character memory between multiple characters, and I can't back
up a save file while debugging.
Finally, it means I definitely can't play competition games.
It appears that the file open menu is using the internal macintosh type
of the file, using the mysterious apple FS file "fork" attributes. But
that doesn't get copied in ordinary copies, and it doesn't even exist
in a competition save file.
Anyone have any suggestions on what to do here, or am I just totally
forked?